Gary Swift work email
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Software and Web Systems Designer, Developer and ManagerA unique set of skills and experience in software/web, systems and strategic design - a deep understanding of both user design issues and the underlying core technology. My passion is software and web design and development, solving complex systems design problems with innovative elegant solutions, including the code.I've been lucky enough to have worked on the "cutting edge" of design and technology during my entire career. I seek to keep on that edge, and to work with people who want to make a contribution, a difference for the better, and have a ball doing it. For me it's not just a career - it's a mission and a lifestyle.Specialties: * Design: Software/web design and engineering, systems design, strategic design, design methods and problem solving tools, industrial and product design, graphic and information design, user interface (UI) and user experience (UX) design, design pattern languages. Five years teaching at Cal Arts, School of Design. * Technology: Internet and web technologies (HTML, DHTML, XML, CSS, CGI, CMS, AJAX, LAMP, Apache, etc.), UNIX (Solaris, Linux, OSX, etc.), systems integration, configuration management, version control (CVS, Git, etc.), build and release, Xcode and TestFlight, visualization tools (PhotoShop, GIMP, Visio, etc.), image processing, Interactive Data Language (IDL), Perl, PHP, JavaScript, shell scripts, and some C and Java. * Management: Fifteen years of team leadership and program management in the UNIX software industry spanning the entire software development life cycle (SDLC), with focus on corporate-wide engineering policies, procedures and tools. Project management skills including Structured Planning, PERT/CPM, Redmine, etc.
Design Matrix
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OwnerDesign Matrix 1995 - PresentDesign consulting services including: Systems Design, Strategic Design, Software Design and Engineering (whole systems, user experience and user interface design, policies, procedures and processes), Internet/Intranet/Web design, Industrial and Product Design, Information and Graphic Design, Environmental Design.* For details about my services, see the Design MatriX website at: http://www.designmatrix.com* For a portfolio slide show of some of my work, see:http://www.designmatrix.com/portfolios* For some testimonials and my résumé in HTML, Word or PDF format, seehttp://www.designmatrix.com/portfolios/testimonials.htmlJoint projects with other design companies and consultants are welcome. When required, other associates are available to fill out a team.
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Designer And Software Tools EngineerThe Plan9 Group, Llc 2010 - PresentGreater Los Angeles AreaDeveloped software tools for the Plango mobile language learning app, an iOS (iPhone, iPad) product of The Plan9 Group. These tools included processing and conversion among PDF, PostScript, ASCII, XML, graphical (PNG, etc.), and sound file (MP3, etc.) formats, synchronizing the display of text and speech, and automating the production of content. Technologies included various PDF tools, GhostScript, ImageMagick, Sound eXchange (SoX), and Perl. Used Xcode to manage and build product archives. Implemented iOS 7 changes with Interface Builder and Objective C code. Also developed the product's web site, plangoplango.com.
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Program ManagerSun Microsystems, Inc. Jan 1991 - Oct 1994Part of the team aquired by SunSoft to port the Solaris operating system to Intel (x86) platforms, I was responsible for systems integration, source code configuration management, release engineering, engineering policies and practices, and software tools.* Led a team to develop Common Source Code policies and procedures for merging the Solaris source code for Intel (x86) and SPARC architectures. This enabled the Solaris/x86 developers to synchonize it with Solaris on SPARC machines.* Developed strategy and tactics to ship Solaris/x86 release 2.1 on the schedule for release 2.0, and to skip releases 2.2 and 2.3 so that Solaris 2.4 on x86 and SPARC were released together.* Co-managed Systems Integration and Release Engineering for Solaris/x86.* Served on various business, program and software engineering teams for Solaris 2.1 and 2.4.* Participated in Sun's Software Development Architecture Team for the Software Development Framework (engineering standards and procedures). -
Senior Member Of The Technical StaffInteractive Systems Corporation Feb 1980 - Jan 1991Interactive Systems was the first company to sell and support the UNIX operating system. In addition to our own UNIX OS products, we ported UNIX to many other architectures for other companies. It was acquired by Kodak about 1987, who sold the Product Division to SunSoft (software division of Sun Microsystems) in late 1990.Here I led projects in UNIX operating system and application development, documentation, systems integration, quality assurance, release engineering and customer support. This included: managing the company's first Systems Integration Team, developing software tools and the first test suites (which led to establishing a QA department), promoting engineering standards, policies and procedures, and serving as Kodak's Quality Leadership Process (TQM, etc.) coordinator for Interactive's Product Division. -
Systems DesignerSunn Classic Pictures 1978 - 1980As systems designer for the Marketing Research Dept., I designed methods, data bases and software for market research. This included statistical regression analysis of historical data, Delphi studies and trend analysis for market forecasting, and decision trees and production rules (modeled after the RAND Corporations's RITA artificial intelligence agent) for marketing strategies.
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Systems DesignerSocial Engineering Technology 1976 - 1978"The SET", as it was called, could best be described as a Design Think Tank. Our major project was to design an environmental education system for the Office of Environmental Education, US Dept. of Health, Education and Welfare (HEW), including computer assisted components for environmental modeling, simulation and forecasting, networking and teleconferencing, and problem solving. We also designed design a participatory planning and governance system for Southwest Community College in Los Angeles, including operations and governance manuals and methods for developing and funding new types of educational programs.
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InstructorCalifornia Institute Of The Arts 1972 - 1976As an instructor in the School of Design, Cal Arts, I taught courses related to analyzing and solving complex design problems in a systems context. These courses included Design Theory, Design Methodology, Bionics, Pattern Language, Futures Forecasting, General System Theory and a project-oriented Systems Design Studio. These courses were cross-disciplinary, attended by students in industrial design, graphic design, environmental design and architectural design. The Design Theory class even attracted students from the Schools of Art, Music and Dance.
Gary Swift Skills
Gary Swift Education Details
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School Of Design (Systems, Product, Graphic, Envionmental And Architectural Design) -
Kansas City Art InstituteIndustrial Design (Major); Graphic Design (Minor)
Frequently Asked Questions about Gary Swift
What company does Gary Swift work for?
Gary Swift works for Design Matrix
What is Gary Swift's role at the current company?
Gary Swift's current role is Software and Web Systems Designer, Developer and Manager.
What is Gary Swift's email address?
Gary Swift's email address is ga****@****rix.com
What schools did Gary Swift attend?
Gary Swift attended California Institute Of The Arts, Kansas City Art Institute.
What are some of Gary Swift's interests?
Gary Swift has interest in Classic Rock And Blues Guitar, Native California Plants, Gardening, High Tech, All Water Sports, Art, Hiking, American History, Genealogy.
What skills is Gary Swift known for?
Gary Swift has skills like Perl, Linux, Css, Php, Javascript, Unix, Cgi, Lamp, User Centered Design, Product Design, Web Design, Web Development.
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