Gavin Niebel

Gavin Niebel Email and Phone Number

QA Test Lead/Release Manager at Spry Fox (Netflix) @ Netflix
los gatos, california, united states
Gavin Niebel's Location
Baltimore, Maryland, United States, United States
Gavin Niebel's Contact Details

Gavin Niebel personal email

About Gavin Niebel

Gavin Niebel is a QA Test Lead/Release Manager at Spry Fox (Netflix) at Netflix. He possess expertise in game development, game design, video games, quality assurance, ps3 and 15 more skills. Colleagues describe him as "Gavin led the hiring and development of an excellent QA team, has been an essential part of our community, has acted as a live ops producer, and has even implemented content. Gavin brings immense passion to everything he does. He will doggedly and diligently work with the tools and the team to understand a player issue and map out possible solutions. He will dig and ask questions until he understands the problem both for the moment and going forward. Gavin applies himself toward the betterment of those around him. He cares deeply about everyone on the team and in helping them succeed. As a gamer, he understands the community of gamers and naturally connects in beneficial ways. For Dropzone, he and some of the QA staff would often act as broadcasters for the game. For The Elder Scrolls Legends CCG, Gavin played without spending money on the live game enough to reach Legend status so we would fully understand the player experience and he spear-headed wonderful Twitter-based reveals for new content based on Elder Scrolls lore. All told, Gavin is a fantastic team member, knows his craft, and has bat skills above and beyond. He’s been a big part of the Sparkypants heart. " and "Gavin is a great Game Designer and was a real diamond in the rough when I found him. His level of creativity is only tempered by his ability to adapt to external demands while keeping true to schedules and developmental constraints. I was very pleased to work with Gavin and would happily work with him again. He's a true asset to any team his a part of."

Gavin Niebel's Current Company Details
Netflix

Netflix

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QA Test Lead/Release Manager at Spry Fox (Netflix)
los gatos, california, united states
Website:
netflix.com
Employees:
11436
Gavin Niebel Work Experience Details
  • Netflix
    Qa Test Lead
    Netflix Jun 2023 - Present
    Baltimore, Maryland, United States
  • Small Room Interactive
    Founder / Creative Director
    Small Room Interactive Jan 2015 - Present
  • Rogue Initiative Studios
    Qa Manager
    Rogue Initiative Studios Jan 2021 - May 2023
    Baltimore, Maryland, United States
    Embedded entire QA pipeline from start to finish on unannounced project. Test plans adjusted weekly based on design changes, while all check-ins tracked via Discord integration of source control commits to plan following day's targeted testing cycles. Led monthly playtest sessions with external players to get unbiased feedback to further hone the team's game design efforts. Additional level design and navmesh layout support.
  • Sparkypants Studios
    Qa Manager
    Sparkypants Studios Jan 2016 - Nov 2021
    Baltimore, Maryland Area
    Planned, organized, and built entire internal QA department from the ground up, hiring and leading 10 testers for the development and release of the RTS/MOBA hybrid game Dropzone, for PC. Worked with Bethesda's Production team and 16-person QA team during the development, release, and multiple updates of The Elder Scrolls: Legends on PC, Mac, iOS, and Android while managing the Hansoft database of over 10,000 bugs. Worked in tandem with our LiveOps and Bethesda’s LiveOps department to release consistent and frequent updates to The Elder Scrolls: Legends, to ensure our CCUs stayed healthy and never dipped due to a missed issue. Led all Community and Social interactions for Legends as the voice of Sparkypants while creating social-based ARG puzzles as upcoming game reveal mechanisms for the playerbase to enjoy. Helped create and test audio implementation tools in Unity.
  • Quantic Dream
    Qa Manager
    Quantic Dream Mar 2012 - Jan 2014
    Paris Area, France
    Hired and led internal team of 10 game testers and six tools tester, while coordinating daily with Sony’s FPQA team in the UK, throughout 20 months of development. Organized and released daily QA approved executables for both game and tools code while managing a database of over 70,000 total bugs. Maintained and adapted QA schedules despite a constantly shifting timetable. Worked with Game Design team to tweak and balance BEYOND: Two Souls based on QA feedback. Created storyline content with writers during brainstorming sessions for unannounced project.
  • Mobotory
    Qa Manager
    Mobotory Sep 2010 - Aug 2011
    Culver City, Ca
    Created and managed the entire test department for this iOS startup company. Designed specific test plans for multiple social games/apps. Set up and organized all framework for incoming analytics for said titles. Interviewed, hired, trained, and mentored new testers as the company grew. Used previous game design experience to liaison with the creative department to ensure proper communication flow between testers and the rest of the team.
  • Treyarch
    Mod Tools Qa Lead And Distribution Liaison
    Treyarch Jan 2008 - Jun 2010
    Santa Monica, Ca
    Coordinated and maintained Mod Tools quality control and milestone improvements as well as the distribution for all seven game patches for World at War on the PC. Worked alongside the PC engineers to create and execute extensive and systematic test plans for our PC-specific requirements. Created prototype game design documents, detailing features for Call of Duty: Black Ops and Call of Duty: World at War.
  • Infinity Ward
    Quality Assurance Lead
    Infinity Ward Jan 2006 - Jan 2008
    Encino, Ca
    Oversaw 32-person test department and provided extensive bug reporting for the entirety of the Call of Duty 4: Modern Warfare project on all platforms. Analyzed “Kleenex Test” player data during game development cycle. Provided game design and game functionality documents for use during development.
  • Blindlight Llc
    Production Assistant
    Blindlight Llc Jan 2004 - Jan 2005
    West Hollywood, Ca
    Provided assistance for over 23 high profile game titles with the following tasks: • Script formatting & contract preparation• Voice audition selects• Off-site server and website management• Sound engineer for voice record sessions
  • Take-Two Interactive
    Quality Assurance Assistant Lead
    Take-Two Interactive Jun 2001 - Jan 2003
    Westlake Village, Ca
    Worked directly with the Quality Assurance Lead and wrote quality control test plans for over 21 titles spanning all platforms at that time, (PlayStation, PlayStation2, XBOX, GameCube, Gameboy Color, Gameboy Advanced, and PC).

Gavin Niebel Skills

Game Development Game Design Video Games Quality Assurance Ps3 Perforce Xbox 360 Concept Design Software Quality Assurance Computer Games Devtrack Multiplayer Scripting Gameplay Level Design Xbox Premiere Bug Tracking Test Planning Quality Assurance Managment

Gavin Niebel Education Details

  • Agoura Hills High School
    Agoura Hills High School

Frequently Asked Questions about Gavin Niebel

What company does Gavin Niebel work for?

Gavin Niebel works for Netflix

What is Gavin Niebel's role at the current company?

Gavin Niebel's current role is QA Test Lead/Release Manager at Spry Fox (Netflix).

What is Gavin Niebel's email address?

Gavin Niebel's email address is ga****@****ive.com

What schools did Gavin Niebel attend?

Gavin Niebel attended Agoura Hills High School.

What skills is Gavin Niebel known for?

Gavin Niebel has skills like Game Development, Game Design, Video Games, Quality Assurance, Ps3, Perforce, Xbox 360, Concept Design, Software Quality Assurance, Computer Games, Devtrack, Multiplayer.

Who are Gavin Niebel's colleagues?

Gavin Niebel's colleagues are Alex Michaelson, Nono Ma, Elena Cottini, Dharmin Shah, Lizandro Lopez, Ariane Carbonell, Dandc Logie.

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