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Greg Bailey Email & Phone Number

Sr. Build/Release Manager at Riot Games
Location: Kenmore, Washington, United States 9 work roles 1 school
1 work email found @xevo.com LinkedIn matched
✓ Verified May 2026 4 data sources Profile completeness 100%

Contact Signals · 1 work email

Work email g****@xevo.com
LinkedIn Profile matched
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Current company
Role
Sr. Build/Release Manager
Location
Kenmore, Washington, United States
Company size

Who is Greg Bailey? Overview

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Quick answer

Greg Bailey is listed as Sr. Build/Release Manager at Riot Games, a company with 7498 employees, based in Kenmore, Washington, United States. AeroLeads shows a work email signal at xevo.com and a matched LinkedIn profile for Greg Bailey.

Greg Bailey previously worked as Layoff/position eliminated at Career Break and Sr. Release Manager at Riot Games. Greg Bailey holds Bachelor'S Degree, Computer Science from Griffin College.

Company email context

Email format at Riot Games

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{first_initial}{last}@xevo.com
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Profile bio

About Greg Bailey

Broad technical and strategic background with extensive experience working as a Build/Release Manager and Customer Engagement Program Manager supporting numerous engineering teams through many release cycles. Skilled at functioning with customers and partners to transform business needs into technology results. Reliable record of successfully scoping, planning, scheduling, tracking and reporting on multiple projects. Ability to recognize business objectives, design solutions, develop approaches, estimate resources and deliver successful results. Customer Service focus with ability to create impact and influence with complex business issues, topics, and plans.Core Competencies:Program/Project Management • Team Leadership • End-to-end Build Automation • Process Improvement • Release Automation • Localization • Cross-Team • Cross Group Collaboration • Service Oriented • Vendor Management • Software Development • Partner Teams • Server Product • Release Process • Multiple Releases • Product Servicing • Source Code Management • Interpersonal skills

Listed skills include Software Development, Software Project Management, Agile Methodologies, Software Engineering, and 26 others.

Current workplace

Greg Bailey's current company

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Riot Games
Riot Games
Sr. Build/Release Manager
Kenmore, WA, US
Website
Employees
7498
AeroLeads page
9 roles · 30 years

Greg Bailey work experience

A career timeline built from the work history available for this profile.

Layoff/Position Eliminated

Current
Career Break

My role was eliminated and was part of Riots Jan. 2024 layoffs.I have taken this time to recharge and also deal with some unexpected health issues which are now resolved.

Jan 2024 - Present

Sr. Release Manager

Los Angeles, CA, US

  • Release Management
  • Led release management for two Riot product groups, encompassing PC, mobile, console, and web platforms.
  • Co-managed the company-wide release schedule, coordinating releases across multiple teams and projects to ensure alignment and minimize conflicts.
  • Executed mission-critical Jenkins release jobs for supported teams, deploying builds to internal teams and millions of players globally.
  • Collaborated with the Build and Release and product teams to optimize Jenkins build and release pipelines.
  • Collaborated on the implementation of a new versioning scheme for one supported team, aligning Jira and Git versioning to improve development workflows, traceability, and release planning.
Oct 2021 - Jan 2024

Release Engineer And Atlassian Administrator

Bellevue, WA, US

  • Administered and supported Atlassian tools (Jira and Confluence) for the entire company, ensuring smooth operation, user management, and system maintenance as part of the DevOps team. Responsibilities and tasks include:
  • Scheduling of Jira and Confluence upgrades.
  • Jira Project and Confluence Space creation.
  • User and group Management.
  • Managing add-on installations and usage.
  • Setting up a dedicated Jira instance for external partners.
Oct 2019 - Jun 2021

Release Manager, Hospitality Team

Bellevue, WA, US

  • Managed all product releases for the Hospitality team, ensuring on-time delivery and high quality for software deployed on cruise ship entertainment systems.
  • Led daily scrum meetings and periodic scrum of scrums, facilitating Agile ceremonies, and fostering effective communication within the team and across departments.
  • Defined and implemented a comprehensive product versioning strategy, improving clarity and consistency in release management and development workflows.
  • Collaborated with executive leadership to define and document a company-wide SDLC process, establishing standardized procedures for software development and release.
  • Created Confluence templates for product release tracking and feature specifications, improving documentation and communication across teams.
  • Established a robust product release sign-off process, ensuring all stakeholders (engineering, QA, product) verified and approved key deliverables before each release.
Apr 2015 - Sep 2018

Qa Lead, Hospitality Team

Bellevue, WA, US

  • Led communication and coordination with the engineering team on test plan development, execution, and reporting, ensuring efficient collaboration and high-quality software releases.
  • Managed a team of black box testers, providing guidance, mentorship, and performance feedback to drive continuous improvement in testing processes.
  • Drove improvements to test case documentation in TestRail, ensuring comprehensive coverage and accurate tracking of testing activities.
  • Enhanced test reporting processes, providing accurate and timely feedback to engineering teams, facilitating faster issue resolution and improved product quality.
  • Developed long-haul test scripts for digital media players, enabling more thorough testing and in-depth analysis of stability over extended periods.
  • Implemented automated Bamboo deployment jobs for test environments, increasing efficiency and reducing manual effort in setting up and configuring testing infrastructure.
Apr 2014 - Apr 2015

Senior Program Manager | Operating Sytems Group Operations Team

Redmond, Washington, US

  • Customer Engagement Program Manager providing operational support for OSG Partner Data Transfer Services. Managed collaborative efforts across functional teams ensuring efficient and reliable support of multiple Data.
  • Developed and implemented metric collection and reporting of test builds released to Windows Phone partner Off-Site test labs.
  • Drove process and automation improvements to improve reliability and performance of test build deployments to Off-Site test labs.
  • Defined and drove implementation of improved SCCM monitoring of all Windows Phone partner Off-Site test lab machines.
  • Coordinated the design and implementation of user access process model for all incoming/outgoing server shares used with Signiant Data Transfer Services.
2014 - 2014

Senior Program Manager | Windows Phone Test Services

Redmond, Washington, US

  • Customer Engagement Program Manager Onboarding tests/services into Engineering Systems and providing daily operational and strategic business support. Designed and developed processes and practices for efficient.
  • Defined and documented requirements and processes for onboarding manual and automated test content into Engineering systems.
  • Defined and reported Service Level Agreement(SLA) for onboarding into Engineering sytems.
  • Process development for delivering faster Service Level Agreement (SLA)
  • Designed and developed automated tools and infrastructure for evolved onboarding into Engineering systems.
  • Drove and managed virtual teams and cross group communication on multiple successful projects.
2011 - 2014 ~3 yrs

Senior Build Manager | Windows Server Solutions Group

Redmond, Washington, US

  • Manager and individual contributor of the Windows Server and Solutions Group Build team simultaneously supporting multiple product teams both on site and in Shanghai, China.
  • Designed, implemented and maintained end to end common build and release processes and branching models for multiple Windows Server Solution product teams. Supported product teams included Windows Small Business.
  • Constant coordination with multiple product teams to stay on track for release by ensuring key aspects and planning of development, testing, localization and product planning did not have the potential to cause delays.
  • Defined and coordinated source branching processes and schedules for product teams.
  • Managed build lab environment consisting of ~100 build machines, release servers and build staging machines.
  • Defined process to validate new server product builds (Windows Server, Exchange, SQL etc.) before including in production builds reducing delays in the development cycle.
1996 - 2011 ~15 yrs
Team & coworkers

Colleagues at Riot Games

Other employees you can reach at riotgames.com. View company contacts for 7498 employees →

1 education record

Greg Bailey education

  • Griffin College
    Griffin College
    Computer Science
FAQ

Frequently asked questions about Greg Bailey

Quick answers generated from the profile data available on this page.

What company does Greg Bailey work for?

Greg Bailey works for Riot Games.

What is Greg Bailey's role at Riot Games?

Greg Bailey is listed as Sr. Build/Release Manager at Riot Games.

What is Greg Bailey's email address?

AeroLeads has found 1 work email signal at @xevo.com for Greg Bailey at Riot Games.

Where is Greg Bailey based?

Greg Bailey is based in Kenmore, Washington, United States while working with Riot Games.

What companies has Greg Bailey worked for?

Greg Bailey has worked for Riot Games, Career Break, Xevo Inc., and Microsoft.

Who are Greg Bailey's colleagues at Riot Games?

Greg Bailey's colleagues at Riot Games include Johan Ochoa, Zachary Wiznitzer, Donnie Turchin, Cillian Murphy, and Alex Zafiropoulos.

How can I contact Greg Bailey?

You can use AeroLeads to view verified contact signals for Greg Bailey at Riot Games, including work email, phone, and LinkedIn data when available.

What schools did Greg Bailey attend?

Greg Bailey holds Bachelor'S Degree, Computer Science from Griffin College.

What skills is Greg Bailey known for?

Greg Bailey is listed with skills including Software Development, Software Project Management, Agile Methodologies, Software Engineering, Cloud Computing, Software Design, Program Management, and Testing.

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