I have nearly 10 years of experience in the gaming industry as a Concept Artist. I've had the privilege of working on a wide range of projects, from casual match-3 games to concepts for mid-core strategies. Throughout my career, I've collaborated with esteemed companies such as Moon Active, Playrix, Playkot, Melsoft, ilogos, MY.GAMES, StartKit Studio, and Zillion Whales.My expertise includes creating character concepts, environments (both isometric and perspective), props, splash screens, and illustrations. I also have some experience in 3D art, which complements my 2D skills. While I have dabbled in ZBrush, my main focus remains on 2D art.I've had the opportunity to experiment with animation and have a basic understanding of UI design (although it's not my primary area of expertise). Additionally, I've gained experience in training neural networks and implementing AI into pipelines. I've managed small teams of 4-5 artists, participated in sprint planning, and contributed to project management.Competencies: Illustration, Art Direction, Character Design, Environment Design, Blender, Stable Diffusion.If you catch me outside of work, I'm a big fan of beach volleyball. I also like meeting new people over a cup of coffee In Vilnius. Feel free to reach out at gdonalddak@gmail.com or DM on Telegram @gdonalddak.