Roman Dosyn
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Roman Dosyn Email & Phone Number

Senior Concept Artist @ Moon Active | Illustration, Art Direction, Photoshop, Stable Diffusion, Blender at Moon Active
Location: Vilnius, Vilniaus, Lithuania 7 work roles 1 school
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Role
Senior Concept Artist @ Moon Active | Illustration, Art Direction, Photoshop, Stable Diffusion, Blender
Location
Vilnius, Vilniaus, Lithuania
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Roman Dosyn is listed as Senior Concept Artist @ Moon Active | Illustration, Art Direction, Photoshop, Stable Diffusion, Blender at Moon Active, a with 505 employees, based in Vilnius, Vilniaus, Lithuania. AeroLeads shows a matched LinkedIn profile for Roman Dosyn.

Roman Dosyn previously worked as Senior Concept Artist | Illustration, Art Direction, 3D, Character Design, Mentorship, Blender at Moon Active and Senior 2D Artist | Character Design, Mentorship, Illustration, Drawing, Props at Playrix. Roman Dosyn holds Engineer'S Degree, Information Systems And Equipment from Saint Petersburg State Marine Technical University.

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Moon Active

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Profile bio

About Roman Dosyn

I have nearly 10 years of experience in the gaming industry as a Concept Artist. I've had the privilege of working on a wide range of projects, from casual match-3 games to concepts for mid-core strategies. Throughout my career, I've collaborated with esteemed companies such as Moon Active, Playrix, Playkot, Melsoft, ilogos, MY.GAMES, StartKit Studio, and Zillion Whales.My expertise includes creating character concepts, environments (both isometric and perspective), props, splash screens, and illustrations. I also have some experience in 3D art, which complements my 2D skills. While I have dabbled in ZBrush, my main focus remains on 2D art.I've had the opportunity to experiment with animation and have a basic understanding of UI design (although it's not my primary area of expertise). Additionally, I've gained experience in training neural networks and implementing AI into pipelines. I've managed small teams of 4-5 artists, participated in sprint planning, and contributed to project management.Competencies: Illustration, Art Direction, Character Design, Environment Design, Blender, Stable Diffusion.If you catch me outside of work, I'm a big fan of beach volleyball. I also like meeting new people over a cup of coffee In Vilnius. Feel free to reach out at gdonalddak@gmail.com or DM on Telegram @gdonalddak.

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Roman Dosyn's current company

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Moon Active
Moon Active
Senior Concept Artist @ Moon Active | Illustration, Art Direction, Photoshop, Stable Diffusion, Blender
tel aviv, tel aviv, israel
Website
Employees
505
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7 roles

Roman Dosyn work experience

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Senior Concept Artist | Illustration, Art Direction, 3D, Character Design, Mentorship, Blender

Current

Vilnius, Lithuania

Accomplishments:- Designed captivating characters, props, loading screens, and icons in isometric style for the My Cafe project.- Implemented machine learning techniques to improve asset creation efficiency and streamline the production process.- Facilitated the 3D department by contributing to low-poly 3D modeling and texturing tasks.- Mentored and gave constructive feedback to junior and mid-level artists, fostering their professional growth.Responsibilities:- Creation of visual assets to enhance the overall gaming experience.- Training and implementing machine learning models to optimize asset production.- Collaborating with the 3D department to ensure the seamless integration of 2D and 3D elements within the game.- Providing mentorship and guidance to junior and mid-level artists, contributing to team cohesion and skill development.

Mar 2021 - Present

Senior 2D Artist | Character Design, Mentorship, Illustration, Drawing, Props

Saint-Petersburg

I played a pivotal role in the redesign of the Wildscapes project, contributing to its success through the following key responsibilities:- Character Design: As a senior 2D artist, I led the creation of captivating character designs that enriched the visual identity of the game, ensuring a compelling player experience.- Feedback and Collaboration: I gave valuable feedback and mentorship to middle and junior artists, fostering their growth and contributing to the overall quality of our artistic output. Additionally, I collaborated closely with outsource studios, providing feedback to ensure alignment with project goals and artistic vision.- Isometric Concept Art: I crafted concepts for animals in an isometric style, enhancing the depth and detail of the game's environment. Furthermore, I occasionally collaborated with other teams to develop concepts for loading screens, enriching the game's visual narrative and immersion.

Jul 2019 - Mar 2021

Senior Concept Artist | Character Design, Mentorship, Illustration, Drawing, Props

Saint Petersburg, Russian Federation

During my tenure at MY.GAMES, I contributed significantly to the development of the Hustle Castle game, fulfilling two primary responsibilities:* Character Concept Art: I played a key role in the creative process by producing a multitude of character concepts. These designs not only enriched the game's visual diversity but also contributed to the establishment of unique and memorable characters that players could connect with.* Environment Concept Art: Additionally, I was responsible for generating concepts for the game's environments, which served as the foundation for the 3D department's work.* Feedback and Mentorship: I provided constructive feedback and guidance to my less experienced colleagues, supporting their growth and development as artists. Through collaborative efforts and mentorship, I contributed to the overall improvement of our team's artistic output.* Splash Screen Design: Furthermore, I contributed to the project by creating splash screens that served as captivating visual introductions to the game.

Jul 2017 - Jul 2019

Senior 2D Artist

Saint Petersburg, Russian Federation

I contributed to the Solitaire Dash browser game at Kosmos, specializing in:- Character design- Isometric environment art- Flash animation- UI and UX design.The project has concluded.

Jun 2015 - Feb 2017

2D Artist

Saint-Petersburg

At Zillion Whales, I contributed to the redesign of Mushroom Wars Space, focusing on:- Character and environment design- UI and UX enhancements- AnimationAdditionally, I played a role in the early concepting stages of Mushroom Wars 2.

Aug 2014 - Jun 2015

Designer

M18

Saint-Petersburg

At M18, I served as a designer, specializing in:- Illustration- Icon design- UI/UX design for mobile apps and games.

Dec 2011 - Dec 2013
Team & coworkers

Colleagues at Moon Active

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1 education record

Roman Dosyn education

FAQ

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What company does Roman Dosyn work for?

Roman Dosyn works for Moon Active.

What is Roman Dosyn's role at Moon Active?

Roman Dosyn is listed as Senior Concept Artist @ Moon Active | Illustration, Art Direction, Photoshop, Stable Diffusion, Blender at Moon Active.

Where is Roman Dosyn based?

Roman Dosyn is based in Vilnius, Vilniaus, Lithuania while working with Moon Active.

What companies has Roman Dosyn worked for?

Roman Dosyn has worked for Moon Active, Playrix, My.Games, Freelance (Self Employed), and Kosmos.

Who are Roman Dosyn's colleagues at Moon Active?

Roman Dosyn's colleagues at Moon Active include Elad Golan, Noam Zion, Sergey Grunin, Dana Gutterman, and Noa Moran.

How can I contact Roman Dosyn?

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What schools did Roman Dosyn attend?

Roman Dosyn holds Engineer'S Degree, Information Systems And Equipment from Saint Petersburg State Marine Technical University.

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