George is fascinated by software and computers and enjoys sharing his thoughts. In his free time, he likes reading books and working on personal projects related to software and hardware.
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Qa AnalystElectronic Arts (Ea)Bucharest, Romania -
HackerUnreal Software Dec 2024 - Present -
Qa AnalystElectronic Arts (Ea) Jun 2024 - Present -
Offensive Cybersecurity (Personal Project)Unreal Software Jan 2024 - May 2024Bucharest, Romania- Org. Access: Implemented Conditional Access Policies to enhance organizational security and reduce the risk of unauthorized access.- Hunting: Conducted Open Source Intelligence (OSINT) analyses to proactively identify and assess potential threat actors.- Social Engineering: Designed and executed controlled social engineering campaigns to train employees in recognizing and responding to security threats.- Malware Analysis: Reverse-engineered suspicious software tools to understand their construction and mitigate potential security vulnerabilities.- Tools: Burp Suite, Nmap, Metasploit, Wireshark, Flare VM tools, John the Ripper, Aircrack-ng, SQLmap, Maltego, Nessus, Ghidra, Microsoft Sysinternal Suite, VMware- OS: Trace Labs OSINT, REMnux, Kali Linux, Windows, Windows Flare, Debian- IDE’s: Visual Studio, Any from JetBrains solutions -
Qa Engineer (Personal Project)Unreal Software Jul 2023 - Jan 2024• DevOps: Experimenting with the flow of the software product from ideation to deployment (CI/CT/CD/C-Deployment/Monitoring and Telemetry/Continuous Feedback, Improvement and Innovation)• Software Testing: Act as the primary Software Tester, undertaking investigative activities to discover new methods and more effective ways to test software.• Research and Development: Conducting comprehensive research on Software Development Life Cycles (SDLCs) and software testing methodologies. Regularly experiment with new techniques to optimize development and testing processes. • Tool Development: Designing tools to aid in support of software testing.• Strategic Planning: Develop and implement the test policy, plans and strategies to streamline the software bug investigation process from ideation to deployment.• Metrics and Reporting: Explore metrics collection and analysis using Power BI and JIRA to identify actionable insights for potential improvements.• Tools: Experimenting with various tools that aid in support of testing including Jira, Confluence, TestRail, XRay, Zephyr, Postman among others. -
Qa AnalystElectronic Arts (Ea) Jan 2023 - Jul 2023Sector 6, Bucharest, Romania• Main point of contact for testing related to Menus / Front End / UI and the different Customization options present in the game• Help Development Manager better understand the testing effort required for different features in order to have a more accurate planning phase (e.g.: helps document the time estimates related to the features and how to establish testing phases)• Maintaining design documentation updated with relevant information once a new feature is changed• Keeping the wider testing team up to date with changes related to the ‘availability for testing’ level of my area of expertise• Creating feature-specific testing scenarios and providing “how to test” guides to the wider testing group for features when needed• Provide weekly updates on game features to the production team• Highlight and escalate possible risks related to the features I am responsible for• Escalate commonly made mistakes and suggest possible corrective measures related to testing the feature I am responsible for• Keeping constant communication with the Development team around my feature• I have worked project based on the projects linked below; -
Qa TesterAmber Jun 2021 - Dec 2022Sector 1, Bucharest, Romania• Testing different games for the IOS and Android platform devices• performing technical tests in order to ensure a perfect compatibility between the games and the iOS and Android devices• testing the iOS games while closely applying the rules imposed by Apple• gameplay testing - scripted and unscripted verification• submitting bugs in the defect management database (Jira)• change-related testing, closely following the indications of the developers• taking care of different specifical technical tasks• localization tests for all languages supported by the application under test centralized using Microsoft Excel• making sure that project meet deadlines and ship to the market at the specified date• I have worked project based on the projects linked below; -
Qv TesterElectronic Arts (Ea) Feb 2020 - Jun 2021Sector 6, Bucharest, Romania• performing technical and functional testing on different platforms (XBSX, XB1, PS4, PS5) of games produced by Electronic Arts• performing scripted and unscripted verifications• undergoing various test cases for the product under test• resolving numerous test scenarios with the use of DevTest• localization tests for all languages supported by the application under test, centralized using Microsoft Excel• submitting bugs to the local defect management database (DevTrack, JIRA)• performing change-related testing on bugs once they are fixed by the developers in order to be sure that they are properly fixed within the game• performing different online playtests in partnership with other EA studios from around the world• making sure that projects meet deadlines and ship to the market at the specified date• designing test suites based on test analysis for the product under test• I have worked project-based at Electronic Arts on the projects linked below;
Frequently Asked Questions about George M.
What company does George M. work for?
George M. works for Electronic Arts (Ea)
What is George M.'s role at the current company?
George M.'s current role is QA Analyst.
Who are George M.'s colleagues?
George M.'s colleagues are Emilio Andres Alvarez, Holly Noel, Fidias Ramirez, Saqib Meer, Jodha Ram, Cristina Smaldone, Smilja Protic.
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