Producer Manager, Staff
* Studio game producer for showcase and technology demo experiences and an internal game project.* Served as lead producer on an internal Unreal Engine title.* Executed project backlog, sprint management, stand-ups, and project reporting.* Managed engineering teams in two time zones.* Brought title from early prototyping to first user testing.* Provided production and management support on internal and outsourced showcase titles.* Collaborated across verticals to deliver playable demos for Snapdragon Summit trade show.* Produced studio external website, snapdragonstudios.com.