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Gerard Meier Email & Phone Number

Technical Director at Ndemic Creations
Location: Bristol, England, United Kingdom 5 work roles 2 schools
1 work email found @ndemiccreations.com LinkedIn matched
✓ Verified August 2026 4 data sources Profile completeness 100%

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Work email g****@ndemiccreations.com
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Current company
Role
Technical Director
Location
Bristol, England, United Kingdom
Company size

Who is Gerard Meier? Overview

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Quick answer

Gerard Meier is listed as Technical Director at Ndemic Creations, a with 9 employees, based in Bristol, England, United Kingdom. AeroLeads shows a work email signal at ndemiccreations.com and a matched LinkedIn profile for Gerard Meier.

Gerard Meier previously worked as Game Developer at Game Oven and Research Intern at Ludomotion. Gerard Meier holds Master Of Science - Ms, Game And Media Technology from Universiteit Utrecht.

Company email context

Email format at Ndemic Creations

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{first}.{last}@ndemiccreations.com
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Profile bio

About Gerard Meier

I enjoy building awesome back-end solutions using native technologies, in particular for mobile devices. I frequently enjoy game development because fancy solutions aren't out of place; GPU based animation with fancy basis splines? sure! Real-time pathfinding through a world? - sure: let's invent a new spatial data structure while at it. Of course I make sure solutions are robust and not just there for the novelty.When I'm not building games, I enjoy working with AI techniques for decision making and classification. My portfolio has some experimental demos. A few years ago I completed writing a master's thesis on how to algorithmically detect hands and faces in renaissance-era paintings. The thesis focuses on statistical distributions generated from colors, as well as combining cues generated via a CNN for human pose detection.Whatever I work on, I enjoy a good challenge. That includes a thorough bug hunt to find the root-cause of an issue: along with a refactor to make sure it'll never occur again. But also, I'm always looking for an opportunity to master new technologies and improve existing/legacy code-bases.I am certainly not shy of sharing my knowledge: I've given plenty of guest lectures at universities. I also encourage pragmatism and transparency among development teams.Key interests: algorithms, C++ mobile development, Unity3d, prototypes, and back-end systems.

Listed skills include C++, C#, Actionscript, Java, and 11 others.

Current workplace

Gerard Meier's current company

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Ndemic Creations
Ndemic Creations
Technical Director
london, london, united kingdom
Employees
9
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5 roles · 21 years

Gerard Meier work experience

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Role listed

Ndemic Creations

Technical Director

London

Leading development for iOS/Android hit title Plague Inc (60+ million downloads).- Core tech: Obj-C, C++ and Interface Builder;- Implemented tutorial module into existing system;- Enhanced procedural graphics and game performance;- Reduced crashes by implementing remote logging and error handling;- Implemented new (unannounced ;)) game modes;- Added in-app purchases and piracy protection;- Added Facebook functionality;- Created and submitted release builds.Leading development for iOS/Android/Steam title Rebel Inc (5+ million downloads).- Unity3dDeveloper for Windows Phone and Windows Store ports of Plague Inc.- Core tech: Unity3D and C#;- Implemented in-game cheats;- Implemented cross-device progress syncing;- Increased stability through remote logging;- Ported several in-game features from iOS to Unity3D;- Created and submitted release builds.

Game Developer

Game Oven

Dutch Game Garden, Utrecht, Netherlands

Leading Android development for titles "Bam Fu" and "Bounden" (3+ million downloads).- Core tech: C++, Java, JNI, NDK;- Ported game engine to run on both iOS to Android using a shared codebase;- Implemented Android in-app purchases and Game Services;- Wrote automated release build deployment scripts;- Implemented hardware specific texture compression;- Contributed game code to development of iOS title;- Responsible for Android release builds.Initially started as a short internship, continued services as contractor.

Aug 2013 - Jun 2015

Research Intern

Dutch Game Garden, Utrecht, Netherlands

Designed a new Fuzzy Logic based Domain Specific Language for (formally) modelling a player's experience during play. The resulting implementation can be used to (1) measure player emotions and (2) drive content generation algorithms, all during real-time gameplay.- Researched algorithms for narrative pacing;- Researched algorithms for experience shaping;- Researched techniques for player experience modelling in games;- Implemented the system (C# / XNA) in Unfated: Era of Wanderers.

Dec 2014 - May 2015

Full Stack Developer & Founder

Heavygames

Manchester, United Kingdom

Designed and lead development of text-based game CrimeBloc. At its peek CrimeBloc had several hundred concurrent users around the clock, with thousands of page views per minute. This was my first programming project and encouraged me to pursue a career in software engineering. The game was sold several years ago and is no longer maintained by me.The game generates revenue by selling in-game currencies. Resulting game code had to be exploit-free and hack proof. - Core tech: PHP, MySQL, Apache and Debian Linux.- Wrote high-performance PHP code;- Wrote all in-game features, such as: * Fully featured forum; * Asynchronous multiplayer mini-games; * Complete 8-multiplayer Texas Hold'em poker system; * Many AJAX-based casino games;- Maintained servers, firewalls and intrusion detection systems;- Setup failover systems for database (replication), DNS and web servers;- Setup automated code deployment (continuous integration) through git.The entire system contains hundreds of thousands lines of code, with some 160 database tables - slightly denormalized to boost performance and reduce memory load.

2006 - 2010 ~4 yrs
2 education records

Gerard Meier education

Master Of Science - Ms, Game And Media Technology

Courses completed: - pattern recognition; - computer vision; - path planning; - elementary mathematics; - motion and manipulation; - games.

Bachelor’S Degree, Game Technology, Cum Laude

Select courses: - Software engineering (Java); - System and network engineering; - Software design patterns; - Requirements engineering.

FAQ

Frequently asked questions about Gerard Meier

Quick answers generated from the profile data available on this page.

What company does Gerard Meier work for?

Gerard Meier works for Ndemic Creations.

What is Gerard Meier's role at Ndemic Creations?

Gerard Meier is listed as Technical Director at Ndemic Creations.

What is Gerard Meier's email address?

AeroLeads has found 1 work email signal at @ndemiccreations.com for Gerard Meier at Ndemic Creations.

Where is Gerard Meier based?

Gerard Meier is based in Bristol, England, United Kingdom while working with Ndemic Creations.

What companies has Gerard Meier worked for?

Gerard Meier has worked for Ndemic Creations, Game Oven, Ludomotion, and Heavygames.

Who are Gerard Meier's colleagues at Ndemic Creations?

Gerard Meier's colleagues at Ndemic Creations include Tooproxd Lolxd S. A..

How can I contact Gerard Meier?

You can use AeroLeads to view verified contact signals for Gerard Meier at Ndemic Creations, including work email, phone, and LinkedIn data when available.

What schools did Gerard Meier attend?

Gerard Meier holds Master Of Science - Ms, Game And Media Technology from Universiteit Utrecht.

What skills is Gerard Meier known for?

Gerard Meier is listed with skills including C++, C#, Actionscript, Java, Xna, Linux, Html5, and Opengl Es 2.0.

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