German Dartsch
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German Dartsch Email & Phone Number

Challenge-Oriented | Unity C# Developer | NodeJs and Dotnet Backend Engineer | NextJS Full Stack Engineer | Unreal Engine C++ Developer. at Starvania Studio
Location: Essen, North Rhine-Westphalia, Germany 21 work roles 4 schools
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Role
Challenge-Oriented | Unity C# Developer | NodeJs and Dotnet Backend Engineer | NextJS Full Stack Engineer | Unreal Engine C++ Developer.
Location
Essen, North Rhine-Westphalia, Germany

Who is German Dartsch? Overview

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Quick answer

German Dartsch is listed as Challenge-Oriented | Unity C# Developer | NodeJs and Dotnet Backend Engineer | NextJS Full Stack Engineer | Unreal Engine C++ Developer. at Starvania Studio, based in Essen, North Rhine-Westphalia, Germany. AeroLeads shows a matched LinkedIn profile for German Dartsch.

German Dartsch previously worked as Lead Programmer at Starvania Studio and Co-Founder at Cinnamon Matcha. German Dartsch holds Doctorate In Social Science, Social Science from Universidad Nacional De Cuyo.

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Starvania Studio

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Profile bio

About German Dartsch

As a seasoned Game Developer specializing in the Unity Engine, I bring a unique blend of technical expertise and creative insight to every project. My journey in this industry spans over 6 years, during which I've honed my skills not only in game development but also in Node.js and .NET Core 7 for backend development.My academic background is as diverse as my professional one. I hold a Bachelor’s degree in Media Studies and a Master's in Psychoanalysis, which have been instrumental in shaping my understanding of the interactive media landscape. Before transitioning to game development, I spent seven years as a researcher in Social Sciences, focusing on the ethical and educational applications of game development. This journey culminated in a Doctorate in Social Science.One of my contributions was creating "Reconectando Igualdad," a free Game Development course for high school students This initiative reflects my commitment to making technology accessible to all.My experience as a researcher honed my leadership skills, which I have integrated into my role as a game developer. Leading diverse teams and projects, I have cultivated an environment of collaboration, innovation, and excellence. My leadership style is characterized by a blend of mentorship and empowerment, encouraging team members to explore their potential while guiding them towards our collective goals.Teaching has been a constant thread in my life. My stint as a university teacher in Game Design was a turning point, fueling my passion for programming and leading me to pursue an Associate's degree in Computer Science. Constant learning and embracing challenges are at the core of my professional ethos.Beyond my professional life, I have diverse interests that enrich my perspective. Cooking and patisserie are not just hobbies but also areas where I've imparted knowledge as a teacher. Martial arts play a significant role in my life as well; I am a dedicated practitioner of Bujinkan Budo Taijutsu for almost 11 years. This discipline enhances my focus and resilience, qualities that I bring to my professional endeavors.In the realm of personal passions, I am an avid reader and writer, having authored two unpublished books. Video games are not just my profession but also my leisure, with a particular fondness for Soulslike games.My motto, "You can't achieve extraordinary results without doing extraordinary things", encapsulates my approach to both life and work. It is this philosophy that drives me to continuously explore, learn, and innovate in the dynamic field of game development.

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German Dartsch's current company

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Starvania Studio
Starvania Studio
Challenge-Oriented | Unity C# Developer | NodeJs and Dotnet Backend Engineer | NextJS Full Stack Engineer | Unreal Engine C++ Developer.
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21 roles

German Dartsch work experience

A career timeline built from the work history available for this profile.

Lead Programmer

Current

Riyadh, Saudi Arabia

Lead C# Unity developer.

Feb 2024 - Present

Co-Founder

Current

Mendoza, Argentina

2020-2022: Goodbye Dr. SanchezRoles: Gameplay Programmer, Systems Programmer, Networking Programmer, UI/UX Programmer, Multiplayer Programmer, Project Leader.Description: Goodbye Dr. Sanchez is a first-person, two-player co-op horror game. Tasked with escaping the imprisonment of the evil Dr. Sanchez, players must explore, avoid traps, and communicate strategically to survive.Link: https://store.steampowered.com/app/1456000/Goodbye_Dr_Sanchez/Platform: PC (Steam).

May 2020 - Present

Unity Engineer

Mendoza, Argentina

Fallen EarthRoles: Unity Tools Programmer, Systems Programmer, Gameplay Programmer, Tools Visual Interface Programming, DotNet Rest Services Backend Programmer, C++ to C# Custom 3D Multiplayer Game Engine Translation and Programming.Description: Oversaw the porting of a C++ game to Unity and a C++ custom game engine to a .NET backend, including services, networking, and database management.Link: https://www.minagamestudios.com/?pgid=lmhwlmuh-2bcb231f-e972-485f-8694-56b106ddafcdPlatforms: PC.

Jun 2023 - Nov 2023

Unity Engineer | Mosquita Muerta Wines (Augmented Reality App)

Mendoza, Argentina

Roles: Augmented Reality Programmer, Systems Programmer, Multiplayer Programmer.Description: Developed an augmented reality app for 'Mosquita Muerta Wines' to interact with wine labels, combining art and technology to create immersive 3D audiovisual stories.Platforms: Android, PC.Link: https://www.youtube.com/watch?v=KbQeMK_ywLg

Dec 2022 - Sep 2023

Unity Engineer | Gaucho Devs World (Virtual Reality Spaces For Metaverse)

Mendoza, Argentina

Roles: VR Programmer, Systems Programmer, Level Designer.Link: https://gauchodevs.ar/en/proyectos/metaverse-gaucho-devs-world/Platforms: Meta Quest, PC.

May 2020 - Jul 2023

Unity Engineer | Kadabra Wines (Augmented Reality For Wines)

Mendoza, Argentina

Roles: Augmented Reality Programmer, Systems Programmer, UI/UX Programmer, 3D Assets Optimization.Link: https://www.youtube.com/watch?v=KbQeMK_ywLg&t=1sPlatforms: Android, iPhone.

Jul 2022 - May 2023

Unity Engineer | Mawé (Educational Video Game In Cooperation With Nianduti Sas)

Buenos Aires Province, Argentina

Roles: Gameplay Programmer, Systems Programmer, Project Leader.Description: Mawé is an educational game aimed at primary school students, enhancing core subjects with immersive experiences in the ecosystems of South America.Link: https://nianduti.itch.io/mawePlatforms: Android, PC.

Dec 2022 - Jun 2023

Unity Engineer | Unannounced Metaver Project

Argentina

Roles: Gameplay Programmer, Systems Programmer, Networking Programmer, Multiplayer Programmer, Backend Node.js Services Programmer, Project Leader.Platforms: Android, PC.

Jan 2022 - Dec 2022

Unity Developer | Mastr Of Earth

Argentina

Master Of Earth is a first-person adventure/action puzzle videogame about a world in ruins you are about to save with your unique earth-bending mechanic. Build structures, solve puzzles, explore and fight huge enemies in a quest for salvation. Roles: Systems Programmer, Level Designer.

Mar 2022 - Oct 2022

C# Developer

Startreming Games
Feb 2021 - Oct 2022

Teacher - Video Game Development (University Level)

Mendoza, Argentina

Lead Instructor in the Video Game Development Department of the Bachelor's Degree in Audiovisual Production.

Mar 2018 - Aug 2022

Teacher - Communication Theory I (University Level)

Mendoza, Argentina

Adjunct Professor in charge of the Communication Theory I Department for the Bachelor's Degree in Advertising, Advanced Technical Degree in Journalism, and Advanced Technical Degree in Broadcasting.

Mar 2019 - Mar 2020

Teacher - Semiology (University Level)

Mendoza, Argentina

Instructor in Charge of the Semiology Department for the Bachelor's Degree in Advertising.

Mar 2018 - Mar 2019

Teacher - Social Communication (High School Level)

Colegio Rainbow

Mendoza, Argentina

Educating high school students, typically aged 14 to 18, about the intricacies of communication within society. This role involves designing and implementing lesson plans that cover various aspects of social communication, including media studies, communication theory, and sociology. Strong communication skills to effectively convey information and engage with students. Extend to assessing student progress, adapting teaching methods, and fostering critical thinking skills. Equip students with a deep understanding of media literacy and the impact of communication channels in society, thereby preparing them to navigate and contribute to the modern digital and media-centric world.

Feb 2021 - May 2021

High School Teacher - Research Methodology (High School Level)

Colegio Rainbow

Mendoza, Argentina

As the Lead Teacher of the Research Methodology course at Rainbow Secondary School, I am responsible for guiding students through the complexities of academic research. My role involves teaching them the foundational principles of research, including how to formulate research questions, develop hypotheses, and understand different research methodologies. I also emphasize the importance of ethical considerations and the critical evaluation of sources. By creating an interactive and supportive learning environment, I aim to foster students' analytical skills and inspire a passion for discovery and knowledge. My approach is to make research methodology accessible and engaging, preparing students not just for academic success, but for lifelong learning and inquiry.

Feb 2020 - May 2021

Unity Engineer | Zigor Web (Interactive Webpage For Nft Collection)

Mendoza, Argentina

Roles: Systems Programmer, UI/UX Programmer, 3D Assets Optimization.Description: Created an interactive webpage for the NFT collection 'Space by Zigor'.Platform: Web Browser.

May 2020 - Feb 2021

Unity Engineer

Sonora, México

Osteomancia (Educational Game on Basic Comparative Osteology)Roles: Gameplay Programmer, Systems Programmer, UI/UX Programmer, 2D Art Assets Production, Game Designer, Level Designer.Description: Developed an educational game on basic comparative osteology for the veterinary faculty at Instituto Tecnológico de Sonora, Mexico. Managed all aspects of the project as a solo developer.Platforms: Android, PC.

May 2019 - Mar 2020

Doctoral Researcher

Mendoza, Argentina

Doctoral Fellow at the National Council for Scientific and Social Research. Research: Educational applications based on the video game development industry model.

Oct 2013 - Mar 2019

Research Fellow

Ciudad Universitaria. Universidad Nacional De Cuyo. Mendoza, Argentina

Research Fellow in the 2012-2013 scholarship program for research promotion of the Secretariat of Science and Technology at the National University of Cuyo.

Dec 2012 - Oct 2013

Adjunct Teacher

Ciudad Universitaria. Universidad Nacional De Cuyo. Mendoza, Argentina

Adjunct Professor Ad Honorem for the Social Communication Theory II course.

Mar 2012 - Jul 2012
4 education records

German Dartsch education

FAQ

Frequently asked questions about German Dartsch

Quick answers generated from the profile data available on this page.

What company does German Dartsch work for?

German Dartsch works for Starvania Studio.

What is German Dartsch's role at Starvania Studio?

German Dartsch is listed as Challenge-Oriented | Unity C# Developer | NodeJs and Dotnet Backend Engineer | NextJS Full Stack Engineer | Unreal Engine C++ Developer. at Starvania Studio.

Where is German Dartsch based?

German Dartsch is based in Essen, North Rhine-Westphalia, Germany while working with Starvania Studio.

What companies has German Dartsch worked for?

German Dartsch has worked for Starvania Studio, Cinnamon Matcha, Mina Game Studios, Gaucho Devs, and Blurred Realities Interactive.

How can I contact German Dartsch?

You can use AeroLeads to view verified contact signals for German Dartsch at Starvania Studio, including work email, phone, and LinkedIn data when available.

What schools did German Dartsch attend?

German Dartsch holds Doctorate In Social Science, Social Science from Universidad Nacional De Cuyo.

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