Gabriel Parelli Francischini
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Gabriel Parelli Francischini Email & Phone Number

Mobile Software Architect at Parelli TI
Location: São Paulo, Brazil 9 work roles 3 schools
1 work email found @springms.com LinkedIn matched
✓ Verified August 2026 4 data sources Profile completeness 100%

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Work email g****@springms.com
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Current company
Parelli TI
Role
Mobile Software Architect
Location
São Paulo, Brazil

Who is Gabriel Parelli Francischini? Overview

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Quick answer

Gabriel Parelli Francischini is listed as Mobile Software Architect at Parelli TI, based in São Paulo, Brazil. AeroLeads shows a work email signal at springms.com and a matched LinkedIn profile for Gabriel Parelli Francischini.

Gabriel Parelli Francischini previously worked as Mobile Tech Leader at Rain and Mobile Developer Architect/Manager at Spring Global. Gabriel Parelli Francischini holds Master Of Business Administration - Project Management from Fiap.

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Email format at Parelli TI

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*@springms.com
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AeroLeads found 1 current-domain work email signal for Gabriel Parelli Francischini. Compare company email patterns before reaching out.

Profile bio

About Gabriel Parelli Francischini

Interested in: Software Architecture, React Native, Android, Typescript, Agile, Scrum, Mobile Applications

Listed skills include Scrum, Uml, C#, Software Engineering, and 22 others.

Current workplace

Gabriel Parelli Francischini's current company

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Parelli TI
Parelli Ti
Mobile Software Architect
State of São Paulo, Brazil
9 roles · 15 years

Gabriel Parelli Francischini work experience

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Mobile Software Architect

Parelli Ti

State Of São Paulo, Brazil

Mobile Tech Leader

Responsible for building and escalating the Rain Instant Pay mobile application written in React Native.My team (the Core App) was responsible for setting up and maintaining a common framework to be used by other mobile developers in the company across different regions (aka micro frontends that can be shared and mixed together)The platform called Nimbus provided a bunch of development tooling and internal native libraries to ensure developers follow the best practices and delivery fast.Also, the CI/CD pipeline using Gitlab workflow and Bitrise streamline the development process.The latest achievement of the team was related to running the React Native App on the web using the react-native-web package. We were able to reuse 90% of the code and only small tweaks were needed.

Mar 2022 - May 2023

Mobile Developer Architect/Manager

São Paulo Area, Brazil

Mobile Architect/Developer Manager In 2019~2021 my team was responsible for architecting the migration of our custom JavaScript/Typescript platform implementation to React Native, allowing now to also deploy our solution to Windows 10. Some technologies used encompass but are not limited to: Typescript, GraphQL, SQL, Firebase Crashlytics, Sentry.io.We also had to convert Figma layouts to pixel perfect React Native Flex box layouts (including basic animations).Lead DeveloperLead a team with 10 people being responsible for project quotation, activities planning, architecture decision, technical specification, data modeling and peer review of team technical activities from both Mobile (Android/iOS) and Backend (C# and SQL Server)Product Owner/DeveloperManaging international (USA based customers) and South America (Brazil and Colombia) projects of up to 6000 development hours working closely with the customer prioritizing the project backlog and defining features.Product Analysis and Development of the mSeries™ Android Mobile Platform. Write once, deploy everywhere. The platform is a React Native like platform in development since 2010.

2012 - Feb 2022

Android Developer

Bloom.Im

Lead Android Developer in charge of creating and maintaining the Bloom Rock in Rio 2015 user application and an internal Android tool for controlling Bloom. This project required also communication with an external Hardware using BLE (Bluetooth Low Energy) and NFC (Near Field Communication).Bloom Rock in Rio was widely used during the Rock in Rio 2015 with up to 50k downloads in 1 month. For this project, we had to use Bluetooth and NFC for communication with the Bloom stations. (https://vejario.abril.com.br/programe-se/aplicativo-promete-reduzir-as-filas-das-atracoes-no-rock-in-rio/)Responsible for developing a software using Unity 3D and Oculus Rift for Spotify at Campus Party.

Jun 2015 - Jan 2016

Software Developer

São Paulo Area, Brazil

Software developer for this amazing company, mixing Technology, Design and Poetry to make digital productsResponsible for developing a software using Unity and Oculus Rift for Spotify at Campus Party.

Jun 2015 - Jan 2016

Analista De Sistemas

São Paulo Area, Brazil

Responsible for management of IT Software Provider for specific projects (<1000 hours).Requirement analysis and management of internal customer expectations.Management of all project phases, from initiation to closure, using methodologies based on PMI.The technical stack includes tools like .NET Framework, Microsoft SQL Server and WCF WebService.

Sep 2011 - Aug 2012

Software Engineering

Requirements Analysis, UML Software Modeling, C/C++ Development for Embedded Devices and Desktop Applications in C#.NET;Development for embedded devices with GPS, GPRS, Wi-Fi, RFID and Smart-Card;Implementation of methodology/software for version and error control;Contribution to the development of best practices for software specification;Modeling and Development of an SDK to facilitate the development of embedded software for Hana Micron devices;Homologation of Hana Micron products with Federal Regulatory Agency in Brazil.Cow Tracking SystemInternship and them promoted to Full Time Employee working with C/C++ on embedded devices with GSM, RFID, Wi-Fi and Card StripResponsible for building the solution to track live cow stock with animal health information.On the backend, the solutions were build using C# and PostgreSQLThe project made it possible to bring technology to rural fields.

Aug 2010 - Aug 2011

Membro Do Laboratório De Robótica E Inteligência Artificial

São Paulo Area, Brazil

Development of Artificial Intelligence Software for autonomous soccer roboticsComputer Vision Researchers

Jan 2008 - Jul 2011

Projeto De Iniciação Cientifica - Bolsista

Computer Vision System allowing robot detection for the Robocup Small Size

Jan 2009 - Jan 2010
3 education records

Gabriel Parelli Francischini education

Master Of Business Administration - Project Management

Education record

São José
FAQ

Frequently asked questions about Gabriel Parelli Francischini

Quick answers generated from the profile data available on this page.

What company does Gabriel Parelli Francischini work for?

Gabriel Parelli Francischini works for Parelli TI.

What is Gabriel Parelli Francischini's role at Parelli TI?

Gabriel Parelli Francischini is listed as Mobile Software Architect at Parelli TI.

What is Gabriel Parelli Francischini's email address?

AeroLeads has found 1 work email signal at @springms.com for Gabriel Parelli Francischini at Parelli TI.

Where is Gabriel Parelli Francischini based?

Gabriel Parelli Francischini is based in São Paulo, Brazil while working with Parelli TI.

What companies has Gabriel Parelli Francischini worked for?

Gabriel Parelli Francischini has worked for Parelli Ti, Rain, Spring Global, Bloom.Im, and D3_Company.

How can I contact Gabriel Parelli Francischini?

You can use AeroLeads to view verified contact signals for Gabriel Parelli Francischini at Parelli TI, including work email, phone, and LinkedIn data when available.

What schools did Gabriel Parelli Francischini attend?

Gabriel Parelli Francischini holds Master Of Business Administration - Project Management from Fiap.

What skills is Gabriel Parelli Francischini known for?

Gabriel Parelli Francischini is listed with skills including Scrum, Uml, C#, Software Engineering, Android, C++, Mobile Applications, and Computer Vision.

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