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Sr Systems EngineerNvidia Aug 2021 - PresentSanta Clara, Ca, UsNVIDIA bought the startup I was involved in (I was employee 18) and now I work at NVIDIA! It seems I will be doing the same thing. -
Senior Software EngineerDeepmap, Inc. Mar 2017 - PresentPalo Alto, California, UsDeepMap is a stealth yet very hot start-up in the self-driving car business, which was recently purchased by NVIDIA! -
Senior ProgrammerCryptic Studios Sep 2013 - Mar 2017Los Gatos, Ca, UsXBox Port, PS4 Port, and Core technology group issues, -
Senior EngineerElectronic Arts Mar 2006 - Aug 2014Redwood City, Ca, UsTitles:Pets (Gamecube/PS2) Fixed bugs and optimized Game Cube.My Sims I (Wii): worked on UI, save game, minor systemsSim Animals (Wii) - least favorite title I have ever worked onSim Animals Africa (Wii) - Sims 3 3DS.... I got to write a lot of code in order to fit the game on this terribly slow piece of hardware. This project was fun.Sims 4 Got to work on clustered servers, chat systems, scaling and performance, and other internet style stuff when it was an internet based game. Also became python internals guru. Sim City. Developed web pages and set up bug system.Sims 4. Optimization. -
Senior DeveloperNamco Bandai Games America Inc 1996 - 2006Pac-Man World 1 , Pac-Man World 2, Kill-Switch, Ms. Pac-Man Maze Madness, Kill.Switch, also helped with Dead To Rights. Invented the cover system in Kill.Switch ... basically by turning a version of Dead To Rights into a third person shooter.... which has been used in other shooters since then.... most notably Gears of War, and even a more direct copy, Mass Effect 2.The Adversary was canceled in a poor management decision but you can see some screenshots on Jon Mundy's web site : http://www.telefi.net/Games/CityUnderSiege/CUS.htmNamco has not shipped any games developed internally in America since I left, even though the poor manager was fired, I hope they ship some soon. Update: Afro Samurai was shipped.
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ProgrammerElectronic Arts 1992 - 1994Redwood City, Ca, UsMutant League, plus some work on golf titles.I left EA because at that time working at EA was incompatible with having a small baby. I think they have changed their ways. -
ProgrammerEpyx 1988 - 1992Meriden, GbThe times of the two person game development teams are over now, but not in those days. California Games, The Lynx handheld (xenophobe), Winter and Summer games. Epyx was bankrupt but kept going, (due to the Lynx costs of production, Atari and their business practices, and VCR games), but kept me and 14 others. I stayed until I went to go work at EA, making Xenophobe for lynx.'Bible Games' brought them out of bankruptcy (thanks to Peter Engelbrite, as an atheist at that time, I couldn't write this game), and I finally got paid for my missing week of vacation pay. -
Independent ContractorMindscape 1985 - 1986Amstelveen, NlPorted Balance of Power to the Apple ][ from the Macintosh. Balance of Power was the sort of game I thought I would make: intelligent, reviewed by the New York Times, and pregnant with historical themes.However, I am better known for Mutant League Football and Pac-Man-World. -
Developer, National OfficeErnst & Young 1984 - 1985London, GbDeveloped "AI" software for this firm (At the time it was Arthur Young) to help their audits. Discovered that if I wanted to not work in finance at that time in the 1980's I had to move out of New York, although if I stayed I would have been "making 6 figures in two years" and 7 or even 8 figures by now: but at least I am now performing a valid service for the country (creating art), instead of mooching off the labor of others.
Gil Colgate Skills
Gil Colgate Education Details
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Yale UniversityArt And Computers
Frequently Asked Questions about Gil Colgate
What company does Gil Colgate work for?
Gil Colgate works for Nvidia
What is Gil Colgate's role at the current company?
Gil Colgate's current role is Sr Systems Engineer at NVIDIA.
What is Gil Colgate's email address?
Gil Colgate's email address is gi****@****aol.com
What is Gil Colgate's direct phone number?
Gil Colgate's direct phone number is +165053*****
What schools did Gil Colgate attend?
Gil Colgate attended Yale University.
What skills is Gil Colgate known for?
Gil Colgate has skills like Game Development, Video Games, Wii, Perforce, Game Design, Xbox, C++, Software Engineering, Computer Games, Console, Gameplay, User Interface.
Who are Gil Colgate's colleagues?
Gil Colgate's colleagues are Cass A., Ram Babu, Robert Woods-Corwin, Mykola Yatsyshyn, Ron Frimmer, Pranith Kumar, Tony Zhang.
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