Gil Damoiseaux work email
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Gil Damoiseaux personal email
Software design and developpement. Particularly interested in everything in the field of realtime rendering.Specialties: Video games, 3D engines, realtime applications, video and audio processing, shaders, scripting ...
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Senior R And D EngineerJangafxNamur, Wallonia, Be -
Senior R&D EngineerJangafx Feb 2019 - PresentWorked on the development of Embergen, our realtime fluid simulation software, mainly expanding its feature set and implementing them. Also the main developer of GeoGen, a realtime terrain generator. -
TeacherHaute École Albert Jacquard (Heaj) Sep 2005 - PresentTeaching the technical art courses in out master in video games. My cursus covers the hardware and software side, description of lighting models, advanced usage of shaders, optimisations techniques, game production, tool development and some other side subjects. I also teach advanced usage of shaders (like tessellation, geometry shaders ...) in 3D engines like unity or unreal engine4, c++ and c# programming and practical approach on multithreaded software architecture. -
Freelance Software DeveloperIgnishot Srl Jan 2014 - PresentDeveloping personal projects in the field of video games and realtime rendering.
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Co-FounderIncubhacker Asbl Feb 2013 - Feb 2023Namur -
Senior Engine DeveloperAma Studios Jul 2012 - Nov 2013Development of in-game special effects, like :- realtime realistic hair rendering.- blood and sweat rendering.- floating particles, electric arcs, ground impacts and many more.Advanced integration of middlewares like Yebis2 and FXStudio.Procedural camera effects used in cinematics.
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Senior Analyst ProgrammerI.R.I.S. Product And Technologies May 2011 - Jun 2012 -
Senior R&D / 3D Product Line ManagerNeurotv Jan 2003 - May 2011Development of realtime 3D engine used in the broadcast industry. This engine is used to render - realtime interactive environments in virtual studios.- virtual character animated by one or more actors.- anything you'd like to display on screen for a broadcast usage.
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Software EngineerAppeal Apr 1996 - Aug 2002Lead programmer on No Respect, a game released in 1997 published by Ocean. Programmer on Outcast, released in 1999 and published by Infogrames, on which I have worked as : Sound Engine programmer, Special effect engine programmer, Polygon engine programmer and Gameplay programmer (mainly for traps and weapons).
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Software EngineerSiemens Nixdorf Sep 1993 - Mar 1996
Gil Damoiseaux Skills
Gil Damoiseaux Education Details
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Computer Science -
Isma
Frequently Asked Questions about Gil Damoiseaux
What company does Gil Damoiseaux work for?
Gil Damoiseaux works for Jangafx
What is Gil Damoiseaux's role at the current company?
Gil Damoiseaux's current role is Senior R and D engineer.
What is Gil Damoiseaux's email address?
Gil Damoiseaux's email address is gi****@****ynet.be
What schools did Gil Damoiseaux attend?
Gil Damoiseaux attended Université De Namur, Isma.
What are some of Gil Damoiseaux's interests?
Gil Damoiseaux has interest in New Technologies, Comic Books, Movies, Electronics.
What skills is Gil Damoiseaux known for?
Gil Damoiseaux has skills like Programming, Computer Graphics, C++, Game Development, Shaders, Scripting, Software Engineering, Unity3d, C#, Software Development, Multithreading, Character Animation.
Who are Gil Damoiseaux's colleagues?
Gil Damoiseaux's colleagues are Mackenzie Shirk, 💻morten Vassvik, Jeremiah Goerdt, Robert Hack, Most Wanted, Will Clarke, Javier Meseguer De Paz.
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