Technical Art Director
CurrentOverseeing technical aspects of the Art department's involvement with game expansions. Enhancing and managing content creation pipelines for Artists and Technical Artists.• Developing and maintaining Python / CMake / Batch tools for both asset preparation and in-engine testing• Educating team on asset naming conventions and adherence to directory structures• Collaborating with rigging team to develop solutions that attain visual and performance targets for animated enemies, characters, and props• Producing sample content to validate new workflows and demonstrate visual or performance enhancements• Setting up and modifying game scripts relating to VFX and animation systems• Crafting VFX utilizing in-engine particle / material systems and custom GLSL shaders