Giles Farmer work email
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Giles Farmer personal email
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I have been lucky enough to have an exciting and diverse career in both the design world and within educational environment settings. This experience has put me in a unique position to be able to manage the delivery of blended learning packages in a way that allows me to understand each indivduals roles in delivering fantastic content as well as understanding our clients motivations and requirements. I have always had a great passion and interest in design and in particular the design of themed environments. I have been lucky enough to design visitor attractions at some of the most popular leisure attractions in the world and this has been a wonderful experience. I find it extremely energising to be able to channel your creative passion into a project and watch it become a reality. I pride myself on being able to bring energy to any project through my relentless curiosity.I am fully invested in the philosophy that 'optimism is infectious' and to be surrounded by a team of people who also share this philosophy is incredibly inspiring. I want to help make the world a happier place for people, allowing them to unlock their potential and reach their personal development goals. Outside of work I am a proud dad and ocean conservation enthusiast. I am extremely passionate about helping to secure the health of our planet for future generations. I am a callout volunteer for the Marin Strandings Network, I do a daily beach clean with the help of my trusty sausage dog and I want to help set an example so that as many of us as possible can do their bit to protect the world.In a fun side fact - I became the proud designer of ‘TimeOut’s Best Christmas Tree in London 2019’ - when I collaborated with BrickWorks to produce the Lego Dragon Christmas Tree feature for The Savoy London.
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L And D TrainerAcuity Care GroupSt Austell, England, Gb -
Creative Lead - Uki Learning Labs - Ey Lane4Ey Oct 2020 - PresentLondon, England, United KingdomInnovation in the learning industry is not always at the front of everyones thinking, but its my job to make sure that our clients and my team are always pushing ourselves to find new ways of delivering information, by using design in new ways and by coming up with creative solutions to familiar problems. As Creative Lead at EY Lane4 I am responsible for leading the design and develop divisions of the UK’s Learning Labs creative team. We design and built innovative training experiences… Show more Innovation in the learning industry is not always at the front of everyones thinking, but its my job to make sure that our clients and my team are always pushing ourselves to find new ways of delivering information, by using design in new ways and by coming up with creative solutions to familiar problems. As Creative Lead at EY Lane4 I am responsible for leading the design and develop divisions of the UK’s Learning Labs creative team. We design and built innovative training experiences for clients in all sectors. Our main focus areas are change leadership, DE&I and inspirational people management as part of PAS (People Advisory Services) consulting. My role has two key areas of focus - supporting and managing the design and development team as well as scoping and concept designing creative solutions to client briefs. I help to ensure that we can deliver large scale digital and blended learning solutions, providing opportunities for social learning. We build gamified experiences to enable better conversations for our clients. I am also responsible for the project scoping process to ensure that we capture the clients needs correctly and help budget and manage resources accurately to ensure that we exceed our clients expectations and aid our internal stakeholders in their role at the same time.Additionally as part of my role, I lead on the build and testing of digitally enabled gaming exercises. Show less -
Creative DirectorInterludo Jan 2021 - Jul 2022KentAt Interludo C.I.C. our mission was to make live events and entertainment experiences more accessible for people who are neurodivergent. I formed the community interest company with the intention of helping as many attractions and events as we possibly could. We offered cognitive accessibility audits, themebook supplements as well as resource packs and educational material. -
Project Visualisation DesignerGilesfarmer3D.Myportfolio.Com Apr 2018 - Oct 2020Kent, EnglandAs a freelance project visualisation designer, I continued to work on many varied themed design projects for visitor attractions and leisure facilities. I work with immersive environments, experience design, live events, theme parks and other areas. My main areas of expertise focuses on 3D visualisation, visual storytelling and layout design.
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Lecturer In DesignWest Kent College Jan 2020 - Jul 2020Tonbridge, England, United KingdomAlongside my freelance work, I have been teaching the creative units of the Level 3 I.T. BTEC course including 2D Animation, Games Design and Interactive Graphic Media Design. -
3D Set & Digital Media DesignerAztec Event Services Ltd Sep 2019 - Dec 2019London, United KingdomWith Aztec I was responsible for creating work for the exhibition and conference industry. The main part of the role was creating pre-visualisation render for quotes with Cinema 4D as well as creating animations and presentations for award ceremonies. Whilst there I produced customized visuals including 3D set renders, floor plans, presentations, motion graphics, infographics, video stings and general content creation. The main focus of the role was event and exhibition design. -
Lecturer In DesignUniversity Of Greenwich Sep 2018 - Jun 2019London, United KingdomAlongside my freelance work I took a part time role lecturing on the 3D Design and Animation BA Degree. Teaching 3D design and Adobe Creative Cloud to 1st year Animation BA’s as wel as mentoring the 3rd year students through their FMPs. -
Project Designer - LegoMerlin Entertainments Plc Oct 2016 - Apr 2018Legoland, WindsorAs project designer for MMM LEGO Production I was responsible for the overall creative decisions within the Windsor studio. The role was very diverse with many fantastic challenges.The main part of my role involved the design and layout of new Miniland attractions across the world. This involved forming unique and fresh ideas with the LEGO brand in the LEGOLAND Parks and Discovery Centres. I was also involved in the production design for new attractions and queue experiences… Show more As project designer for MMM LEGO Production I was responsible for the overall creative decisions within the Windsor studio. The role was very diverse with many fantastic challenges.The main part of my role involved the design and layout of new Miniland attractions across the world. This involved forming unique and fresh ideas with the LEGO brand in the LEGOLAND Parks and Discovery Centres. I was also involved in the production design for new attractions and queue experiences, identifying theming requirements as well as the Lego content. I was responsible for the planning stage of the process, generating ideas and producing visuals to support these. I would then formalise these approved ideas working with key stakeholders and leaderships teams to produce detailed drawings for internal and external clients as well as producing beauty renders to help sell the projects vision. In addition to this, the role also involved budgeting the model content for these projects and completing initial designs and specifications for the models to pass to the model designers that would populate Miniland and the attractions. I was responsible for pitching these new concepts to key stakeholders, finance teams, directors and marketing departments so that these projects could gain approval and everyone shared the vision. I was then responsible for being design lead for model content, briefing the various model design teams around the world so that they were clear on the design expectations for their models and overseeing their development, ensuring quality and consistency between studios was maintained.My role took me to some really exciting places around the globe, I was lucky enough to work on projects in China, USA and Australia as well as ones closer to home in England. I have been lucky enough to be involved in the physical installation of various attractions as well as doing the initial location research of multiple cities. Show less -
Lego Model DesignerMerlin Entertainments Plc Jan 2016 - Oct 2016Legoland, WindsorI was responsible for designing and building Miniland and Parkwide LEGO Models for Merlin Attractions around the globe. Working closely with the immediate team and Production Manager to convert varying briefs into world-class LEGO models. We Delivered LEGO models according to the brief, to budget and on time. This involved many design disciplines from pencil and paper to 3D modelling. -
3D Digital Design & Animation LecturerUniversity Of Greenwich Dec 2013 - May 2016London, United KingdomI was responsible for the 3D modelling evening class where I taught the BA degree students to use 3DS Max, Maya and Photoshop to create detailed images. I was responsible for delivering the 'Basic Design' course. This introduced degree students to 3D modelling whilst pushing those who had experience with 3D software to challenge themselves and further develop their skills. -
E-Learning Technologist / 3D AnimatorUk Ministry Of Defence Jun 2015 - Jan 2016Chatham DocksI was responsible for creating 3D animations, models and 2D graphics as well as compiling content for e-learning training packages for the client (MoD). This involves the use of Lectura, 3DS Max, Photoshop, Illustrator, Premiere Pro as well as the MS Office Suite.During my time here I helped explore the integration of augmented reality in conjunction with 3D models into training packages. -
3D ArtistFreelance Nov 2014 - Jun 2015KentI worked with a number of small games studios on a freelance basis providing them with 3D models for their PC games in development. This role helped me gain experience with modelling for games design and exporting models to Unreal 4 and Unity. This role was in addition to my lecturing positions.I am also a certified Nintendo Wii U developer.
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Lecturer In Computer Game DesignNorth West Kent College Dec 2013 - Apr 2015Dartford, United KingdomI Taught a wide range of subjects and levels for the faculty of Business and Computing. My main role involved teaching 3D Modelling and Animation on the Creative Media - Game Design course, taking students ideas from concept to 3D Model and then to printed 3D model. I taught mainly 3DS Max, UDK, Unity, Construct 2, Photoshop and Illustrator. -
Games Development Lecturer & Course Team LeaderSouth Essex College Of Further And Higher Education Aug 2012 - Dec 2013Southend On Sea, United KingdomI taught a wide range of Games Development Units to the University and College students. These mainly involved using 3DS Max, Flash, Photoshop, Illustrator and Unity. Some Units that I covered were: Browser Based Game Design, 3D Modelling, 3D Animation, Concept Art, 2D Animation, Web Design and Digital Image Manipulation. I was the head of Level 3 Games and was in charge of the running of this course. -
Animation LecturerSouth Essex College Of Further And Higher Education Sep 2011 - Aug 2012Southend On Sea, United KingdomI taught Digital Applications to BA Digital Animation students at the University. This involved 3DS Max, After Effects, Flash, Premier Pro and Photoshop. -
3D ModelerFreelance Digital Artist Sep 2011 - Dec 2013South East3D and 2D Modelling and Animation Specialist. I have worked on many projects including most recently on a pitch for James Bond - Skyfall with Heineken working at Nexus Interactive, London.
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Multi Skilled Creative ProfessionalPixel Circus Dec 2010 - Apr 2011MargateMy role involved a variety of design responsibilities. Most of my duties involved modelling with 3ds Max. During my time with Pixel Circus I produced photoreal renders of interiors showcasing a range of tiles, 3d illustrations for a children’s book, a superhero character for a large pharmaceutical company, photoreal replica models of a range of mini video cameras as well as many other smaller projects. I would mainly use 3ds Max although my role also involved Flash, Illustrator, Photoshop, Maya… Show more My role involved a variety of design responsibilities. Most of my duties involved modelling with 3ds Max. During my time with Pixel Circus I produced photoreal renders of interiors showcasing a range of tiles, 3d illustrations for a children’s book, a superhero character for a large pharmaceutical company, photoreal replica models of a range of mini video cameras as well as many other smaller projects. I would mainly use 3ds Max although my role also involved Flash, Illustrator, Photoshop, Maya and After Effects. Show less
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Digital ArtistThe Design Company Jul 2009 - Dec 2010Canterbury, United KingdomMy role involved both 2D and 3D design. I was responsible for modeling detailed nuclear reactor parts from engineering drawings with the CAD package Autodesk Inventor and then taking the models through render software packages and Autodesk Maya to create realistic still images and animations for training software developed for engineers. I was also responsible for making 2D graphics using Adobe Illustrator and photo manipulation with Adobe Photoshop. I used both Mac and PC.
Giles Farmer Skills
Giles Farmer Education Details
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South Essex CollegeTeaching Qualification
Frequently Asked Questions about Giles Farmer
What company does Giles Farmer work for?
Giles Farmer works for Acuity Care Group
What is Giles Farmer's role at the current company?
Giles Farmer's current role is L and D Trainer.
What is Giles Farmer's email address?
Giles Farmer's email address is gi****@****nts.biz
What schools did Giles Farmer attend?
Giles Farmer attended University Of Greenwich, Falmouth University, South Essex College.
What are some of Giles Farmer's interests?
Giles Farmer has interest in Character Design, Animation, Football, Design, Landscapes, 3d Animaton, Reading, Environment Design, Astronomy, Cinema.
What skills is Giles Farmer known for?
Giles Farmer has skills like Computer Animation, 3d Studio Max, After Effects, 3d Modeling, Photoshop, Illustrator, Premiere, Adobe Photoshop, Modeling, Traditional Animation, Game Design, Flash.
Who are Giles Farmer's colleagues?
Giles Farmer's colleagues are Brendan Crowley, Yaronda (Ronda) Cotton, Luis Sierra Bonilla, Ignacio Rubio Bravo, Andrés Plaza, Tanvi Vaidya, Shantal Caballero García.
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