Game Ux/Ui Designer Intern
Current1. Friend System Redesign •Researched user behavior and engagement patterns to identify improvements for the Friend System. •Created wireframes and prototypes to enhance social interactions.2. Narrative Design for Sustainability Integration •Developed in-game storylines and dialogues to promote Tanbii’s low-carbon lifestyle mission. •Aligned character scripts with educational themes for a better user experience.3. Ads Event Trigger Design & Monetization Strategy •Conducted extensive research on competing games (e.g., Lords Mobile, CookieRun: Kingdom) to understand their ad placement strategies and user engagement patterns. •Designed potential event triggers for rewarded video ads, interstitials, and other ad formats, focusing on maximizing monetization opportunities. •Proposed strategic ad placements, which were well-received by the COO for potential tech integration.4. Carbon Tracking Events Expansion•Conducted competitive analysis on carbon tracking apps, evaluating user flows, accuracy, and motivation tactics.•Proposed new event types for Tanbii, including detailed calculations, user flows, wireframes, and prototypes to increase user engagement.•Proposed new event types, redesigning the UX/UI to contextualize CO2 savings.5. New UX Project: Character Movement & Item Collection (Currently working on)•Currently leading a project to redesign the character movement and resource management mechanics to enhance user consent and gameplay.•Developing new UX flows, wireframes, and prototypes to provide intuitive movement controls and better resource management features.•Collaborating with stakeholders and the design team to create solutions that address key user pain points.