As a User Experience Designer & Artist (UX) at Electronic Arts (EA), I create, test, and research gameplay flows and loops for mobile titles, such as the MLB Tap Sports Baseball series. I have a passion for designing interfaces, web designs, and graphics that captivate players and enhance gameplay dynamics. I use industry-standard tools like Figma, Adobe products, Jira, and Unity to design, mockup, pitch, implement, and manage multiple tasks independently and collaboratively.I thrive on the thrill of innovation and am constantly seeking new ways to push pixels and redefine gaming experiences. I have developed storyboards, animations, icons, logos, and various UI objects using 3D software like 3DS Max. I have also created and implemented multiple features from concept to game engine, balancing design and branding guidelines to keep on brand with the MLB. I enjoy working with diverse teams and learning new workflows to keep up to date with new software and technologies. I'm excited about the prospect of joining a team that shares my dedication to excellence and creativity. Together, we can explore new horizons and push the boundaries of possibility in the dynamic world of gaming UI/UX design.
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Technical DesignerContractPalm Bay, Fl, Us -
User Experience Designer & Artist (Ux)Electronic Arts (Ea) May 2022 - PresentAustin, Texas, United States• Create, Test and Research gameplay flows and loops.• Design, Mockup and pitch Interface, web designs for mobile titles.• Implement and set up designs in Unity while communicating with Engineers and Marketing.• Using software Jira, manage multiple tasks independently to meet deadlines.• Develop storyboards, and graphics to explore new gameplay methods and or methods of input.• Learn and develop new workflows to keep up to date with new software.• Using 3D,3DS Max to draft UI animations, Make Icons, logos and various UI Objects.• Create and implement multiple features from concept to game engine.• Balance design and branding guidelines to keep on brand with the MLB.• Prototype new game designs to discover problems before reaching development.• Create Icons, Images, Branding, Logos for the release of Tap Sports Baseball.• Create Internal presentation documents and slides.• Using software Git, Source Tree to Edit and Merge documented project updates (Source control). -
Visual Graphic And Product DesignerRollotopia Llc / Ecommerce Dec 2019 - May 2023Houston, Texas, United States• Create / Crowd-fund and help guide client focused products to market.• Research, gather data from end users via social media, email, various chatrooms.• Focusing on connecting clients with vendors, Figuring out vender needs.• Wide scope of projects. From UI design, printed material, Laser cut, 3D, package design etc.• Translating using feedback and data into new products ready for production.• Handle the shipping, receiving and photography of products as well customer/client communication.
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Ui/Ux Visual ArtistGamesim Inc Feb 2020 - Apr 2020Orlando, Florida Area• Visual UI/UX artist for mobile title ( NDA )• Rapid ideation and creation of assets.• Translating wireframes to low / high fidelity mockups.• Working with various teams to revise and critique new ideas.• Creating final Assets for production in Unity.• Creating slides/ Mockups for presentations with clients. -
Lead Designer / Tech ArtistSterling Marketing Group, Llc Jun 2016 - Feb 2020Winter Park, Fl• In a client focused and fast paced work environment • Translating client feedback to junior members.• Guiding junior members and training them in the correct techniques to produce results.• Multiple and quick ideations.• Building high fidelity mockups for clients.• Translating client feedback into workable designs.• Working with sales and marketing departments in order to ensure client feedback is implemented. -
Senior Graphic DesignerAll About Network Jun 2016 - May 2018Orlando, Florida Area• Multiple and quick ideations.• Building high fidelity mock ups for clients.• Translating client feedback into workable designs.• Building concepts and designs to specifications for production.• Problem solving and researching correct production methods, color matching systems and materials for production.
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User Experience & Ui DesignerRazor Edge Games Nov 2017 - Apr 2018Orlando, Florida Area• Visual UI systems.• UI Mock-ups and assets for production.• Game Icons for various systems.• Sketches, Wireframes.• UX research & sprints for variations. -
Product Designer, Marketing And Lead Graphic Designer.Comet Pinball May 2014 - May 2016Orlando, Florida Area• Conceptualized, Created and built a database of product images.• Product descriptions and a system used to format flyers, email blast and holiday sale pages.• Created various marketing material for packaging, Instructions and Info Graphics.• UX research in website usability to help drive higher sales and direct customer flow.• Redesigned assets for accessibility and usability.• Created blueprints and guides for new product production with factories. • Researched, Prototyped and launched new products to market.
Giovanni L. Education Details
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Ux And Ui Design ( Ongoing ) -
Real Time Graphics / Character -
Graphics Technology -
Graphic Design
Frequently Asked Questions about Giovanni L.
What company does Giovanni L. work for?
Giovanni L. works for Contract
What is Giovanni L.'s role at the current company?
Giovanni L.'s current role is Technical Designer.
What schools did Giovanni L. attend?
Giovanni L. attended The Interaction Design Foundation, Vertex School, University Of Central Florida, Eastern Florida State College.
Who are Giovanni L.'s colleagues?
Giovanni L.'s colleagues are Gabriel Matallo, Maribel Alvarado De Guerra, Asas Hasas, Bogdan Musat, Andrei Cheche, Anna Le, London Duchene.
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Giovanni L.
Never Wait For The Golden Opportunity - Always - Find The Gold In Every OpportunityNew York City Metropolitan Area -
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Giovanni L.
Wayne, Nj -
Giovanni L
Bronx, Ny
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