Gísli Konráðsson

Gísli Konráðsson Email and Phone Number

Game Development Consultant @ gisli.games
Iceland
Gísli Konráðsson's Location
Berlin, Berlin, Germany, Germany
About Gísli Konráðsson

With almost two decades of experience in the game industry, I am a game development expert and a visionary leader. I have worked on large-scale MMO games, console and mobile games, as well as innovative projects in the VR and AR space. I have also been involved with various entrepreneurial ventures in the field, as a founder, CEO, CTO, and consultant.As the Creative Director and Co-Founder of Arctic Theory, I am building the next chapter in the evolution of virtual worlds, with a focus on immersive and engaging experiences, cutting-edge technology, and user-generated content. I have a strong passion for enabling game developers to grow and succeed, and I have shared my knowledge and insights through lectures, seminars, and mentorship.

Gísli Konráðsson's Current Company Details
gisli.games

Gisli.Games

View
Game Development Consultant
Iceland
Website:
klang-games.com
Employees:
67
Gísli Konráðsson Work Experience Details
  • Gisli.Games
    Game Development Consultant
    Gisli.Games
    Iceland
  • Klang Games
    Creative Director
    Klang Games Sep 2024 - Present
    Berlin, Germany
  • Aska Studios
    Chairman Of The Board
    Aska Studios Jul 2024 - Present
  • Gisli.Games
    Game Development Consultant
    Gisli.Games Feb 2024 - Present
    Iceland
    Throughout my career, I have done contracting and consulting along side my primary job, I assist studios in resolving complex technical and creative challenges in game development. Afterdeparting from Arctic Theory, I decided to formalize my services under the gisli.gamesbrand
  • Arctic Theory
    Creative Director And Co-Founder
    Arctic Theory May 2020 - Jan 2024
    Iceland
    I co-founded Arctic Theory, a company dedicated to developing an MMO game thatemphasizes collaboration, creativity, and community. In my role, I focused on assemblinga small, capable team to develop the MMO using Unreal Engine and driving the project'soverall development forward.Highlights:• Multiplayer/MMO development in Unreal Engine 4/5• Creative direction and vision for the (canceled) product Pioneers of New Dawn• Presenting the company and vision at… Show more I co-founded Arctic Theory, a company dedicated to developing an MMO game thatemphasizes collaboration, creativity, and community. In my role, I focused on assemblinga small, capable team to develop the MMO using Unreal Engine and driving the project'soverall development forward.Highlights:• Multiplayer/MMO development in Unreal Engine 4/5• Creative direction and vision for the (canceled) product Pioneers of New Dawn• Presenting the company and vision at conferences Show less
  • Directive Games North
    Lead Developer
    Directive Games North May 2019 - May 2020
    Iceland
    Established a development studio for Directive Games in Iceland to support thecompany's internal projects and manage relationships with international clients. Myprimary responsibilities included overseeing the studio's day-to-day operations andserving as a lead developer.Highlights:• Hired 15 game developers and created a capable development studios• Managed external relationships with big clients such as Apple and Epic Games• Balanced training/
  • Directive Games North
    Studio Manager
    Directive Games North 2018 - May 2020
    Reykjavik Iceland
  • Rvx
    Cto
    Rvx Mar 2017 - Jun 2018
    Reykjavik Iceland
    Implemented procedures, trained staff, and expanded the team to integrate UnrealEngine into the studio's VFX workflow. Successfully released "1238: The Battle of Iceland,"a VR experience that is a popular turist attraction in IcelandHighlights:• Introduced Unreal Engine 4 and game development practices to an established VFXstudio• Enabled the studio to support the development of In Death a rouge-lite VR game forthe PC
  • Directive Games
    Game Lead
    Directive Games Sep 2014 - Mar 2017
    Shanghai
    As a founding member of Directive Games, I served as a Game Lead with responsibilitiesspanning design, production, and engineering. During this time, we successfully releasedtwo games using Unreal Engine 4: "The Machines" (iOS) and "Super Kaiju" (PC/VR).Highlights:• Pushed technical boundaries with Unreal Engine 4 on iOS• Released a fun VR game• Actively participated in the game developer community by holding presentationsand seminars
  • Ccp
    Lead Technical Artist
    Ccp Jan 2014 - Sep 2014
    Shanghai City, China
    Early in my career, I specialized in technical art. I began as a Senior Technical Artist atCCP Games, where I worked on multiple expansions for EVE Online. Later, I advancedto the role of Lead Technical Artist at the Shanghai studio, leading a small team ofcross-disciplinary developers contributing to Dust 514 on the PS3.
  • Ccp
    Senior Technical Artist
    Ccp Jan 2013 - Jan 2014
    Shanghai
  • Ccp Games
    Technical Artist
    Ccp Games Dec 2010 - Jan 2013
    Shanghai
  • Ccp
    Associate Technical Artist
    Ccp Feb 2009 - Dec 2010
    Reykjavik
  • Ccp
    Junior Environment Artist
    Ccp Aug 2007 - Feb 2009
    Blocking out station interiors for EVE Online
  • Ccp
    Game Master
    Ccp Mar 2007 - Aug 2007
    Providing support to EVE Online players

Frequently Asked Questions about Gísli Konráðsson

What company does Gísli Konráðsson work for?

Gísli Konráðsson works for Gisli.games

What is Gísli Konráðsson's role at the current company?

Gísli Konráðsson's current role is Game Development Consultant.

Who are Gísli Konráðsson's colleagues?

Gísli Konráðsson's colleagues are Ívar Emilsson, Alexandra Zühlke, Sean Denny, Samet Kuru, Julian Hellmann, Thibault Pélabon, Muhammad Shafiq.

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