Glenn Storm

Glenn Storm Email and Phone Number

Senior Game Designer @ Hot Iron Productions
Los Angeles, CA, US
Glenn Storm's Location
Los Angeles Metropolitan Area, United States, United States
Glenn Storm's Contact Details

Glenn Storm personal email

n/a
About Glenn Storm

Leading design to develop experiences that tell a memorable storySee recommendations belowI am a technical systems Game Designer with AAA studio xp, an action adventure gameplay focus, currently in design supervisory rolesAccomplishments• 8+ Years, Led Teams Of Designers To Build 20+ Games From Concept Development To Polish Every 16 Weeks• Crafted Game Design On 2 Handheld Console Launch Titles With Well-Known IP And Won Awards For One• Forged Successful 10+ Year Career In High-End Entertainment With Multiple AAA Studios• Animated Iconic Characters and Developed Visual Effects For 5 Feature Animation Films• Built 60+ Game Mechanics Tools To Facilitate An Impossible Project The Team Needed AnywayProfessional Wins• My experience as a Level Designer, has enabled us to place veterans of Afghanistan back in that world for clinical exposure therapy• My experience as a Combat Designer, has enabled us to give pre-teens the feeling of being a Jedi master• My experience as a creative technical problem-solver, has enabled my teams to consistently achieve the impossiblePropositionHands-On Organizational, Artistic and Technical Integration for AAA Game Design TeamsRelatable Value Impacts• "Air Traffic Controller"; Design Integration . High-level perspective . Knowledge of details . Caring for player experience• "Brevity Rocks"; Design Presentation . Summarization super power . Prioritizing the needs . Actionable takeaways• "Treasure Hunter"; Design Innovation . Courage facing the impossible . Comfortable with ambiguity . Careful progressive momentum(Like these qualities? Let me tell you a professional story of each)𝐁𝐫𝐢𝐧𝐠 𝐈𝐭 !Specialties. Systems Design. Combat Design. Level Layout. User ExperienceSoftware. Unreal Engine 5, Blueprint. Unity 3D, C#. C++, SFML, OpenGL, GLSL. HTML5, JavaScript, Java. Unreal Engine 3.x, UnrealScript. Maya, Adobe CS, most other creative apps. Visual Studio, Eclipse, other IDEs. DAG systems, as well as text-based scripting languagesSkills. Rapid prototyping, Level layout, Level design, Gameplay balance, Experience tuning. Combat design, Level dynamics, Event scripting, Puzzle design, Advanced systems design. Visual storytelling, Narrative design, Character design, Pacing, Character and VFX animation. A.I. coding, Gameplay programming, Procedural Systems, Technical integrationPortfolio: GlennStorm.comInquiries: GlennStormDesign@gmail.comConsulting: HotIronProductions.comBluesky: bsky.app/profile/glennstorm.bsky.socialLinkedIn is my social media of choice

Glenn Storm's Current Company Details
Hot Iron Productions

Hot Iron Productions

View
Senior Game Designer
Los Angeles, CA, US
Employees:
3
Glenn Storm Work Experience Details
  • Hot Iron Productions
    Senior Game Designer
    Hot Iron Productions
    Los Angeles, Ca, Us
  • Cg Spectrum
    Game Design Mentor
    Cg Spectrum Dec 2022 - Present
    Richmond, Victoria, Au
    Working with outstanding AAA game professionals to mentor the next generation of designers in the best practices of design. • Mentoring professionals and aspiring AAA game design professionals • Essentials of Game Design, Game Design Foundations Terms 1-3, UX DesignDeveloping and revising curricula to chart effective learning paths to full design proficiency and AAA-ready skills. • UX Design 18-week training course for Fortnite, Epic Games • Essentials of Game Design (12-week introductory course) • Game Design Foundations (Terms 1-3, x12 weeks. intermediate through portfolio) • SDA Game Dev Bootcamp (Weeks 10-15)
  • Hot Iron Productions
    Senior Game Designer
    Hot Iron Productions May 2021 - Present
    Studio City, Ca, Us
  • Hot Iron Productions
    Game Designer / Story Artist
    Hot Iron Productions Jan 2009 - Apr 2021
    Studio City, Ca, Us
  • New York Film Academy
    Instructor, Game Design
    New York Film Academy Jun 2015 - Present
    New York, Ny, Us
    • Ranked Top Game Design Program by the Princeton Review (#8 in the Western U.S., #38 overall)An active role, leading by example and constantly making games, along with a stellar team of design veterans mentoring the next generation of game industry professionals.Platforms: PC, Mac, WASM, Android, iOS, VR, AR, Unreal, Unity, C#, Blueprint / C++, JS, GLSL, Maya, Photoshop, GIMP, Audacity, RealLife
  • Usc Institute For Creative Technologies
    Game Designer
    Usc Institute For Creative Technologies Nov 2008 - May 2013
    Playa Vista, Ca, Us
    As the staff game designer for large teams, I led and shipped the game design on 8+ projects with $1M+ budgets.This cutting edge applied research facility was meta humans before Metahuman, it was oculus before Oculus (literally). I was brought in to lead design and make sure their simulation and training tech looked, played and felt like AAA games.Platforms: PC, Mac, Web, VR, Unreal, Gamebryo, HTML5, Unity, UnrealScript, C#, JS, Java, ActionScript, CSS, XML, Maya, Photoshop, Flash, RealLife
  • Realtime Associates
    Game Designer
    Realtime Associates Mar 2007 - Oct 2008
    Us
    As staff game designer, I delivered on 5+ projects for 1st and 3rd party commercial games, IP includes Star Wars: The Clone Wars and Sonic the Hedgehog.Platforms: PC, Mac, Web, iOS, Leapfrog Didj, Unreal, proprietary game engine, Maya, Photoshop, Flash, UnrealScript, ActionScript, RealLife
  • Self-Employed
    Independent Animation Contractor
    Self-Employed Apr 2005 - Nov 2006
    Character and VFX Animator of film and television for hire on 5+ projects; clients include Disney Feature Animation and NBC Universal.Platforms: Feature Film, Broadcast Television, Maya, Photoshop, Flash
  • Dreamworks Animation
    Dreamworks Feature Animation - 3D Efx Animator
    Dreamworks Animation Nov 2001 - Apr 2003
    Glendale, Ca, Us
    Project: Sinbad: Legend of the Seven SeasRole: 3D EFX Animator (EFX development, Vehicle, prop and particle animation)Platform: Feature Film, Maya, proprietary animation and compositing software
  • Dreamworks Animation
    Dreamworks Feature Animation - 3D Efx Animator
    Dreamworks Animation Mar 2001 - Sep 2001
    Glendale, Ca, Us
    Project: Spirit: Stallion of the CimarronRole: 3D EFX Animator (Vehicle, prop, and particle animation)Platform: Feature Film, Maya, proprietary animation and compositing software
  • Warner Bros. Animation
    Warner Bros. Feature Animation - Digital Efx / Cgi Animator
    Warner Bros. Animation Feb 2000 - Mar 2001
    Us
    Project: Osmosis JonesRole: CGI Animator (EFX development, Vehicle and prop animation)Project: Osmosis JonesRole: Visual Effects (Digital EFX, EFX compositing)Platform: Feature Film, Maya, MEL, (compositing software)
  • Warner Bros. Animation
    Warner Bros. Feature Animation - Cgi Animator
    Warner Bros. Animation Nov 1997 - Oct 1998
    Us
    Project: The Iron GiantRole: Character Animation (The Giant)Platform: Feature Film, Maya
  • Warner Bros. Animation
    Warner Bros. Classics Animation - Cgi Animator
    Warner Bros. Animation Oct 1995 - Jul 1997
    Us
    Project: Marvin the Martian in the 3rd DimensionRole: Character Animation (Marvin & K-9)Platforms: Feature Film, Broadcast Television, Maya

Glenn Storm Skills

Game Design Game Development Animation Maya Video Games Character Animation Unity3d Creative Direction Visual Effects Game Programming Adobe Photoshop Storyboarding Gameplay 3d Modeling Level Design Plot User Experience Character Design Content Creation Photoshop Writing Content Strategy Design Thinking Animation Direction Story Development Game Ai Cinematics Computer Games Rapid Prototyping Game Mechanics Computer Animation Film Art Direction Art Compositing User Interface Design Communication Agile Methodologies C# Scripting Storytelling Javascript Integration Artificial Intelligence Java Html5 Acting Visual Studio

Glenn Storm Education Details

  • California Institute Of The Arts
    California Institute Of The Arts
    School Of Film/Video
  • California Institute Of The Arts
    California Institute Of The Arts
    School Of Film/Video
  • West Valley College
    West Valley College
    Fine Art

Frequently Asked Questions about Glenn Storm

What company does Glenn Storm work for?

Glenn Storm works for Hot Iron Productions

What is Glenn Storm's role at the current company?

Glenn Storm's current role is Senior Game Designer.

What is Glenn Storm's email address?

Glenn Storm's email address is gl****@****yfa.edu

What schools did Glenn Storm attend?

Glenn Storm attended California Institute Of The Arts, California Institute Of The Arts, West Valley College.

What skills is Glenn Storm known for?

Glenn Storm has skills like Game Design, Game Development, Animation, Maya, Video Games, Character Animation, Unity3d, Creative Direction, Visual Effects, Game Programming, Adobe Photoshop, Storyboarding.

Who are Glenn Storm's colleagues?

Glenn Storm's colleagues are Jasmin Behric, Shelly Hanson.

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