Conrad Walton Email & Phone Number
@bioware.com
3 phones found area 719 and 571
LinkedIn matched
Who is Conrad Walton? Overview
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Conrad Walton is listed as Director of Game Production at SciPlay, based in Austin, Texas, United States. AeroLeads shows a work email signal at bioware.com, phone signal with area code 719, 571, and a matched LinkedIn profile for Conrad Walton.
Conrad Walton previously worked as Board Member at Yotta Energy and Chief Product Officer, Executive Producer at Playable Worlds. Conrad Walton holds Bachelor Of Science - Bs, Computer Science from Texas A&M University.
Email format at SciPlay
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AeroLeads found 1 current-domain work email signal for Conrad Walton. Compare company email patterns before reaching out.
About Conrad Walton
I build, lead and manage teams that build great games, and doing so is my passion.Specialties: Executive management of Massively Multiplayer Online (MMO) games including game development, live service delivery, business, operations, community management, marketing, customer service and QA.
Listed skills include Game Development, Mmo, Video Games, Online Gaming, and 34 others.
Conrad Walton's current company
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Conrad Walton work experience
A career timeline built from the work history available for this profile.
Board Member
An amazing energy storage startup company. yottaenergy.com.The lead seed investor asked me to take on this role, given my experience in startups and software engineering.
Chief Product Officer, Executive Producer
- Applying cloud-native technology to create brand new kinds of gameplay and game experiences in online worlds.
- Worked on the recently announced MMO game Star's Reach and an ambitious metaverse platform with the legendary creative director Raph Koster.
- Manage development team of 45-60 people of all disciplines, with additional outsourcing.
- Drove product and development strategy. Tightened up processes and significantly improved development velocity significantly.
Board Member
President, Executive Producer
- An indie game studio I co-founded with Todd Coleman.
- Initially created a mobile card game, then pivoted to do a Kickstarter campaign for the original MMO Crowfall. Most successful gaming KIckstarter in the prior 16 months, top 15 overall.
- Led development team ranging from 20-60 people with extensive outsourcing throughout development including the live launch of the product.
- Shipped the first large scale PvP combat MMO on the Unity engine (allowing 200+ people in a 3D battle).
- Worked on new product proposals with Jagex, LucasArts, Nickelodeon and Amazon.
- Sold Crowfall product to Monumental LLC post-launch.
Gm Crowfall/Executive Producer
- An independent game development studio, specializing in immersive worlds and epic stories.
- Joined as part of acquisition of Crowfall, leading integrating the team into Monument.
- Retained the team and added new talent while running live game service.
- Performed due diligence on possible game acquisitions.
Vp, Executive Producer
Founded and led a new Playdom studio in Austin of 25 people. Took over live support for the My Vineyard product and ran it through sunset. Created an experimental design social game with MMO elements that was cancelled after geo-testing.
Vp Of Live & Launch Operations, Co-Studio Gm
- BioWare Austin created the PC MMO game Star Wars: The Old Republic in conjunction with LucasArts.
- Co-founded the Austin studio, built the initial management team and licensed all base technologies.
- Directly managed game production, technology/programming, platform technology, outsourcing, community, network operations, Live team, QA, studio finance, customer service, metrics, and HR, with the team peaking at 550.
- Played pivotal role in negotiating and securing the Star Wars license for Star Wars: The Old Republic.
- Built and updated the original financial models for the studio. Led our out-licensing efforts for title in Asia.
- Introduced and secured government funded training for SCRUM methodology.
Vp, Executive Producer, Studio Manager
I managed the Austin studio of Sony Online Entertainment
Vp, Executive Producer
Managed the development of The Sims Online in the Maxis Studio
Vp Of Online, Executive Producer
I managed the Ultima Online service and game at this position at Origin Systems. Greatest opportunity ever!
Sr Vp, Studio General Manager
Kesmai Corp was a subsidiary of News Corp. I managed the development studio, developing and launching several internal MMOGs, including Air Warrior I->III, Multiplayer BattleTech:Solaris, Legends of Kesmai, Aliens Online and more.
Vp Of Development
Software Development Manager/Pc Division Manager
I oversaw the PC sales division, all game development, customer service and QA for Konami of America in Buffalo Grove, IL.
General Manager
Managed software development and later chip design for this R&D and consulting firm, doing early JPEG and MPEG work.
Manager Of Product Development
I managed the development of Harpoon at this position, along with some other titles.
President
Co-founded this company to focus on independent game development. Completed over 25 published products on 7 platforms, including 3 original game properties. Best known for Macintosh products such as Sub Battle Simulator, PT-109, Orbiter, Reader Rabbit, NFL Challenge and The Playroom.
Contractor
President
Managed this multi-location microcomputer retailing chain.
Service Manager
Independent Game Author
I authored games published by Instant Software, primarily for the PET computer, including Trek-X, Dungeon of Death, Gran Prix 2001 and MicroWarrrior.
Conrad Walton education
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Texas A&M University
Frequently asked questions about Conrad Walton
Quick answers generated from the profile data available on this page.
What company does Conrad Walton work for?
Conrad Walton works for SciPlay.
What is Conrad Walton's role at SciPlay?
Conrad Walton is listed as Director of Game Production at SciPlay.
What is Conrad Walton's email address?
AeroLeads has found 1 work email signal at @bioware.com for Conrad Walton at SciPlay.
What is Conrad Walton's phone number?
AeroLeads has found 3 phone signal(s) with area code 719, 571 for Conrad Walton at SciPlay.
Where is Conrad Walton based?
Conrad Walton is based in Austin, Texas, United States while working with SciPlay.
What companies has Conrad Walton worked for?
Conrad Walton has worked for Sciplay, Yotta Energy, Playable Worlds, Artcraft Entertainment, and Monumental.
How can I contact Conrad Walton?
You can use AeroLeads to view verified contact signals for Conrad Walton at SciPlay, including work email, phone, and LinkedIn data when available.
What schools did Conrad Walton attend?
Conrad Walton holds Bachelor Of Science - Bs, Computer Science from Texas A&M University.
What skills is Conrad Walton known for?
Conrad Walton is listed with skills including Game Development, Mmo, Video Games, Online Gaming, Computer Games, Game Design, Social Games, and Multiplayer.
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