Gonzalo Piffaretti Email and Phone Number
Gonzalo Piffaretti personal email
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Senior Software Engineer with Masters in Computer Graphics and VR. Currently focused in Spatial Computing (AR/VR/MR), a technology in which I fully believe.I have 10+ years of experience in software development with different technologies and software industries, including web applications, mobile, virtual and augmented reality and videogames for different platforms.Most of my professional career is related to 3D applications using Unity 3D, and I have spent years studying game engines, maths, programming, rendering, and other related areas. I have also taught about these topics in college.Finished my Master's degree in computer graphics and VR based in Madrid by end of 2020, where I improved my technical skills in the area, in addition to my years of experience in gaming and XR applications.I have recently narrowed my focus to XR experiences and helping execute projects around this emerging technology. XR has proven to be effective in multiple industries and this will only improve from now on. I want to take part in this worldwide transformation.I not only work to achieve the project goals, but am always helping organizations define their culture so that everyone can achieve their personal objectives while making the business thrive.I know by this time that success in companies is not only about talent, and that people and their interaction is sometimes underestimated or overlooked. My objective is to do my job and make businesses adapt their culture, methodologies and strategies in order to get the best results in a healthy environment.How I help my organization:- Software development, coding in multiple languages and platforms.- Versioning strategy and process. Usually with Git.- Adopting CI/CD tools and processes.- Close the gap between engineering and other disciplines.- Requirement analysis, estimations and scheduling.- Recruiting and interviewing.- Spread organizational culture, lead by example, bring teams together.
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Senior Software EngineerForevr Games Jul 2024 - PresentXR videogame development. -
Senior Software EngineerTreeview Feb 2022 - Jul 2024UruguayResearch, estimate, budget and execute software development projects using mainly Unity3D.I assist in account management and building healthy client relationship, while leading all areas of project execution.This implies communicating with our internal multidisciplinary team to achieve all sort of tasks that add value to the client.Early in the process, we do a very intensive work to understand client needs. With our expertise in XR, we help bring ideas down to earth and suggest the best paths and alternatives moving forward.Working methodologies are tailored depending on the project type, client preferences, scope definition, risk and schedule. We do not use any specific methodology just because it's trending, a proper evaluation is done to make an informed and reasonable decision about this.I actively participate in culture building, and internal tools and processes improvement.I have a passion for creating a healthy workplace, so I always devote part of my time to building relationships, ask questions about areas for improvement, and proposing alternative ways of doing things. -
Senior Software EngineerFs Studio Mar 2017 - Dec 2021Research, estimate and execute software development projects using mainly Unity3D.So far I have developed a wide variety of applications for different platforms, including iPhone/Android phones and tablets, zSpace, Oculus Go and Quest.I am responsible for bringing project scopes down to earth by collaborating with the rest of the team, and making sure we can deliver what we propose within time constraints. This implies quick research in order to choose the right tools for the task, learn the most I can about them so that we can make our estimation as accurate as possible, and check feasability of the requested features.We prioritize and decide the following tasks with the client at all times during the project thanks to agile methodologies. Having designed the product architecture and knowing the current priorities, I help the client understand what are the next steps that we can take at any point in time.We are process oriented and seamlessly integrate with the client management tools, creating a continuous delivery process that adapts to their specific needs.In between projects, I research new technologies related to AR/VR, coming up with new in-house frameworks and tools that speed up future projects in that area.Tools:Unity3D, C#, .NET, Android Studio, XCode, Git, AppCenter, Unity Cloud Build, NodeJS, Jira, Assembla, Github, Github Actions, Gitlab, Gitlab CI, Bitbucket. -
Software EngineerSeddi Jun 2020 - Sep 2020Madrid, Comunidad De Madrid, EspañaWorked in the avatar teams, collaborating with other teams in the company to help define the architecture and implement a new internal system. Content and purpose of this project is under NDA.Some of the main technologies I used were Python and SMPL for avatar generation.This contract was an internship as part of my master's degree in computer graphics. -
Software EngineerNetsuite Jul 2015 - Jan 2016E-commerce consultant and programmer. -
Software EngineerFreelance Feb 2014 - Jul 2015Freelance software engineer.Web and mobile applications development.
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Videogame Lead DeveloperKefsensei Studios Apr 2013 - Jun 2014MontevideoCross-platform videogame development using Unity3D.
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Professor - Videogame DevelopmentUniversidad Ort Uruguay Mar 2013 - Mar 2014Videogame development using Unity3D. -
Web DeveloperOnetree Feb 2012 - Apr 2013MontevideoWeb applications development using ASP .NET MVC 3, SQL Server 2008, C# and VS Studio 2010. Javascript, jquery and ajax are also used to make a highly interactive user experience. -
Professor - Functional And Logic ProgrammingUniversidad Ort Uruguay Aug 2011 - Feb 2012Functional and logic programming, using Haskell and Prolog respectively. -
Assistant ProfessorUniversidad Ort Uruguay Aug 2011 - Dec 2011Research of the Unity3D game engine, to evaluate its power, ease of use and the possibility of using it as the main tool for game development courses.
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Assistant Professor - Theory Of ComputationUniversidad Ort Uruguay Apr 2011 - Jul 2011Finite automata, grammars.Research and presentation about parsing, using tools similar to Lex y Yacc.
Gonzalo Piffaretti Skills
Gonzalo Piffaretti Education Details
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Scrum AllianceCertified Scrummaster® -
Software
Frequently Asked Questions about Gonzalo Piffaretti
What company does Gonzalo Piffaretti work for?
Gonzalo Piffaretti works for Forevr Games
What is Gonzalo Piffaretti's role at the current company?
Gonzalo Piffaretti's current role is Senior Software Engineer - Spatial computing, XR, Gaming.
What is Gonzalo Piffaretti's email address?
Gonzalo Piffaretti's email address is gp****@****ail.com
What schools did Gonzalo Piffaretti attend?
Gonzalo Piffaretti attended U-Tad, Scrum Alliance, Universidad Ort Uruguay.
What are some of Gonzalo Piffaretti's interests?
Gonzalo Piffaretti has interest in Algorithms, Web And Mobile Development, Gpu Programming, Startups.
What skills is Gonzalo Piffaretti known for?
Gonzalo Piffaretti has skills like Javascript, .net, Asp.net Mvc, Jquery, Sql Server, Unity3d, Entity Framework, Web Services, Ajax, Sql, Java, Android.
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Gonzalo Piffaretti
Montevideo
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