Guillaume Provost Email and Phone Number
Guillaume Provost work email
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Guillaume Provost personal email
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I worked with independent game developers for a while, before founding Compulsion Games in 2009 and getting acquired by Microsoft in 2018. I'm also passionate about mentoring and helping people out in our industry.Specialties: Business, Technology, Creative Direction.
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Founder, Studio HeadCompulsion May 2009 - PresentWestmount, Quebec, CaI decided to brave the economic crisis and founded Compulsion Games in 2009, leveraging my expertise and relations to build an independent studio in the vibrant city of Montreal. The studio became a part of Xbox Game Studios in 2018.Our team is growing steadily with more independent-minded, creative individuals who strive for excellence and ownership.Find us at www.compulsiongames.com! -
Fund AdvisorKowloon Nights Fund Sep 2017 - Jul 2018Global, Not In Regions Listed, OoI served as an advisor for Kowloon Nights, a global content fund for PC & Console games in which I helped source and curate games we would fund. I stepped down from the fund after Microsoft announced the acquisition of Compulsion. -
OwnerEpiphany Gaming (Lyon, France) Feb 2008 - May 2009I provided a wide range of consulting services for my clients, from helping with pitches, creating financial and operational plans for launching a new studio, performing product evaluation and due diligences, technical & production mentorship and business development. With an extensive experience working with Japanese, Chinese, European and North American partners, I also became comprehensive and responsive to cultural and international differences.
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Executive ProducerArkane Studios (Lyon, France) Jul 2007 - Mar 2008Lyon, FrManaged most external relationsManaged 40 Staff (multiple projects)Pitch The Crossing to European PublishersIntroduce Strike Teams and Agile methodsMentorship on all Technical staff -
Sr. ProducerPseudo Interactive (Toronto, Canada) Mar 2004 - Jun 2007Seattle, Wa, UsShipped Full Auto 2 on the PS3 Hardware LaunchShipped Full Auto on the X360 Hardware LaunchManaged 65 staff over multiple projects.Introduced agile methodologies.Manage and arbitrate publisher relations -
Graphics, Lead ProgrammerPseudo Interactive (Toronto, Canada) Jun 2000 - Mar 2004Seattle, Wa, UsLead Programmer:X360 & XNA Tech Demos: Crash (GDC' 04), Crash 2 (E3' 04) Pariah XBOX, Pariah PC (Additional Programming)Game Developer Article June & July 2003Graphics Programmer:Cel Damage XBox/GameCubeCel Damage Overdrive PS2 -
Senior Programmer (C++), Project LeadVisual Edge (Montreal, Canada) Jul 1998 - Jul 2000I wrote generalized framework code that allowed different dynamic object systems to talk to each other (ie; Java Beans talking to Corba or DCOM). I wrote an IDL compiler and created run-time interpreters between the various systems. I also supervised a small (3) team of developers on one of the adapters.
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Director Of Technology (Partner)Din Jul 1996 - May 1997My first experiment with video-game development. I joined a startup in Lac-St-Jean to help build a game studio. I learned a lot and I ate a lot of spaghetti.
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Bios Programmer (Asm/68360, 6502, 80X86)Nova Aug 1994 - Jul 1996Rehovot, IlI wrote kernel level code for prototype machines.
Guillaume Provost Skills
Guillaume Provost Education Details
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StanislasPure Science
Frequently Asked Questions about Guillaume Provost
What company does Guillaume Provost work for?
Guillaume Provost works for Compulsion
What is Guillaume Provost's role at the current company?
Guillaume Provost's current role is Founder, Studio Head at Compulsion Games (Xbox).
What is Guillaume Provost's email address?
Guillaume Provost's email address is gp****@****ail.com
What schools did Guillaume Provost attend?
Guillaume Provost attended Stanislas.
What skills is Guillaume Provost known for?
Guillaume Provost has skills like Game Development, Xbox 360, Video Games, Ps3, Computer Games, Game Design, Gameplay, Unreal Engine 3, Creative Direction, Online Gaming, Level Design, Technical Direction.
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