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Graham Smith Email & Phone Number

Location: Morrisville, North Carolina, United States 12 work roles 1 school
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Role
Lead 3D Artist
Location
Morrisville, North Carolina, United States

Who is Graham Smith? Overview

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Quick answer

Graham Smith is listed as Lead 3D Artist at Undisclosed, Award-Winning Canadian Indie Game Studio, based in Morrisville, North Carolina, United States. AeroLeads shows a matched LinkedIn profile for Graham Smith.

Graham Smith previously worked as Studio Director at Inigmas Games and Senior 3D Artist at Dry Cactus. Graham Smith holds Simulation & Game Development, Simulation And Game Design from Wake Technical Community College.

Company email context

Email format at Undisclosed, Award-Winning Canadian Indie Game Studio

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Undisclosed, Award-Winning Canadian Indie Game Studio

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Profile bio

About Graham Smith

"Holy, holy, holy is the Lord God Almighty, who was, and is, and is to come."Revelation 4:8

Listed skills include Game Development, Video Games, 3D Modeling, Photoshop, and 23 others.

Current workplace

Graham Smith's current company

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Undisclosed, Award-Winning Canadian Indie Game Studio
Undisclosed, Award-Winning Canadian Indie Game Studio
Lead 3D Artist
Morrisville, NC, US
AeroLeads page
12 roles

Graham Smith work experience

A career timeline built from the work history available for this profile.

Lead 3D Artist

Undisclosed, Award-Winning Canadian Indie Game Studio

Morrisville, NC, US

Studio Director

Current

Morrisville, North Carolina, United States

Creating games we'd want to play.

Aug 2023 - Present

Senior 3D Artist

Morrisville, North Carolina, United States

At Dry Cactus, I worked closely with the Art Director to help discover our game's art style, translating 2d concept to 3d, and figuring out new pipelines to achieve a humongous art style.

Sep 2022 - Jun 2023

Art Lead

Morrisville, North Carolina, United States

Apr 2022 - Sep 2022

Lead 3D Artist

Morrisville, North Carolina, United States

Moving out of freelancing and into fulltime employment, I'll be working on everything from modeling and texturing weapons, environment assets, creatures to some writing small bits of lore for creature and weapon pitches, to even voice acting creatures! Wish me luck on this adventure at DreamSail Games!

Jan 2022 - Apr 2022

Art Director

Raleigh-Durham, North Carolina Area

At Nova Realities, I am tasked with establishing art development pipelines, discovering and maintaining art direction, and 3d modeling.

Aug 2019 - Jan 2020

Studio Director And Environment Artist

Apex, NC

At Inigmas Studios, we are passionately, yet humbly striving to produce quality 3d asset packs for game development teams all around the world! We have an established hand-painted fantasy art direction, inspired by video game series: Legend of Zelda, Ni no Kuni, Secret of Mana, and more! We are bound by a sense of integrity and quality in our work.Check.

Aug 2015 - Aug 2019

Quality Control Specialist

Morrisville, North Carolina, United States

At Red Storm, I performed QC tests within environments for The Division. I debugged levels to find bugs, and documented them over JIRA.

Oct 2016 - Aug 2017

Art Migration Specialist

Cary, North Carolina, United States

As an Art Migration Specialist, I was hired as a contractor with the opportunity to assist the “Art Migration Specialist” team with carefully launching the marketplace. As a contractor, I was tasked with optimizing various art submissions made for the Unreal Engine 4’s Marketplace. This included, but was not limited to using the Unreal Engine 4’s toolkit.

Jun 2014 - Mar 2015

Junior 3D Artist

Durham, North Carolina, United States

Upon being hired as set of helping hands at Hazard (now Relevant Games), I was tasked with modeling various items, map props, and other misc. art pieces for “Scrap Squad”, an iOS and Android game.

Oct 2013 - Apr 2014

Quality Assurance Specialist

Apex, North Carolina, United States

As a quality assurance team member for Villain, I worked with a team to find bugs, document glitches, report lag spikes, and other misc. problems or issues that shouldn’t be in the game while developing “The Godfather Slots”. The team and I worked together via Google Docs and JIRA where we had a checklist of things to test, and if a bug was found, we would.

Aug 2012 - Feb 2013
1 education record

Graham Smith education

FAQ

Frequently asked questions about Graham Smith

Quick answers generated from the profile data available on this page.

What company does Graham Smith work for?

Graham Smith works for Undisclosed, Award-Winning Canadian Indie Game Studio.

What is Graham Smith's role at Undisclosed, Award-Winning Canadian Indie Game Studio?

Graham Smith is listed as Lead 3D Artist at Undisclosed, Award-Winning Canadian Indie Game Studio.

Where is Graham Smith based?

Graham Smith is based in Morrisville, North Carolina, United States while working with Undisclosed, Award-Winning Canadian Indie Game Studio.

What companies has Graham Smith worked for?

Graham Smith has worked for Undisclosed, Award-Winning Canadian Indie Game Studio, Inigmas Games, Dry Cactus, Dreamsail Games, and Inigmas Studios.

How can I contact Graham Smith?

You can use AeroLeads to view verified contact signals for Graham Smith at Undisclosed, Award-Winning Canadian Indie Game Studio, including work email, phone, and LinkedIn data when available.

What schools did Graham Smith attend?

Graham Smith holds Simulation & Game Development, Simulation And Game Design from Wake Technical Community College.

What skills is Graham Smith known for?

Graham Smith is listed with skills including Game Development, Video Games, 3D Modeling, Photoshop, Game Design, 3D Studio Max, Modeling, and Texturing.

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