Graham Smith

Graham Smith Email and Phone Number

Morrisville, NC, US
Graham Smith's Location
Morrisville, North Carolina, United States, United States
Graham Smith's Contact Details

Graham Smith personal email

About Graham Smith

"Holy, holy, holy is the Lord God Almighty, who was, and is, and is to come."Revelation 4:8

Graham Smith's Current Company Details
Undisclosed, Award-Winning Canadian Indie Game Studio

Undisclosed, Award-Winning Canadian Indie Game Studio

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Lead 3D Artist
Morrisville, NC, US
Graham Smith Work Experience Details
  • Undisclosed, Award-Winning Canadian Indie Game Studio
    Lead 3D Artist
    Undisclosed, Award-Winning Canadian Indie Game Studio
    Morrisville, Nc, Us
  • Inigmas Games
    Studio Director
    Inigmas Games Aug 2023 - Present
    Morrisville, North Carolina, United States
    Creating games we'd want to play.
  • Dry Cactus
    Senior 3D Artist
    Dry Cactus Sep 2022 - Jun 2023
    Morrisville, North Carolina, United States
    At Dry Cactus, I worked closely with the Art Director to help discover our game's art style, translating 2d concept to 3d, and figuring out new pipelines to achieve a humongous art style.
  • Dreamsail Games
    Art Lead
    Dreamsail Games Apr 2022 - Sep 2022
    Morrisville, North Carolina, United States
  • Dreamsail Games
    Lead 3D Artist
    Dreamsail Games Jan 2022 - Apr 2022
    Morrisville, North Carolina, United States
    Moving out of freelancing and into fulltime employment, I'll be working on everything from modeling and texturing weapons, environment assets, creatures to some writing small bits of lore for creature and weapon pitches, to even voice acting creatures! Wish me luck on this adventure at DreamSail Games!
  • Inigmas Studios
    Studio Director
    Inigmas Studios Jan 2020 - Jan 2022
  • Nova Realities
    Art Director
    Nova Realities Aug 2019 - Jan 2020
    Raleigh-Durham, North Carolina Area
    At Nova Realities, I am tasked with establishing art development pipelines, discovering and maintaining art direction, and 3d modeling.
  • Inigmas Studios
    Studio Director And Environment Artist
    Inigmas Studios Aug 2015 - Aug 2019
    Apex, Nc
    At Inigmas Studios, we are passionately, yet humbly striving to produce quality 3d asset packs for game development teams all around the world! We have an established hand-painted fantasy art direction, inspired by video game series: Legend of Zelda, Ni no Kuni, Secret of Mana, and more! We are bound by a sense of integrity and quality in our work.Check out our 16 published asset packs here!https://assetstore.unity.com/publishers/17396
  • Red Storm Entertainment
    Quality Control Specialist
    Red Storm Entertainment Oct 2016 - Aug 2017
    Morrisville, North Carolina, United States
    At Red Storm, I performed QC tests within environments for The Division. I debugged levels to find bugs, and documented them over JIRA.
  • Epic Games
    Art Migration Specialist
    Epic Games Jun 2014 - Mar 2015
    Cary, North Carolina, United States
    As an Art Migration Specialist, I was hired as a contractor with the opportunity to assist the “Art Migration Specialist” team with carefully launching the marketplace. As a contractor, I was tasked with optimizing various art submissions made for the Unreal Engine 4’s Marketplace. This included, but was not limited to using the Unreal Engine 4’s toolkit to create showcase and preview levels. These levels showed off the art and musical submissions in a professional manner to marketplace viewers. I was also tasked with creating shaders based on the various textures that were submitted alongside the 3d content. Outside the realm of level design, I also worked in Photoshop to create RGB texture masks, as well as marketplace preview screenshots for people’s assets. 3D Studio Max was also prominently used for fixing pivot points, and creating collision models. I am proud to have had the opportunity to work alongside industry professionals in helping with the launch of the Unreal Editor 4’s Marketplace!
  • Relevant Games
    Junior 3D Artist
    Relevant Games Oct 2013 - Apr 2014
    Durham, North Carolina, United States
    Upon being hired as set of helping hands at Hazard (now Relevant Games), I was tasked with modeling various items, map props, and other misc. art pieces for “Scrap Squad”, an iOS and Android game.
  • Elephant Mouse
    Quality Assurance Specialist
    Elephant Mouse Aug 2012 - Feb 2013
    Apex, North Carolina, United States
    As a quality assurance team member for Villain, I worked with a team to find bugs, document glitches, report lag spikes, and other misc. problems or issues that shouldn’t be in the game while developing “The Godfather Slots”. The team and I worked together via Google Docs and JIRA where we had a checklist of things to test, and if a bug was found, we would document it on JIRA utilizing appropriate QA methods.

Graham Smith Skills

Game Development Video Games 3d Modeling Photoshop Game Design 3d Studio Max Modeling Texturing Maya Zbrush Unity3d Level Design Adobe Photoshop Computer Games Animation Unreal Engine 3 Xbox 360 Game Mechanics Online Gaming Gameplay Unreal Editor Mudbox Mobile Games Mmo Video Editing Sony Vegas Team Leadership

Graham Smith Education Details

Frequently Asked Questions about Graham Smith

What company does Graham Smith work for?

Graham Smith works for Undisclosed, Award-Winning Canadian Indie Game Studio

What is Graham Smith's role at the current company?

Graham Smith's current role is Lead 3D Artist.

What is Graham Smith's email address?

Graham Smith's email address is ze****@****ail.com

What schools did Graham Smith attend?

Graham Smith attended Wake Technical Community College.

What are some of Graham Smith's interests?

Graham Smith has interest in Team Leadership Of Personal Projects, Video Games, Girls, 3d Modeling And Game Development.

What skills is Graham Smith known for?

Graham Smith has skills like Game Development, Video Games, 3d Modeling, Photoshop, Game Design, 3d Studio Max, Modeling, Texturing, Maya, Zbrush, Unity3d, Level Design.

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