Greg Mitchell
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Greg Mitchell Email & Phone Number

Director of Cinematic Storytelling / Developer / Real-Time Execution at Society for Game Cinematics
Location: Dallas-Fort Worth Metroplex, United States, United States 13 work roles 2 schools
1 work email found @cox.net LinkedIn matched
✓ Verified May 2026 4 data sources Profile completeness 100%

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Current company
Role
Director of Cinematic Storytelling / Developer / Real-Time Execution
Location
Dallas-Fort Worth Metroplex, United States, United States

Who is Greg Mitchell? Overview

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Greg Mitchell is listed as Director of Cinematic Storytelling / Developer / Real-Time Execution at Society for Game Cinematics, based in Dallas-Fort Worth Metroplex, United States, United States. AeroLeads shows a work email signal at cox.net and a matched LinkedIn profile for Greg Mitchell.

Greg Mitchell previously worked as Founder at Society For Game Cinematics and Cinematics Director - Gears of War series - The Coalition Studio at Microsoft. Greg Mitchell holds Bachelor Of Arts, Rtvf from University Of North Texas.

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*@cox.net
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Profile bio

About Greg Mitchell

I'm a Cinematics Director with 20 years of experience in team leadership, collaboration, direction and execution of real-time and pre-rendered cutscenes in AAA Game titles across PC, Xbox, PlayStation and iOS devices. These days, virtual production techniques have my attention as I explore the creative advantages of using the technology for creating world-class cinematics.

Listed skills include Video Games, Cinematics, Game Development, Unreal Engine 3, and 31 others.

Current workplace

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Society for Game Cinematics
Society For Game Cinematics
Director of Cinematic Storytelling / Developer / Real-Time Execution
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13 roles · 34 years

Greg Mitchell work experience

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Cinematics Director - Gears Of War Series - The Coalition Studio

Redmond, Washington, US

Lead an exceptional team in creating real-time cinematics for Gears of War and future projects.

Jul 2015 - Aug 2021

Supervising Cinematic Director - Gears Tactics - The Coalition Studio

Redmond, Washington, US

Dec 2018 - Jan 2020

Public Speaker

Speaking Engagements

2021 Brazil's Independent Games Festival (BIG)Keynote SpeakerI gave a presentation around embracing change and how our cinematics team at The Coalition Studio faced the challenges head-on in creating real-time cinematics for Gears 5 and our Hivebusters DLC expansion.2021 RealTime ConferenceApril 27th - 29thHost and Moderator for Merging Physical & Digital.

Jan 2020 - May 2021

Public Speaker

Speaking Engagements

FMX 2017Stuttgart, Germany - Guest SpeakerGave a one-hour presentation along with Brett Ineson from Animatrik, focusing on the motion capture techniques for Gears of War 4.Jordan Gaming Summit 2014Amman, Jordan - Guest SpeakerDiscussed the current state of the gaming industry and offered advice to the growing developer community in Amman, Jordan. I also.

2012 - Dec 2019

Public Speaker

Speaking Engagements

2012 East Coast Game Conference (ECGC)Raleigh, NC - SpeakerI gave a presentation on the Cinematic evolution of the Gears of War trilogy. The focus was on the style and production changes made through the production of this AAA game series.2012 Game Developer Conference (GDC) San Francisco, CA - SpeakerI gave a presentation on the Cinematic evolution of the.

2009 - Jun 2012

Director Of Cinematics & Video

Cary, NC, US

Jun 2014 - May 2015

Cinematics Director

Cary, NC, US

Oversaw the direction and completion of all cinematics for Gears of War 2, Gears of War 3, RAAM's Shadow: Gears of War 3 DLC, Gears of War: Judgment, Unreal Tournament III, Bulletstorm, and Shadow Complex.Also helped in the production of scenes for the original Gears of War and the Infinity Blade series on iOS.Supervised and edited trailers and promotional.

Sep 2007 - Jun 2014

Digital Cinematographer - Artist

Cary, NC, US

Jul 2006 - Aug 2007

Cinematic Artist/Digital Cinematographer

US

Under the direction of the Cinematic Director, my main job was scene and shot layout for pre-rendered cinematics in Mortal Kombat: Shaolin Monks and Mortal Kombat: ArmageddonI was responsible for camera animation, character blocking, scene population and timing all based on pre-made animatics.I was also involved in creating original animatics for.

Jan 2005 - Jun 2006

Director / Videographer / Editor

San Dimas, CA 91773, CA, US

Worked with the Director of Communications to produce TV commercials and promotional videos for The National Hot Rod Association (NHRA).Helped manage the NHRA Video Department in making sure event videos were up to date, client requests were completed, and dubs made.

1997 - 2005 ~8 yrs

Assistant Producer

Diamond P Sports

Produced and wrote features for the weekly news magazine NHRA Today airing on The Nashville Network (TNN).Also produced host segments, worked as in house videographer, and helped production team with various jobs for our show while maintaining a weekly travel schedule all over the US.

Jan 1995 - Sep 1996

Production Assistant

The Center For Instructional Services - University Of North Texas
1992 - 1994 ~2 yrs
2 education records

Greg Mitchell education

Bachelor Of Arts, Rtvf

University Of North Texas

Associate In Arts, Rtv

Navarro College
FAQ

Frequently asked questions about Greg Mitchell

Quick answers generated from the profile data available on this page.

What company does Greg Mitchell work for?

Greg Mitchell works for Society for Game Cinematics.

What is Greg Mitchell's role at Society for Game Cinematics?

Greg Mitchell is listed as Director of Cinematic Storytelling / Developer / Real-Time Execution at Society for Game Cinematics.

What is Greg Mitchell's email address?

AeroLeads has found 1 work email signal at @cox.net for Greg Mitchell at Society for Game Cinematics.

Where is Greg Mitchell based?

Greg Mitchell is based in Dallas-Fort Worth Metroplex, United States, United States while working with Society for Game Cinematics.

What companies has Greg Mitchell worked for?

Greg Mitchell has worked for Society For Game Cinematics, Microsoft, Speaking Engagements, Epic Games, and Midway Games.

How can I contact Greg Mitchell?

You can use AeroLeads to view verified contact signals for Greg Mitchell at Society for Game Cinematics, including work email, phone, and LinkedIn data when available.

What schools did Greg Mitchell attend?

Greg Mitchell holds Bachelor Of Arts, Rtvf from University Of North Texas.

What skills is Greg Mitchell known for?

Greg Mitchell is listed with skills including Video Games, Cinematics, Game Development, Unreal Engine 3, Gameplay, Unreal Editor, Video, and Film.

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