Senior Gameplay Designer (3C)
CurrentWorking on the Max Payne remake. Owner of all 3C-related features (player movement, bullet time, camera, input mappings).
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Grégoire Meyer is listed as Senior Gameplay Designer (3C) at Remedy at Remedy Entertainment Plc, a company with 275 employees, based in Stockholm, Stockholm County, Sweden. AeroLeads shows a matched LinkedIn profile for Grégoire Meyer.
Grégoire Meyer previously worked as Senior Gameplay Designer (3C) at Remedy Entertainment Plc and 3C Designer at Deck13 Interactive Gmbh. Grégoire Meyer holds Videogame Director, Management & Game Design from Rubika.
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Grégoire Meyer is a Senior Gameplay Designer (3C) at Remedy at Remedy Entertainment Plc. They possess expertise in unity3d, c#, microsoft office, unreal engine 4, unreal developement kit and 6 more skills. They is proficient in Allemand, Bokmål, Norwegian, Spanish and Portuguese.
Listed skills include Unity3D, C#, Microsoft Office, Unreal Engine 4, and 7 others.
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A career timeline built from the work history available for this profile.
Stockholm, Comté De Stockholm, Suède
Working on the Max Payne remake. Owner of all 3C-related features (player movement, bullet time, camera, input mappings).
Francfort-sur-le-Main, Hesse, Allemagne
Worked on AA game Atlas Fallen. Owner of every 3C related feature (camera, player movesets, active abilities, locomotion), also part in the combat design team.-3C Design-Combat Design-Technical Design-In-engine implementation
Stockholm, Comté De Stockholm, Suède
I gave a 2 week workshop to first year Game Design students, teaching the fundamentals of Game Design and 3C Design. The theoretical lectures were followed by a week of practical workshop, with a graded assignment where students had to realize a small twin stick shooter prototype on Unity.
Annecy
Worked on AAA Riders Republic, in the 3C department of the team. Full ownership of the RPG system and most RPG related features, with lots of implementation in engine.-Technical Design-3C Design-Game Design-In Engine implementation
Annecy
Worked on Riders Republic, in the 3C department of the team.
Bergen Area, Norway
I worked on the studio's most recent game, a strategy game called Mesmer, focused on systemic design and NPC relations.- Game Design- Integration- Tool Programming- Gameplay Programming- UI/UX Design
Singapore
I led the development of a mobile 3D platformer as part of the students' final year project.- Game Design- Level Design- Project Management- Monetization Design
Other employees you can reach at remedygames.com. View company contacts for 275 employees →
Sampo Rask
Colleague at Remedy Entertainment Plc
Helsinki, Uusimaa, Finland, Finland
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RA
Rubén Ajenjo Rodriguez
Colleague at Remedy Entertainment Plc
Barcelona, Catalonia, Spain, Spain
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JM
Jouko Markkanen
Colleague at Remedy Entertainment Plc
Helsinki, Uusimaa, Finland, Finland
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SP
Shane Paluski
Colleague at Remedy Entertainment Plc
Helsinki, Uusimaa, Finland, Finland
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MH
Maikki Harju
Colleague at Remedy Entertainment Plc
Helsinki, Uusimaa, Finland, Finland
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AK
Attila Körmendi
Colleague at Remedy Entertainment Plc
Stockholm, Stockholm County, Sweden, Sweden
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ER
Elia Rönning
Colleague at Remedy Entertainment Plc
Espoo, Uusimaa, Finland, Finland
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TM
Tadas Migauskas
Colleague at Remedy Entertainment Plc
Kaunas, Kauno, Lithuania, Lithuania
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LM
Lasse Malinen
Colleague at Remedy Entertainment Plc
Vantaa, Uusimaa, Finland, Finland
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KH
Kimmo Helminen
Colleague at Remedy Entertainment Plc
Helsinki, Uusimaa, Finland, Finland
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Activities and Societies: Leader of the Robotics club.
Quick answers generated from the profile data available on this page.
Grégoire Meyer works for Remedy Entertainment Plc.
Grégoire Meyer is listed as Senior Gameplay Designer (3C) at Remedy at Remedy Entertainment Plc.
Grégoire Meyer is based in Stockholm, Stockholm County, Sweden while working with Remedy Entertainment Plc.
Grégoire Meyer has worked for Remedy Entertainment Plc, Deck13 Interactive Gmbh, Futuregames, Ubisoft Annecy, and Rain Games.
Grégoire Meyer's colleagues at Remedy Entertainment Plc include Sampo Rask, Rubén Ajenjo Rodriguez, Jouko Markkanen, Shane Paluski, and Maikki Harju.
You can use AeroLeads to view verified contact signals for Grégoire Meyer at Remedy Entertainment Plc, including work email, phone, and LinkedIn data when available.
Grégoire Meyer holds Videogame Director, Management & Game Design from Rubika.
Grégoire Meyer is listed with skills including Unity3D, C#, Microsoft Office, Unreal Engine 4, Unreal Developement Kit, C++, Adobe Photoshop, and Construct 2.
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