Juanito Alvin Gregorio work email
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Juanito Alvin Gregorio personal email
I am a multi-faceted creative storyteller currently working in the Video Game industry, with past experiences in the field of Publication, Graphic Design, Visual Merchandising, Retail and Industrial Design.
Anino Inc. / Puraido Inc.
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Art DirectorAnino Inc. / Puraido Inc. Feb 2023 - PresentMetro ManilaAs Art Director for Battle Spins, my responsibilities and day-to-day tasks are, but not limited to:• Collaborate with Artists, Art Producer/Lead, Game Designers, Programmers, Dev Ops and Project Producers on developing and enhancing visuals needed for the game like characters, UI assets and elements, illustrations and advertising materials.• Delegate necessary tasks to Artists as needed, like additional conceptualization, final render, render corrections and raw file uploads.• Handling visual development and final render of UI elements and assets in-game, with collaboration from all the departments. Optimization and turn-over of said elements and assets to Technical Artist/s for integration to Unity.• Addressing feedback and changes that are art or design related given by other departments. I can handle directly or delegate to respective Artists depending on level of expertise needed to adjust, while still maintaining artistic integrity.• Updating art and design style guide/bible when parts of art/design tasks are done to maintain proper references for future use or re-use, with collaboration from the Art Producer/Lead.• Updating and maintaining game UI assets and components as necessary to maintain proper references for future use or re-use.• Stay up to date with current game visual trends, research and document interesting and potential visual styles that can be used for current games or future games. Some are forwarded to Artists or respective departments for knowledge growth or future brainstorm on how it can be implemented in development pipeline.
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Senior Game & Ui ArtistAnino Inc. / Puraido Inc. Apr 2020 - Jan 2023PhilippinesAs Senior Game and UI Artist, my responsibilities and day-to-day tasks are, but not limited to:• Collaborate with Artists, Art Producer/Lead, Game Designers, Programmers, Dev Ops and Project Producers on developing and enhancing visuals needed for the game like characters, UI assets and elements, illustrations and advertising materials.• Handling visual development and final render of UI elements and assets in-game, with collaboration from all the departments. Optimization and turn-over of said elements and assets to Technical Artist/s for integration to Unity.• Addressing feedback and changes that are art or design related given by other departments.• Updating art and design style guide/bible when parts of art/design tasks are done to maintain proper references for future use or re-use, with collaboration from the Art Producer/Lead.• Updating and maintaining game UI assets and components as necessary to maintain proper references for future use or re-use.• Coordinate and give feedback to freelancers for art assets that are added for game use.• Stay up to date with current game visual trends, research and document interesting and potential visual styles that can be used for current games or future games. Some are forwarded to Artists or respective departments for knowledge growth or future brainstorm on how it can be implemented in development pipeline.
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Senior Game & Ui ArtistAnino Inc. / Puraido Inc. Jan 2017 - Dec 2022Ncr - National Capital Region, PhilippinesIn Double Win Vegas Slots, I was tasked with contributing creative direction and providing mainly concept design and visuals as required for certain parts of the game or promotions and advertisements.I also coordinated with freelancers for specific work within the project like art direction and documentation.
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Senior Game & Ui ArtistAnino Inc. / Puraido Inc. Jan 2018 - Oct 2018PhilippinesI worked on Anino Casino in 2018, tasked with contributing creative direction and creating the UI and visuals as required for certain parts of the game. I also handle some of the art direction needed by our outsourcing artists.
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Concept Designer And Game ArtistAnino Playlab (Formerly Anino Games) Jul 2014 - Dec 2016Makati, PhilippinesI was the point-person for Visual Development in one of Anino PlayLab's first game releases, Dragon Cubes, majorly involved in character, background and environment concept design and art direction.I also contributed concept design and game art and assets for Bubble Cubes, and PlayLab Bangkok's Ranch Run. -
Art DirectorAbs-Cbn Publishing, Inc. Nov 2012 - Dec 2013Manila, PhilippinesI was given the task for art direction of 2013's UAAP Magazine publication.I designed and art directed the localization of Disney licenses for publication such as:• Spider-Man Magazine• Iron-Man 3: The Movie Magazine• Thor: The Dark World Movie Magazine• Cars Magazine• Planes Movie Magazine
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Visual Merchandising SpecialistRobinsons Appliances Corporation Jan 2010 - Jun 2012Libis, Quezon CityTogether with Marketing, we coordinate to come up with conceptualization and implementation of ad campaigns, both digital and installations/structures.I coordinate with Store Planning, suppliers and contractors to schedule installations and deliveries regarding store displays and collateral set-ups.I also coordinate with the main office and store branches for any store inquries and concerns about advertising or promotions
Juanito Alvin Gregorio Skills
Juanito Alvin Gregorio Education Details
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Industrial Design
Frequently Asked Questions about Juanito Alvin Gregorio
What company does Juanito Alvin Gregorio work for?
Juanito Alvin Gregorio works for Anino Inc. / Puraido Inc.
What is Juanito Alvin Gregorio's role at the current company?
Juanito Alvin Gregorio's current role is Designer, Illustrator, Art Director.
What is Juanito Alvin Gregorio's email address?
Juanito Alvin Gregorio's email address is ju****@****.com.ph
What schools did Juanito Alvin Gregorio attend?
Juanito Alvin Gregorio attended University Of Santo Tomas.
What skills is Juanito Alvin Gregorio known for?
Juanito Alvin Gregorio has skills like Industrial Design, Product Design, 3d Modeling, Illustration, Concept Design, Art Direction, Graphic Design, Advertising, Visual Merchandising, Retail, Marketing Communications, Marketing.
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