Gregory Kramida Email and Phone Number
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I am currently a full-time C++ developer at Presage Technologies, concerned with native code doing computer vision and other adjacent tasks. Before this, I achieved PhD candidacy (not a full doctorate) at the Computer Science Department at University of Maryland, College Park, working on real-time 3D reconstruction of dynamic scenes.I have experience in both research and software engineering. I regard coding and software design as an art. My key skills are making unusual connections yielding innovative ideas, resourcefulness, and quickly learning new material/acquiring new skills (including unfamiliar software APIs). I am passionate about my work, sometimes to the point of stubborn persistence. My design and visual arts experience (the BA degree in graphic design, 3D modelling / animation) contributes to my presentation and communication skills (as well as things like 3D printing and computer vision research). I like to work with my hands and build things.I work best in the mornings and prefer to keep evenings free for playing classical guitar, painting, 3D graphics, reading, and social events.
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Senior Software EngineerPresage Technologies Aug 2023 - PresentHerndon, Virginia, United States -
Software EngineerShadow Startup Aug 2022 - Jan 2024United States
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Graduate Research AssistantUniversity Of Maryland Aug 2013 - Jan 2024Department Of Computer ScienceI have worked with Prof. Matthias Zwicker's research group which does both graphics and computer vision, with a personal focus on 3D reconstruction of dynamic scenes from moving cameras and applications.During my Masters, worked at the Graphics and Visual Information Laboratory (GVIL) and Augmented and Virtual Reality Laboratory (VAR), University of Maryland Institute for Advanced Computer Studies. There, I partook in projects relating to virtual reality, augmented reality, HMD Optics, (real-time) 3D reconstruction, eye-tracking, segmentation, and GPU computing (OpenCL / CUDA). -
Graduate Teaching AssistantUniversity Of Maryland Jan 2012 - May 2023Department Of Computer ScienceTasks:- Conduct discussion and lab sessions for undergraduate Computer Science courses.- Tutor individual students in office hours sessions.- Proctor exams and quizzes.- Grade quizzes, tests, and other assignments. -
Software EngineerUniversity Of Maryland Jun 2015 - Nov 2016Division Of ResearchMy duties here include automating, via software design and development, several data collection, retrieval, and organization tasks to help streamline the operation of Research Development Office. I also supervise the work of a volunteer developer and a paid programmer. -
Technical ConsultantUniversity Of Maryland Aug 2013 - Nov 2016Traffic Safety And Operations LaboratoryIn order to assist in maintenance and training for the software systems I've built and worked with in this laboratory for several years, as well as assistance (and sometimes, supervision) to incoming programmers with new projects, I have provided my services as a technical consultant on a pay-by-hour basis. -
Traffic Simulation Software Architect And DeveloperTraffic Safety And Operations Laboratory Jul 2010 - Aug 2013University Of Maryland, College Park, MdEngineering of traffic simulation applications (both GUI and back-end), web-based GUI development, server deployment, development of traffic data analysis tools. -
Event Setup AssistantUniversity Of Maryland Aug 2009 - Jul 2010Adele H. Stamp Student Union Bldg, University Of MarylandPrepared halls and conference rooms rented / reserved for special events taking place in the University of Maryland. -
CioMplex Sep 2016 - Apr 2018A.V. Williams Bldg, College ParkInitially, I took on the chief software architect / senior developer role, along with some organizational duties, at MPLEX, a UMD-based VR software development startup. Then, when the code base for the main product was much more solid and full-featured, I switched gears and worked more on the 3D content development pipeline. It was a privilege to work with the driven and talented young developers and artists at MPLEX. -
Technical Analyst And Assistant 3D ModelerDigital Armada Game Studios Nov 2007 - Aug 2008Digital Armada Game Studios is a young international game software company that focuses on combining cutting edge graphics with cutting edge technology for the current and new generations.
Gregory Kramida Skills
Gregory Kramida Education Details
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Computer Science -
Graphic Design -
The Art Institute Of WashingtonMedia Arts And Animation
Frequently Asked Questions about Gregory Kramida
What company does Gregory Kramida work for?
Gregory Kramida works for Presage Technologies
What is Gregory Kramida's role at the current company?
Gregory Kramida's current role is Augmented Reality & Computer Vision Engineer.
What is Gregory Kramida's email address?
Gregory Kramida's email address is al****@****ail.com
What is Gregory Kramida's direct phone number?
Gregory Kramida's direct phone number is +130120*****
What schools did Gregory Kramida attend?
Gregory Kramida attended University Of Maryland College Park, University Of Maryland College Park, University Of Maryland College Park, The Art Institute Of Washington.
What are some of Gregory Kramida's interests?
Gregory Kramida has interest in 3d Reconstruction, Graphic Design, Health, Children, Computer Graphics, Education, Environment, 3d Applications, Science And Technology, Sculpture.
What skills is Gregory Kramida known for?
Gregory Kramida has skills like Python, Programming, Java, Html, Algorithms, C, C++, Computer Science, Css, Software Development, Computer Vision, Latex.
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