Gregory Pardo Email & Phone Number
@photoday.io
3 phones found area 407
LinkedIn matched
Who is Gregory Pardo? Overview
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Gregory Pardo is listed as CTO at PhotoDay, based in Orlando, Florida, United States. AeroLeads shows a work email signal at photoday.io, phone signal with area code 407, and a matched LinkedIn profile for Gregory Pardo.
Gregory Pardo previously worked as Software Engineer Lead at Satcom Direct and Software Engineer at Tesseract Sensors. Gregory Pardo holds Bachelor Of Arts (B.A.), Digital Media from University Of Central Florida.
Email format at PhotoDay
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AeroLeads found 2 current-domain work email signals for Gregory Pardo. Compare company email patterns before reaching out.
About Gregory Pardo
Web and mobile applications developer
Listed skills include Objective C, Mysql, Web Development, Ruby On Rails, and 30 others.
Gregory Pardo's current company
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Gregory Pardo work experience
A career timeline built from the work history available for this profile.
Software Engineer Lead
Software Engineer
Development of user interfaces for various types of hardware interfaces.
Mobile Applications Developer
Echo Interaction is a team of young mobile and web developers that rapidly develops aesthetically-beautiful apps for our clients. My duties at Echo consist of developing iOS applications using the Objective-C langues and creating server APIs to interface with our applications using Ruby on Rails. Accomplishments:- Involved in completion of over 4 apps from start to app store. - Programmed robust server API for social photo sharing application utilizing technologies such as Ruby on Rails, Amazon EC2, Amazon S3 Bucket, Amazon RDS and JSON/XML.- Programmed full iOS applications using technologies such as XCode, Objective-C, RestKit, Cocoapods and Apple's CoreData framework.
Lead Developer And Programmer
I was hired onto Retro Lab to help with military simulations and educational game development. At Retro Lab, I quickly improved my ActionScript3 skills and have since developed more than five training modules and games. I work closely with researchers to provide our clients with useful training material that makes learning more interactive and exciting. I also oversee a small team of programmers and maintain our server and website.Accomplishments:- Interactive flash training for disaster relief procedures.- Flash-based top down GTA style to-do list game with artificial intelligence and physics. - Migration of all our websites to my personal web server and allocation of ftp accounts for our team members. - Debugged and updated code from our previous programmers.
Mail Campaign And Course Developer
The Safety Doctor is a continuing education service that provides safety training and certifications to individuals and groups in Florida. Many of these certifications can be obtained through online courses. I worked closely with another programmer to develop a back-end system that would track the users time and progress throughout the course. Here I learned much more about database programming and the technologies available. Accomplishments:- Developed a bridge that sent data from the front-end (Adobe Captivate) to an AS3 widget, then to a PHP remoting library called AMFPHP, then to our PHP classes and ultimately to the MySQL database. This stream of data had to be sent both ways and was a fairly complex chain of events that would log most everything that the student would do while taking the course.- Organized and developed training videos according to specification requirements. These videos included animations, multimedia content, and section review quizzes.
Educational Iphone Game Developer
I joined the Plainvue team to program an educational Flash-based game called Chainshooter. When the company transitioned into the mobile market, I ported Chainshooter to the iPhone and began working on other iPhone-based projects as well. I gained skill sets involving Torque Game Engine and TorqueScript. In addition to programming, I was also involved in the creative process and aesthetics. Accomplishments:- Developed custom scripts for resizing and pre-processing images for an iOS application.- Developed projectile system and enemy movement classes. - Converted flash animations to sprite sheets for importing into the game. - Worked on two iOS games that were released to market.
Gregory Pardo education
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University Of Central Florida
Frequently asked questions about Gregory Pardo
Quick answers generated from the profile data available on this page.
What company does Gregory Pardo work for?
Gregory Pardo works for PhotoDay.
What is Gregory Pardo's role at PhotoDay?
Gregory Pardo is listed as CTO at PhotoDay.
What is Gregory Pardo's email address?
AeroLeads has found 2 work email signals at @photoday.io for Gregory Pardo at PhotoDay.
What is Gregory Pardo's phone number?
AeroLeads has found 3 phone signal(s) with area code 407 for Gregory Pardo at PhotoDay.
Where is Gregory Pardo based?
Gregory Pardo is based in Orlando, Florida, United States while working with PhotoDay.
What companies has Gregory Pardo worked for?
Gregory Pardo has worked for Photoday, Satcom Direct, Tesseract Sensors, Intelity, and Echo Interaction Group.
How can I contact Gregory Pardo?
You can use AeroLeads to view verified contact signals for Gregory Pardo at PhotoDay, including work email, phone, and LinkedIn data when available.
What schools did Gregory Pardo attend?
Gregory Pardo holds Bachelor Of Arts (B.A.), Digital Media from University Of Central Florida.
What skills is Gregory Pardo known for?
Gregory Pardo is listed with skills including Objective C, Mysql, Web Development, Ruby On Rails, Game Development, Css, Html, and Javascript.
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