Gregory Pardo

Gregory Pardo Email and Phone Number

CTO @ PhotoDay @ PhotoDay
Gregory Pardo's Location
Orlando, Florida, United States, United States
Gregory Pardo's Contact Details
About Gregory Pardo

Web and mobile applications developer

Gregory Pardo's Current Company Details
PhotoDay

Photoday

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CTO @ PhotoDay
Gregory Pardo Work Experience Details
  • Photoday
    Cto
    Photoday Feb 2018 - Present
    Winter Park, Florida, Us
  • Satcom Direct
    Software Engineer Lead
    Satcom Direct Dec 2015 - Feb 2018
    Melbourne, Fl, Us
  • Tesseract Sensors
    Software Engineer
    Tesseract Sensors Aug 2014 - Nov 2015
    Development of user interfaces for various types of hardware interfaces.
  • Intelity
    Mobile Applications Developer
    Intelity Jun 2013 - Aug 2014
    Los Angeles, California, Us
    iOS and web services.
  • Echo Interaction Group
    Mobile Applications Developer
    Echo Interaction Group Sep 2012 - Jun 2013
    Orlando, Florida, Us
    Echo Interaction is a team of young mobile and web developers that rapidly develops aesthetically-beautiful apps for our clients. My duties at Echo consist of developing iOS applications using the Objective-C langues and creating server APIs to interface with our applications using Ruby on Rails. Accomplishments:- Involved in completion of over 4 apps from start to app store. - Programmed robust server API for social photo sharing application utilizing technologies such as Ruby on Rails, Amazon EC2, Amazon S3 Bucket, Amazon RDS and JSON/XML.- Programmed full iOS applications using technologies such as XCode, Objective-C, RestKit, Cocoapods and Apple's CoreData framework.
  • Ucf Retrolab
    Lead Developer And Programmer
    Ucf Retrolab May 2010 - Jun 2013
    I was hired onto Retro Lab to help with military simulations and educational game development. At Retro Lab, I quickly improved my ActionScript3 skills and have since developed more than five training modules and games. I work closely with researchers to provide our clients with useful training material that makes learning more interactive and exciting. I also oversee a small team of programmers and maintain our server and website.Accomplishments:- Interactive flash training for disaster relief procedures.- Flash-based top down GTA style to-do list game with artificial intelligence and physics. - Migration of all our websites to my personal web server and allocation of ftp accounts for our team members. - Debugged and updated code from our previous programmers.
  • Thesafetydoctor.Com
    Mail Campaign And Course Developer
    Thesafetydoctor.Com Apr 2010 - Oct 2010
    Orlando, Fl, Us
    The Safety Doctor is a continuing education service that provides safety training and certifications to individuals and groups in Florida. Many of these certifications can be obtained through online courses. I worked closely with another programmer to develop a back-end system that would track the users time and progress throughout the course. Here I learned much more about database programming and the technologies available. Accomplishments:- Developed a bridge that sent data from the front-end (Adobe Captivate) to an AS3 widget, then to a PHP remoting library called AMFPHP, then to our PHP classes and ultimately to the MySQL database. This stream of data had to be sent both ways and was a fairly complex chain of events that would log most everything that the student would do while taking the course.- Organized and developed training videos according to specification requirements. These videos included animations, multimedia content, and section review quizzes.
  • Plainvue Software, Inc
    Educational Iphone Game Developer
    Plainvue Software, Inc Jan 2009 - Mar 2010
    I joined the Plainvue team to program an educational Flash-based game called Chainshooter. When the company transitioned into the mobile market, I ported Chainshooter to the iPhone and began working on other iPhone-based projects as well. I gained skill sets involving Torque Game Engine and TorqueScript. In addition to programming, I was also involved in the creative process and aesthetics. Accomplishments:- Developed custom scripts for resizing and pre-processing images for an iOS application.- Developed projectile system and enemy movement classes. - Converted flash animations to sprite sheets for importing into the game. - Worked on two iOS games that were released to market.

Gregory Pardo Skills

Objective C Mysql Web Development Ruby On Rails Game Development Css Html Javascript Xcode Java Html 5 C++ Ios Swift Node.js Apis Angularjs Vim Typescript Kotlin Android Visual Studio Elixir Postgresql Rx Emacs Lisp Erlang Clojure Express.js Mongodb Facebook Api Reverse Engineering C#

Gregory Pardo Education Details

  • University Of Central Florida
    University Of Central Florida
    Digital Media

Frequently Asked Questions about Gregory Pardo

What company does Gregory Pardo work for?

Gregory Pardo works for Photoday

What is Gregory Pardo's role at the current company?

Gregory Pardo's current role is CTO @ PhotoDay.

What is Gregory Pardo's email address?

Gregory Pardo's email address is gr****@****ail.com

What is Gregory Pardo's direct phone number?

Gregory Pardo's direct phone number is +140748*****

What schools did Gregory Pardo attend?

Gregory Pardo attended University Of Central Florida.

What are some of Gregory Pardo's interests?

Gregory Pardo has interest in Programming, Video Gaming, Surfing, Bitcoin, Fishing.

What skills is Gregory Pardo known for?

Gregory Pardo has skills like Objective C, Mysql, Web Development, Ruby On Rails, Game Development, Css, Html, Javascript, Xcode, Java, Html 5, C++.

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