Gregory Brandt
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Gregory Brandt Email & Phone Number

Software Engineer at Matri, Inc at Matri, Inc
Location: Riverside, California, United States 7 work roles 3 schools
1 work email found @activisionblizzard.com LinkedIn matched
✓ Verified May 2026 4 data sources Profile completeness 86%

Contact Signals · 1 work email

Work email g****@activisionblizzard.com
LinkedIn Profile matched
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Current company
Role
Software Engineer at Matri, Inc
Location
Riverside, California, United States

Who is Gregory Brandt? Overview

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Quick answer

Gregory Brandt is listed as Software Engineer at Matri, Inc at Matri, Inc, based in Riverside, California, United States. AeroLeads shows a work email signal at activisionblizzard.com and a matched LinkedIn profile for Gregory Brandt.

Gregory Brandt previously worked as Software Engineer at Matri, Inc and Associate Engineer at Treyarch. Gregory Brandt holds Bachelor Of Science - Bs, Computer Science, 16 from Bradley University.

Company email context

Email format at Matri, Inc

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{first}.{last}@activisionblizzard.com
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AeroLeads found 1 current-domain work email signal for Gregory Brandt. Compare company email patterns before reaching out.

Profile bio

About Gregory Brandt

As a dynamic and passionate Software Engineer with 3 years of professional experience, I bring a unique fusion of technical prowess and adaptability to the table. Armed with a Bachelor's degree in Computer Science and a concentration in game technology, my journey spans over 7 years of formal education and independent development.My diverse perspective influences my commitment to designing inclusive and innovative solutions. As an avid gamer and D&D enthusiast, I draw inspiration from the immersive world of video games, fueling my creativity and problem-solving skills.In my current role as a software engineer, I thrive on diverse challenges – from front-end/back-end development to crafting intuitive Python tools for 3D data visualizations and delving into the captivating world of AI and prompt engineering. My military background, emphasizing efficiency and resourcefulness in team management, instills a commitment to quality and customer satisfaction.My AAA gaming experience has not only sharpened my technical skills but has also provided invaluable insights into industry best practices. From establishing vision statements and design pillars to fostering inclusivity across diverse cultures, I flourish in collaborative environments. My time in AAA gaming has reinforced my belief in collaborative problem-solving and the implementation of industry best practices.Passionate about video games, my technical skills encompass C, C++, C#, and Python, with hands-on experience in Unity and Unreal Engine 4.Driven by a philosophy forged in the military, I prioritize doing what makes me happy over mere financial gain. Continuous improvement defines my approach, evident in my commitment to learning through books, tutorials, and independent projects. Currently exploring opportunities in gameplay programming, preferably with work-from-home options or based near Riverside, CA, I am eager to contribute my skills, unique perspective, and unbridled passion for gaming to a dynamic and innovative team.

Current workplace

Gregory Brandt's current company

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Matri, Inc
Matri, Inc
Software Engineer at Matri, Inc
AeroLeads page
7 roles

Gregory Brandt work experience

A career timeline built from the work history available for this profile.

Software Engineer

Current
  • Perform data analytics, extract data features and visualize them in 2D/3D.
  • Design, Develop, maintain, and improve software tools used in a 3D data visualization pipeline.
  • Query data bases using PostgreSQL, and transformed data tables into 3D scenes.
  • Used Jira to track and organize work tasks.
  • Write and maintain documentation and unit tests.
  • Interact with clients in an iterative environment ensuring client requirements are met.
Apr 2023 - Present

Associate Engineer

California, United States

  • Developed gameplay features using C++, C#, Lua, Python, and proprietary game engine and tooling.
  • Developed multiplayer game modes using a proprietary scripting language.
  • Maintained tooling when adding designer-facing features.
  • Fixed countless gameplay bugs.
  • Used Perforce source control, Jira, and Confluence.
  • Participated in code reviews.
Oct 2022 - Apr 2023

Software Engineer Level Up U

Irvine, California, United States

  • Level Up U was a 13-week internal boot camp for Activision Blizzard.
  • Developed gameplay features using Unreal Engine 5 (UE5), C++ and proprietary game engine.
  • Mentored and trained peers.
  • Attended various game development classes.
Jul 2022 - Oct 2022

Software Engineer

Seattle, Washington, United States

  • Designed, Developed, maintained, and improved software tools used in a 3D data visualization pipeline.
  • Queried data bases using PostgreSQL, and transformed data tables into 3D scenes.
  • Used Jira to track and organize work tasks.
  • Wrote and maintained documentation and unit tests.
  • Interacted with clients in an iterative environment ensuring client requirements were met.
  • Learned new software and support technologies quickly in a “hit the ground running” fashion.
Jun 2021 - Jul 2022

Assistant Manager

Camp Pendleton, CA

  • Tracked and reported progress and deliverables.
  • Used problem solving skills to handle day to day issues.
  • Assured customer satisfaction and maintained a professional appearance and environment.
  • Ensured 20 thousand personnel had/received? accurate entitlements and personal record information.
  • Led, mentored personally and professionally, trained, documented performance and required annual training, and managed a 15-employee team to provide personnel administrative updates and… Show more
  • Led, mentored personally and professionally, trained, documented performance and required annual training, and managed a 15-employee team to provide personnel administrative updates and auditing monetary records.
Mar 2014 - Feb 2017

Administrative Assistant

  • Communicated regularly with immediate supervisors.
  • Worked as a part of a team.
  • Ensured 20 thousand personnel had accurate entitlements and personal record information.
  • Entrusted with maintaining personnels’ private identifiable information.
  • Assured customer satisfaction and maintained a professional appearance and environment.
Feb 2013 - Mar 2014
3 education records

Gregory Brandt education

High School

Ottawa Township Highschool
FAQ

Frequently asked questions about Gregory Brandt

Quick answers generated from the profile data available on this page.

What company does Gregory Brandt work for?

Gregory Brandt works for Matri, Inc.

What is Gregory Brandt's role at Matri, Inc?

Gregory Brandt is listed as Software Engineer at Matri, Inc at Matri, Inc.

What is Gregory Brandt's email address?

AeroLeads has found 1 work email signal at @activisionblizzard.com for Gregory Brandt at Matri, Inc.

Where is Gregory Brandt based?

Gregory Brandt is based in Riverside, California, United States while working with Matri, Inc.

What companies has Gregory Brandt worked for?

Gregory Brandt has worked for Matri, Inc, Treyarch, Activision Blizzard, Matri Design Llc, and Bradley University.

How can I contact Gregory Brandt?

You can use AeroLeads to view verified contact signals for Gregory Brandt at Matri, Inc, including work email, phone, and LinkedIn data when available.

What schools did Gregory Brandt attend?

Gregory Brandt holds Bachelor Of Science - Bs, Computer Science, 16 from Bradley University.

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