Executive Director - Pro Bono Position
Current• Currently managing a new proof of concept virtual reality museum experience project with an initial feature and functionality set (using the Unity 3d real-time engine) to demonstrate photo-realistic galleries and display objects for visitors. VR MOSF project page has more detailed information about the planning, strategy, and research around visitor/user needs for developing the feature/functionality lists, user stories, and development roadmap.• Managed MOSF iOS mobile app and Android software development process using Agile Waterfall. Collected user requirements, wrote specifications/wireframes, use cases, story boards, and defined user experience screen sequence logic and process workflows.• Managed the development of the first virtual Museum of Science Fiction with a team from the NASA Goddard Space Flight Center in 2015 (news release). The virtual museum showcased heliophysics educational content from the NASA Science Mission Directorate.• Directed over 70,000 project hours and raised more than $3.6 million in human capital contribution from 150+ volunteers and pro bono services.• Managed internal and external creative/media agency teams to build and evangelize the Museum brand. Designed complete web presence and social media capability to build a comprehensive digital community: Facebook, Twitter, Linked In, Instagram, and YouTube.• Managed and produced four major events with attendance of 3,000 - 5,000 people ($200,000 annually) to promote public informal education in science, technology, engineering, and math. Currently planning AI and Quantum Computing symposium for October 2022.• Founded two nonprofits that use science fiction as a means to make science and technology (STEM/STEAM) educational concepts accessible to general public, children and adults. • Raised working capital through licensing agreements, event ticket sales, and multi-year sponsorships with DARPA, NIST, OSTP, Boeing, Google, BAE, UbiSoft, Hughes, and NASA, up to $250,000 per year.