Guillaume Aubé

Guillaume Aubé Email and Phone Number

Gameplay programmer @ Yellow Brick Games
Quebec City, QC, CA
Guillaume Aubé's Location
Québec, Quebec, Canada, Canada
About Guillaume Aubé

Gameplay programmer with over 15 years of experience in the industry, having shipped multiple projectsand who is a good team worker.

Guillaume Aubé's Current Company Details
Yellow Brick Games

Yellow Brick Games

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Gameplay programmer
Quebec City, QC, CA
Employees:
61
Guillaume Aubé Work Experience Details
  • Yellow Brick Games
    Gameplay Programmer
    Yellow Brick Games
    Quebec City, Qc, Ca
  • Frima
    Programmer
    Frima
    Quebec City, Qc, Ca
  • Nesting Games
    Gameplay Programmer
    Nesting Games Mar 2022 - Jan 2024
    Québec, Québec, Canada
    Unannounced single-player RPG project-------------------------● Develop multiple player abilities and weapons for the main character.● Work closely with the design department, making sure they can easily tweak every aspect of those elements.● Develop the interactive object system.● Develop the character progression system and integrate with UI.● Work alongside Audio and VFX departments to facilitate integration of their work.
  • Beenox
    Gameplay / Ui Programmer
    Beenox Oct 2007 - Mar 2022
    Québec, Québec, Canada
    Call of Duty (Black Ops 4 / Modern Warfare / Black Ops Cold War / Vanguard / Warzone Mobile)-------------------------● Adapt multiple menus for an optimal mouse and keyboard experience.● Implement PC-specific interface elements like social menus, aspect ratio options and dynamic contextual menus.● Adapt multiple HUD and menus for a mobile version.● Review scripts produced by designers and train them on best practices.● Support UI artists for easier integration of their work.Crash Team Racing Nitro-Fueled-------------------------● Develop racing game systems.● Manage adventure mode progression.● Implement multiple menus and HUD elements.Call of Duty (Modern Warfare Remastered / Modern Warfare 2 Campaign Remastered)-------------------------● Modernize multiple gameplay sequences by improving controls, transitions and animations.● Review scripts produced by designers and train them on best practices.● Implement a revamped version of HUD and menus.Skylanders (Swap Force / Trap Team 3DS / SuperChargers)-------------------------● Port multiple playable characters from one tech to another.● Develop playable versions of multiple enemy characters.● Develop multiple game systems and support designers as they implement game levels.● Implement multiple menus.Monsters vs. AliensSpider-Man (Shattered Dimensions / Edge of Time / Amazing / Amazing 2)-------------------------● Develop multiple player abilities on the main characters.● Develop and implement multiple gameplay ingredients used throughout game levels.● Develop and maintain multiple game systems such as character progression, game flow, achievements, save game and DLC.● Implement multiple HUD and menu elements.

Guillaume Aubé Education Details

Frequently Asked Questions about Guillaume Aubé

What company does Guillaume Aubé work for?

Guillaume Aubé works for Yellow Brick Games

What is Guillaume Aubé's role at the current company?

Guillaume Aubé's current role is Gameplay programmer.

What schools did Guillaume Aubé attend?

Guillaume Aubé attended Université Laval, Cégep De Lévis.

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