Gustavo Boni Email and Phone Number
I am an experienced game developer with over 15 years of experience creating engaging games for mobile, console, and PC platforms. Proficient in Unity, C#, and C++, I have led cross-functional teams to deliver innovative titles, including several with over 1 million downloads. My expertise spans game mechanics, AI systems, and performance optimization, complemented by a strong background in Agile project management. Passionate about crafting immersive player experiences, I am always excited to tackle new challenges and bring creative ideas to life.
Plan A Technologies
View- Website:
- planatechnologies.com
- Employees:
- 359
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Senior Unity Developer And Technical ConsultantPlan A TechnologiesUnited States -
Lead Game DeveloperShoelace Learning (Builders Of Dreamscape) Oct 2022 - Present -
Senior Game DeveloperShoelace Learning (Builders Of Dreamscape) May 2021 - Sep 2022 -
Software Engineer/Producer/Co-FounderFrozen Logic Studios Feb 2012 - Oct 2022 -
Game DeveloperBest, Cool & Fun Games May 2011 - Feb 2012Game Developer for Android and iOS devices. -
Software EngineerElectronic Arts Nov 2010 - May 2011Worked for 7 months at EA Mobile studio in Sao Paulo, Brazil as a Software Engineer at CTG (Central Technology Group) team. All my work was on supporting an internal iOS platform for game dev team and developing the client side of Origin for iOS. -
Jr Game DeveloperGlu Mobile Aug 2010 - Nov 2010Worked directly with the designers and artists, as well other programmers in the team, to implement the gameplay systems of the game.Zombie Isle (iPhone) - http://itunes.apple.com/us/app/zombie-isle/id394872093?mt=8 -
Game ProgrammerKidguru Studios Apr 2007 - Aug 2010Titles i have worked:- Freekscape: Escape From Hell (PSP) - Vicious Engine- Game Futebol Globo (PC/Web) - Unity3D- Gorak (PC) - framework developed in house, uses Gamebryo/FMOD/ODE/Squirrel. -
ProgrammerPerpetual Fx Creative Jan 2007 - Apr 2007I joined the team when it was starting the development of Galactic Bowling. I was responsible to create the game prototype on a engine called Beyond Virtual.- Galactic Bowling (http://store.steampowered.com/app/20200/)
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Game ProgrammerSelf-Employed Oct 2005 - Apr 2007Most of my works as a freelancer game programmer was using Torque Game Engine.
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Programmer InternshipCadia Consulting Mar 2005 - May 2005ERP systems development on Microsoft Dynamics Navision
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It InternshipChiptek Sep 2003 - Aug 2004Job rotation program through all areas the company offers support. Including:- Software Development- Hardware support- Phone and Local support - Network Monitoring
Gustavo Boni Education Details
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Software Engineering -
Game Programming And Design
Frequently Asked Questions about Gustavo Boni
What company does Gustavo Boni work for?
Gustavo Boni works for Plan A Technologies
What is Gustavo Boni's role at the current company?
Gustavo Boni's current role is Senior Unity Developer and Technical Consultant.
What schools did Gustavo Boni attend?
Gustavo Boni attended Instituto Tecnológico De Aeronáutica - Ita, Universidade Veiga De Almeida, Fei.
Who are Gustavo Boni's colleagues?
Gustavo Boni's colleagues are Nima Chokami, Pedro Oliveira, Zenovii Omelian, Lucas Lopes De Oliveira, Micaela Carrion Guzman, Mateus A., Baz Jir Ipekyuz.
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