Gustavo Boni

Gustavo Boni Email and Phone Number

Senior Unity Developer and Technical Consultant @ Plan A Technologies
United States
Gustavo Boni's Location
Brazil, Brazil
About Gustavo Boni

I am an experienced game developer with over 15 years of experience creating engaging games for mobile, console, and PC platforms. Proficient in Unity, C#, and C++, I have led cross-functional teams to deliver innovative titles, including several with over 1 million downloads. My expertise spans game mechanics, AI systems, and performance optimization, complemented by a strong background in Agile project management. Passionate about crafting immersive player experiences, I am always excited to tackle new challenges and bring creative ideas to life.

Gustavo Boni's Current Company Details
Plan A Technologies

Plan A Technologies

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Senior Unity Developer and Technical Consultant
United States
Employees:
359
Gustavo Boni Work Experience Details
  • Plan A Technologies
    Senior Unity Developer And Technical Consultant
    Plan A Technologies
    United States
  • Shoelace Learning (Builders Of Dreamscape)
    Lead Game Developer
    Shoelace Learning (Builders Of Dreamscape) Oct 2022 - Present
  • Shoelace Learning (Builders Of Dreamscape)
    Senior Game Developer
    Shoelace Learning (Builders Of Dreamscape) May 2021 - Sep 2022
  • Frozen Logic Studios
    Software Engineer/Producer/Co-Founder
    Frozen Logic Studios Feb 2012 - Oct 2022
  • Best, Cool & Fun Games
    Game Developer
    Best, Cool & Fun Games May 2011 - Feb 2012
    Game Developer for Android and iOS devices.
  • Electronic Arts
    Software Engineer
    Electronic Arts Nov 2010 - May 2011
    Worked for 7 months at EA Mobile studio in Sao Paulo, Brazil as a Software Engineer at CTG (Central Technology Group) team. All my work was on supporting an internal iOS platform for game dev team and developing the client side of Origin for iOS.
  • Glu Mobile
    Jr Game Developer
    Glu Mobile Aug 2010 - Nov 2010
    Worked directly with the designers and artists, as well other programmers in the team, to implement the gameplay systems of the game.Zombie Isle (iPhone) - http://itunes.apple.com/us/app/zombie-isle/id394872093?mt=8
  • Kidguru Studios
    Game Programmer
    Kidguru Studios Apr 2007 - Aug 2010
    Titles i have worked:- Freekscape: Escape From Hell (PSP) - Vicious Engine- Game Futebol Globo (PC/Web) - Unity3D- Gorak (PC) - framework developed in house, uses Gamebryo/FMOD/ODE/Squirrel.
  • Perpetual Fx Creative
    Programmer
    Perpetual Fx Creative Jan 2007 - Apr 2007
    I joined the team when it was starting the development of Galactic Bowling. I was responsible to create the game prototype on a engine called Beyond Virtual.- Galactic Bowling (http://store.steampowered.com/app/20200/)
  • Self-Employed
    Game Programmer
    Self-Employed Oct 2005 - Apr 2007
    Most of my works as a freelancer game programmer was using Torque Game Engine.
  • Cadia Consulting
    Programmer Internship
    Cadia Consulting Mar 2005 - May 2005
    ERP systems development on Microsoft Dynamics Navision
  • Chiptek
    It Internship
    Chiptek Sep 2003 - Aug 2004
    Job rotation program through all areas the company offers support. Including:- Software Development- Hardware support- Phone and Local support - Network Monitoring

Gustavo Boni Education Details

Frequently Asked Questions about Gustavo Boni

What company does Gustavo Boni work for?

Gustavo Boni works for Plan A Technologies

What is Gustavo Boni's role at the current company?

Gustavo Boni's current role is Senior Unity Developer and Technical Consultant.

What schools did Gustavo Boni attend?

Gustavo Boni attended Instituto Tecnológico De Aeronáutica - Ita, Universidade Veiga De Almeida, Fei.

Who are Gustavo Boni's colleagues?

Gustavo Boni's colleagues are Nima Chokami, Pedro Oliveira, Zenovii Omelian, Lucas Lopes De Oliveira, Micaela Carrion Guzman, Mateus A., Baz Jir Ipekyuz.

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