Gustavo I a self-driven game engineer with over 9 years of experience in Unity, adept at managing projects of all sizes, from small to large. Skilled in designing and implementing the architecture of complex systems, tools, and game mechanics, with an expertise in optimizing game performance for enhanced efficiency and smooth gameplay.He has an extensive track record with design patterns and SOLID architecture, coupled with a deep understanding of the development pipeline of large mobile and PC games.Committed to continuous improvement by solving complex problems and collaborating with talented teams.
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Senior Unity EngineerTorpedo Labs, Inc Nov 2024 - Present -
Chief Technology OfficerTemplo Media Jan 2024 - Nov 2024 -
Chief Technology OfficerRewilder Inc Jan 2024 - Nov 2024 -
Lead ArchitectHyperbeard Mar 2022 - Jan 2024Mexico City, Mexico -
Senior Unity EngineerHyperbeard May 2020 - Mar 2022Mexico City, Mexico -
Game DeveloperHyperbeard Dec 2018 - May 2020Mexico City, Mexico -
Gameplay ProgrammerEstacionpi Feb 2017 - Dec 2018Mexico City, MexicoWorked as a game developer where I:- Set the scalable game architecture of different projects to be maintainable- Developed the main character controller for platforming games- Developed gameplay mechanics for main character and level bosses of "GREEN The Life Algorithm"- Planned and developed game systems and tools- Developed an input system for game consoles support such as XBOX, Play Station 4,Nintendo Switch and Steam -
Game DeveloperPankio Games Aug 2016 - Feb 2017Mexico City, MexicoDeveloped 'Mountain Flip', an arcade mobile game of my own which was deployed to Google Play
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Co-FounderNoia Feb 2014 - Aug 2016Mexico City, MexicoI was the CO-Founder and CTO of the studio, we made a lot of things using Unity, from games to AR/VR apps and interactive applications on big touch screens for clients.Since we needed scalability and independence from third parties I developed a proprietary AR target recognition system using computer vision, which allowed us to scale faster and create much bigger and ambitious projects.
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Unity DeveloperW-Tron Feb 2016 - Jul 2016Mexico City, Mexico- Developed Augmented Reality applications for mobile devices and Virtual Reality applications for Oculus Rift- Developed games and interactive applications for big touch screens for brands
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Programming TeacherDekidsmx Sep 2015 - Jan 2016Mexico City, MexicoGame development teacher for people of all ages. I taught C# and Unity
Gustavo Garcia Skills
Gustavo Garcia Education Details
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Mechatronics, Robotics, And Automation Engineering
Frequently Asked Questions about Gustavo Garcia
What company does Gustavo Garcia work for?
Gustavo Garcia works for Torpedo Labs, Inc
What is Gustavo Garcia's role at the current company?
Gustavo Garcia's current role is Senior Unity Engineer at Torpedo Labs.
What schools did Gustavo Garcia attend?
Gustavo Garcia attended Instituto Politécnico Nacional.
What skills is Gustavo Garcia known for?
Gustavo Garcia has skills like Programming, Unity 3d, Game Development, Ilustrator, Design, Html, Css, Git.
Not the Gustavo Garcia you were looking for?
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2hotmail.com, amberstudio.ro
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Gustavo Garcia
Monterrey, Nle2gmail.com, cloudsourceit.com -
Gustavo Garcia
Sales And Global Business Development Strategist | Manufacturing And Consumer IndustryMéxico, Mexico -
Gustavo Garcia
Mexico
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