Garrett Ward

Garrett Ward Email and Phone Number

Game Designer and Producer @
Garrett Ward's Location
Houston, Texas, United States, United States
About Garrett Ward

Results Oriented, Critical Thinker -- A natural talent for understanding and quickly assimilating cutting edge technology; courteous and extraordinarily capable of effectively interacting with widely disparate personalities in both group and individual settings; open-minded, collaborative, and endlessly inquisitive with a knack for problem detection and resolution. Resourceful and Adaptive -- able to quickly acclimate, comfortable in fast paced, high-energy environments while equally at home with more relaxed environments. Actively promotes an enjoyable work setting with proven ability to maintain poise in challenging situations. Experienced and competent in cooperative as well as independent work settings.

Garrett Ward's Current Company Details
Finlit Studios

Finlit Studios

Game Designer and Producer
Garrett Ward Work Experience Details
  • Finlit Studios
    Designer, Producer, And Founder
    Finlit Studios Jun 2021 - Present
    Austin, Texas, United States
    Founded Finlit Studios to create high value, high quality gameplay experiences. As a Designer and Producer, I am entrusted with full responsibility for the creative project from idea conception to finalization. Project goals are accomplished by my facilitating the assembly and collaboration of a design team around a shared creative vision, maintaining constant team communications, managing the production pipeline to meet agreed upon milestones, and ensuring that the core functionality and gameplay concepts meet the stakeholders' needs throughout development. Additional contributions include: audio direction, creative direction, marketing, PR, and QA.Day-to-Day Operations and Responsibilities:• Consulted stakeholders to determine project specifications, budget, scope, scale, and long-term goals. Identified potential risks and blocks, and developed mitigation strategies. • Constructed a new game franchise by rebuilding and redesigning existing IP characters, world lore, and storylines to meet the needs of the product stakeholders.• Recruited, coordinated, and mediated between collective members of the project teams• Developed and sustained team roadmap for project development cycles, milestones, andmarketing strategies to deliver timely project deliverables , while also prioritizing development team focus and wellness to guarantee high quality, high value products.• Designed, produced, and published a 2D mobile simulation educational adventure game, Terracian Trails: Profit Playground , and a 3D mobile simulation educational role-playing game, Terracian Trails: Financial Frontier. Built in Unity, published for iOS and Android.• Utilized black and grey box testing techniques for internal and external user testing.• Employed knowledge of user needs, testing data, and existing industry trends to rapidly iterate on gameplay systems, content, and features.
  • Whole Foods Market
    Team Member
    Whole Foods Market Aug 2018 - Jul 2019
    Cambridge, Massachusetts, United States
  • Whole Foods Market
    Team Trainer
    Whole Foods Market Feb 2017 - Jul 2018
    Greater Boston Area
    Day-to-Day Operations and Responsibilities:• Designed product displays and demo stations to better accommodate customer behavior, generate increased revenue, and further guarantee customer satisfaction.• Redesigned work-spaces to achieve an optimal state of flow and functionality.• Trained and educate employees in daily operations, procedures, quality standards, and world lore.• Led shift meetings to allow for communication between previous and current shifts, share pertinent information, and collectively agree upon a plan of action for the day.• Assisted store leadership with a smooth transition for customers and employees during Amazon merger.
  • Grandpa Pixel
    Lead Qa Tester And Designer
    Grandpa Pixel Oct 2015 - Jul 2018
    United Kingdom
    Day-to-Day Operations and Responsibilities:• Conducted thorough testing of Legena: Union Tides and its unreleased sequel to record faults in gameplay mechanics, systems, UI, and UX designs.• Communicated and analyzed test results with design and engineering teams.• Contributed to design decisions for combat animations, level designs, and world-building.• Collaborated with the leadership team to plan the studio’s roadmap for development cycles, release dates, and marketing strategies.
  • Cu Alliance, Llc
    Member Service Representative And Marketing Assistant
    Cu Alliance, Llc Sep 2015 - Aug 2016
    Houston, Texas Area
    Day-to-Day Operations and Responsibilities:• Led storyboarding sessions, setup studio lighting, operate camera equipment, direct filmed testimonials and office skits, and edit footage in post production.• Collaborated with coworkers to produce marketing assets in Wideo, Windows Movie Maker, Microsoft Office, and Adobe Creative Cloud.• Contributed to company meetings by brainstorming new ideas, outlining time frames, and developing marketing strategies for a perpetually evolving national market. • Redesigned the Member Auto Center website UI to better enhance the UX.• Marketed the Member Auto Center Program using digital, print, and interpersonal marketing.• Presented Car Buying Seminars pertaining to proper use of the Member Auto Center Program.• Managed communications between credit union members, staff, and Dealer Representatives.• Traveled to CU Alliance’s credit union partners to educate and train credit union staff.
  • Ghw Maintenance Services
    Construction Project Manager
    Ghw Maintenance Services Mar 2007 - Aug 2016
    Houston, Texas Area
    Day-to-Day Operations and Responsibilities:• Assessed the potential scale, scope, budget, and project requirements of each project.• Created project specification documents to submit contract bids for potential projects.• Managed corporate finances and project budgets.• Interviewed and hired workers based on project needs.• Performed structure maintenance, deconstruction, reconstruction and renovation.
  • Gamestop
    Game Advisor
    Gamestop Oct 2014 - Jan 2015
    San Antonio, Texas Area
    Day-to-Day Operations and Responsibilities:• Assisted store patrons with video game titles, consoles, merchandise, and accessories per their inquiry.• Cultivated a thorough understanding of emergent industry standards, market trends, and future possibilities for the games industry.• Maintained cleanliness and order of store merchandise in accordance with company standards.
  • Utsa Campus Recreation
    Club Sports Assistant
    Utsa Campus Recreation Feb 2014 - May 2014
    San Antonio, Texas Area
    Day-to-Day Operations and Responsibilities:• Supported numerous athletic clubs during practices and tournaments.• Studied and learned the rules of each game (quidditch, fencing, flag football).• Collected club team information with the goal of presenting to potential future club members.• Preserved the condition of practice fields and each club’s sporting equipment.
  • Utsa Campus Recreation
    Operations Assistant
    Utsa Campus Recreation May 2010 - Oct 2011
    San Antonio, Texas Area
    Day-to-Day Operations and Responsibilities:• Sustained and promoted daily operations of the UTSA Campus Recreational Facility.• Monitored, assisted, and provided first aid to facility patrons.• Marketed campus recreation facility by providing facility tours.• Upheld the image of collective and individual accountability with focused dedication to the satisfaction of facility patrons.

Garrett Ward Education Details

Frequently Asked Questions about Garrett Ward

What company does Garrett Ward work for?

Garrett Ward works for Finlit Studios

What is Garrett Ward's role at the current company?

Garrett Ward's current role is Game Designer and Producer.

What schools did Garrett Ward attend?

Garrett Ward attended University Of Houston, The University Of Texas At San Antonio.

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