Software Engineer
CurrentContributed to the development of "Fluency Flight," a suite of digital games designed to help students in Grades 2-5 learn and master essential math facts.• Cooperated with Agile team to improve and refine existing suite of Unity games, and to prototype, implement, and iterate on new features and designs.• Collaborated with designers to execute on vision and add interactive features to an existing activity, balancing technical requirements with ease of use by designers.• Researched, analyzed, and improved performance of the content management system to reduce download times and minimize data dependencies, then planned and presented next steps to the team.