Software Engineer
Current- Contributed to the development of "Fluency Flight," a suite of digital games designed to help students in Grades 2-5 learn and master essential math facts.
- Cooperated with Agile team to improve and refine existing suite of Unity games, and to prototype, implement, and iterate on new features and designs.
- Collaborated with designers to execute on vision and add interactive features to an existing activity, balancing technical requirements with ease of use by designers.
- Researched, analyzed, and improved performance of the content management system to reduce download times and minimize data dependencies, then planned and presented next steps to the team.