Harold Sipe, Csm® Email and Phone Number
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Accomplished Senior Producer and Project Manager with over eight years of experience driving success in digital delivery and quality assurance within the tech, gaming, and digital health industries. Proven expertise in managing agile teams, leading sprint ceremonies, and enhancing collaboration, resulting in a 30% reduction in issue resolution time. Successfully produced high-profile mobile titles, including a VGW/Ferrari promotion, and managed projects with 100,000 daily users. Adept at directing quality assurance procedures, ensuring compliance with client standards.Small Monsters Games, his game design studio in partnership with his wife Meg Stivison, recently released the social card game Takeout. Takeout was featured in the Boston Festival of Indie Games' Tabletop Showcase, and is the first Small Monsters title to receive wide retail release. Harold also writes comics and graphic novels. His first book, Screamland, received honorable mention in Publishers Weekly and was named Best Horror Series by Fangoria Magazine. He has written comic books for 12 Gauge Comics, Image Comics and IDW Publishing. Harold lives in Boston, MA
Small Monsters Games
View- Website:
- smallmonstersgames.com
- Employees:
- 2
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Producer And Art DirectorSmall Monsters GamesFall River, Ma, Us -
Licensing DirectorWebber Agency May 2024 - PresentKansas City, Missouri, UsWebber Agency provides rights management for one of the world's largest and most diverse collection of comics and graphic novel publishers and creators. While primarily focused on content from the US, we represent unique publishers and talented individual creators from across the globe. Our deep catalog from top publishers and creators can meet any genre need – action/adventure, science fiction, fantasy, YA, young readers, LGBTQ+, crime, super heroes, and more.Webber Agency is here to be your international comics and graphic novel partner! -
Producer/Art DirectorSmall Monsters Games Jan 2015 - PresentBoston, Ma, UsOur tabletop game studio released our first title in November 2016. Captain Action Card Game was released in partnership with Captain Action Enterprises as part of the character's 50th anniversary. Our second title, Takeout: The Card Game, was selected as part of the Boston Festival of Indie Games' Tabletop Showcase. At Small Monsters, I am focused on all aspects of art creation and graphic design for our games. I am also involved in all areas of development for our titles: game ideation and design, playtesting and demo, and managing the pipeline for our upcoming titles. -
Agile Project ManagerOvia Health Jan 2022 - Apr 2023Boston, Massachusetts, UsI joined the benefits delivery team to enhance planning, improve client communication, and expedite the delivery of Ovia services to our enterprise clients.Promoted collaboration and broke down complex problems by implementing agile practices in our product pods, resulting in a 30% reduction in issue resolution time.Led our product pods in monthly mobile releases, increasing user engagement with the mobile product. -
Qa Engineering ManagerAdk Group Feb 2021 - Aug 2021Boston, Ma, UsDeveloping and directing quality assurance procedures for ADK Group's digital products to meet internal and external client standards. Responsible for assessing the quality of specifications and technical design documents in order to ensure timely, relevant and meaningful feedback. Leading planning and implementing strategies for quality management and testing. -
Senior Project ManagerAdk Group Apr 2019 - Feb 2021Boston, Ma, UsADK Group is a Boston-based digital agency and application development company for some of the areas most well-known organizations. We provide critical technical solutions for a wide variety of companies - from Fortune 500s to non-profit organizations and everything in between.• Develop and manage project plans, timelines, budgets, and resources.• Proactively identify, track, and communicate dependencies, risks, and issues affecting projects and collaborate on finding a resolution.• Monitor project progress and enforce workflow, timelines, and deadlines to ensure on-time, on budget project delivery.• Serve as the day-to-day point of contact for managing the client relationship on several technical projects.• Assist with the creation of proposals, change orders, and internal reports. -
Senior Qa EngineerNotarize, Inc - Join Our Team! Nov 2017 - Feb 2019Created mobile test plans and processes for Notarize's initial mobile products, leading to a successful release and high user reviews.Led the QA team in conducting test cases and regression testing for bi-weekly mobile releases, which enhanced the Notarize mobile product and introduced new features like mortgage signing to the iOS and Android apps.Reviewed system requirements and tracked quality assurance metrics, such as open defect counts, for review in team retrospectives, leading to fewer bugs discovered in each sprint.
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Project ManagerIntrepid Pursuits, Llc Dec 2015 - Nov 2017Company Acquired by Accenture July 2017Led project teams that delivered more mobile apps in one quarter than ever before in the company's history, resulting in repeat business and increased billing.Developed project estimates and proposals that secured millions in development business.Served as the primary point of contact for client communications and managed interactions between designers, developers, and clients.
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Project ManagerTwo Toasters Jun 2014 - Apr 2015Company Acquired by Ticketmaster April 2015Led project teams that delivered more mobile apps in one quarter than ever before in the company's history, resulting in repeat business and increased billing.Developed project estimates and proposals that secured millions in development business.Served as the primary point of contact for client communications and managed interactions between designers, developers, and clients.
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Senior Account ManagerThe Powell Group, Llc. Feb 2013 - May 2014Blowing Rock, North Carolina, UsCollectively, The Powell Group has over 50 years' experience in all facets of the video game industry having brought hundreds of titles to market on handheld, mobile, browser and all major platforms, distributed globally via retail, online and digital channels.The Powell Group is also able to leverage an exceptional network of experienced partners, advisors and service providers to tackle any go-to-market challenge our clients might face.• Overseeing game development projects from design phase through release. • Preparing developers to not only obtain, but win Work-for-Hire solicitations.• Providing outreach to partners in games, advertising, and tv/film for new RFP’s• Helping companies identify suitable IP for pairing with a new or existing video game• Coordinating and maximizing joint promotional opportunities -
Senior ProducerFiveonenine Games Apr 2011 - Mar 2013Durham, Nc, UsResponsible for the day to day of management of one to two game projects and for assisting with the collaboration and communication among the monetization, marketing, technical operations and analytics teams.• Oversee one to two social game projects using external development companies• Manage the game development process daily• Ensure quality product that exceeds current market standards• Provide creative input on features and design• Keep game projects on time and on budget• Assist with the collaboration and communication among the monetization, marketing, technical operations and analytics teams for the various games -
Contract ProducerThe Jockey Club Feb 2011 - Jan 2012UsWorked with the Jockey Club as a contract Producer to create a social game for the Facebook platform: Thoroughbred World. • Launched Thoroughbred World on Facebook in summer of 2012. • Coordinated among developer, client and analytics company.• Developed and maintained schedules and budgets.• Arranged for focus testing and quality assurance. • Managed PR relationships and oversaw performance marketing campaigns.• Managed a phased release, beginning is Southeast Asia, that allowed for game optimization before US launch. -
WriterImage Comics 2008 - Jan 2012Portland, Oregon, UsWriter of comics published by IDW Publishing and Image Comics and upcoming projects to beannounced.• Co-Creator and writer of SCREAMLAND from Image Comics was selected for honorable mention in Publisher’s Weekly Critic’sRound-Up, named best horror comic of the year by Fangoria Magazine and best satire by Wizard Magazine.• Adapted Namco’s Garters & Ghouls game into comics. Called a “a sincerely fun read” by GeekWeek. -
Game ProducerPlaydom May 2008 - Feb 2010I worked as creative vision holder and project manager for casual and social media video games produced in partnership with such licensors as: Paramount Pictures, National Geographic, Lifetime TV and others. • Produced Merscom's top selling title of all time, Shutter Island. Oversaw all aspects of development and coordinated with Licensor, Paramount Pictures.• Shutter Island occupied the top slot on most American game portals for upwards of 12 weeks. • Titles shipped in 2009: Nat Geo Games: Mystery of Cleopatra and Lifetime’s Wisegal• Negotiated contracts, including licensing deals• Oversaw creative (art and design) and technical development (game programming) of multiple games simultaneously.
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Manager, Mobile Product DevelopmentUclick Feb 2005 - Dec 2008Oversaw development of applications for the iPhone and full range of consumer handsets. I wrote and designed specs for both the applications and creative assets that were critical to bringing comic books, photo books and anime into the mobile space in the early days of e-publishing.• Managed mobile applications and promotions for the 2007 Warner Bros. film, TMNT.• Managed licensing relationships with: TOKYOPOP, 4Kids, Wyland Marine Art and others. • First mobile comics offering in US.• Oversaw the development of over 80 mobile applications and games for multiple handsets.• Maintained daily or weekly schedule for 25 total licensors.
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Web Product ManagerSkechers Usa 2003 - 2005Manhattan Beach, California, UsProject management of Skechers international Business-to-Business site. Development of a Product Management system. Overseeing programmers and development of new web applications. Working with the Creative Director of web to oversee, improve, and maintain the branding and e-commerce area of Skechers.com. -
Motion Graphics/New Media ProducerKcpt 1998 - 2000Kansas City, Mo, UsI began as a camera and teleprompter operator but quickly moved to onscreen graphics and would introduce 3D modeling and animation to the workflow of the production department. I grew into writing the local history spots featuring the origins of beloved local institutions and occasional VO on local spots. After a year at KCPT, I was promoted to New Media Producer where I worked with our on-air producers to create compelling online content based on KCPT programming. Our efforts were recognized by PBS as several of our sites were featured as Teacher’s Links of the Day.
Harold Sipe, Csm® Skills
Harold Sipe, Csm® Education Details
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Kansas City Art InstitutePhotography And New Media -
University Of North Carolina School Of The ArtsVisual Arts
Frequently Asked Questions about Harold Sipe, Csm®
What company does Harold Sipe, Csm® work for?
Harold Sipe, Csm® works for Small Monsters Games
What is Harold Sipe, Csm®'s role at the current company?
Harold Sipe, Csm®'s current role is Producer and Art Director.
What is Harold Sipe, Csm®'s email address?
Harold Sipe, Csm®'s email address is lu****@****ail.com
What is Harold Sipe, Csm®'s direct phone number?
Harold Sipe, Csm®'s direct phone number is +171677*****
What schools did Harold Sipe, Csm® attend?
Harold Sipe, Csm® attended Kansas City Art Institute, University Of North Carolina School Of The Arts.
What skills is Harold Sipe, Csm® known for?
Harold Sipe, Csm® has skills like Video Games, User Interface Design, Game Design, Mobile Applications, Game Development, Creative Direction, Mobile Devices, Social Media, Publishing, Art Direction, Art, Product Management.
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