Harrison Holzhauer
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Harrison Holzhauer Email & Phone Number

Location: Hermitage, Tennessee, United States 7 work roles 1 school
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Role
Senior AI Engineer
Location
Hermitage, Tennessee, United States

Who is Harrison Holzhauer? Overview

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Harrison Holzhauer is listed as Senior AI Engineer at Unified Systems Intelligence (USI), based in Hermitage, Tennessee, United States. AeroLeads shows a matched LinkedIn profile for Harrison Holzhauer.

Harrison Holzhauer previously worked as Chief Executive Officer at Gameye Inc and Staff Software Engineer at Telenav. Harrison Holzhauer holds B.S. In Computer Science, Physics, Calc I-Iii, Operating Systems, Etc... from University Of West Florida.

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Unified Systems Intelligence (USI)

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About Harrison Holzhauer

Created and wrote an acclaimed mobile app out for Android and iOS with a passionate andgrowing community of over 150k users.Lead developer at Telenav on mapping system and SDK projects, used in millions of vehicles anddevices including: Sprint Navigator, AT&T Navigator, Scout, OnStar RemoteLink, and in integratednavigation solutions for companies such as GM and Ford.Strong cross-platform and mobile development using C++17, JNI/NDK, Java and Objective-C topublish to iOS, Android, and PC working on a number of projects for GIS, mapping, and navigation.Comfortable working with Kotlin, Swift, Golang, Python for tooling, CMake for build systems and projectgeneration, and Firebase for automatic bug reporting and usage statistics.

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Unified Systems Intelligence (USI)
Unified Systems Intelligence (Usi)
Senior AI Engineer
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7 roles

Harrison Holzhauer work experience

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Chief Executive Officer

Gameye Inc
  • Creator and sole developer of a fully-featured application for video game enthusiasts onAndroid and iOS, allowing users to track their video game collection in fine detail,including: completeness, condition, value of.
  • Used OpenCV to automatically identify physical cartridges from camera for easy addingto a user’s collection.
  • Designed and implemented backend in Golang for website, with a database that is user-editable and covers all of video game history.
  • 4.8 stars (iOS) / 4.8 stars (Android): Passionate and growing community of over 150k
  • Grew business to a team of four.on Apple App Store and Google Play Storehttps://www.gameye.app

Staff Software Engineer

Sunnyvale, California, United States

  • Designed and implemented Unity core map system for Telenav’s next generationmapping product. Created a C, dynamic library-based wrapper of our data layers.Created an MVP using Unity for rendering that is now being.
  • Designed and developed next generation SDK for our newest mapping engine, Atlas,for iOS and Android.
  • Rewrote single threaded routing engine to be multithreaded and re-entrant with sharedcaches. This resulted in substantially better performance and lower memory usage.
  • Designed and implemented a modern test suite to improve development and debuggingtimes across our entire suite of projects. Added expansive logging capabilities and builtin test-cases. Improved ease of use to allowed.
Jan 2017 - Mar 2023

Senior Software Engineer

Sunnyvale, California, United States

  • Designed and developed mobile mapping SDK for major 3rd party automotivecustomers, adopted by apps such as OnStar RemoteLink.
  • Implemented testing framework for Telenav's routing engine, improving product qualityand allowing Telenav to compare stability and performance with competing mappingsystems.
  • Lead developer on cross-platform mapping system powering AT&T Navigator, SprintNavigator, Telenav's own Scout, and integrated automotive products.
  • Implemented terrain draped with satellite imagery. Designed every component from thedata delivery (tiled height maps) to the rendering and blending system.
Feb 2012 - Jan 2017

Software Engineer

Sunnyvale, California, United States

  • Implemented new collision system based on spatial index (r-star). This allowed thenumber of collide-able objects considered per frame to be raised from ~100 to 10kobjects.
  • Implemented animation and blending system to allow map rendering to be closer toreal-world experience.
  • Optimized entire geometry/render/shader pipeline by removing unnecessarily high-precision geometry, lowering the precision of vertex attributes, and refactoring vertex/fragment shaders where possible.
  • Developed rendering interface for clients to add custom content to the map, reducingcost to customize the product for partners.
Apr 2011 - Feb 2012

Software Engineer

Avalex Technologies
  • Designed and developed system software for Avalex's embedded mapping system, including text placement, terrain, and all cartographic elements.
  • Developed GUIs and implemented serial communication interfaces for Avalex's embedded radio control devices, FLIR cameras, traffic systems, RADARs, GPS, INS, and magnetometers.
  • Fulfilled custom engineering orders and provided on site support for key customers, generating new and repeat business.
  • Trained and supervised junior software engineers and interns.
Aug 2007 - Apr 2011

Software Engineering Intern

Avalex Technologies
  • Developed.ini driven system for converting GIS data into Avalex's proprietary format for display on embedded moving maps, resulting in a 4x faster turnaround time for customer delivery.
May 2007 - Aug 2007
1 education record

Harrison Holzhauer education

FAQ

Frequently asked questions about Harrison Holzhauer

Quick answers generated from the profile data available on this page.

What company does Harrison Holzhauer work for?

Harrison Holzhauer works for Unified Systems Intelligence (USI).

What is Harrison Holzhauer's role at Unified Systems Intelligence (USI)?

Harrison Holzhauer is listed as Senior AI Engineer at Unified Systems Intelligence (USI).

Where is Harrison Holzhauer based?

Harrison Holzhauer is based in Hermitage, Tennessee, United States while working with Unified Systems Intelligence (USI).

What companies has Harrison Holzhauer worked for?

Harrison Holzhauer has worked for Unified Systems Intelligence (Usi), Gameye Inc, Telenav, and Avalex Technologies.

How can I contact Harrison Holzhauer?

You can use AeroLeads to view verified contact signals for Harrison Holzhauer at Unified Systems Intelligence (USI), including work email, phone, and LinkedIn data when available.

What schools did Harrison Holzhauer attend?

Harrison Holzhauer holds B.S. In Computer Science, Physics, Calc I-Iii, Operating Systems, Etc... from University Of West Florida.

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