Scott Hartsman
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Scott Hartsman Email & Phone Number

Independent Director, Board of Directors and Advisor at NCSOFT West
Location: Bellevue, Washington, United States 24 work roles 1 school
2 work emails found @trionworlds.com 5 phones found area 650 and 408 LinkedIn matched
✓ Verified Jun 2026 4 data sources Profile completeness 100%

Contact Signals · 2 work emails · 5 phones

Work email s****@trionworlds.com
Direct phone (650) ***-****
LinkedIn Profile matched
3 free lookups remaining · No credit card
Current company
Role
Independent Director, Board of Directors and Advisor
Location
Bellevue, Washington, United States
Company size

Who is Scott Hartsman? Overview

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Quick answer

Scott Hartsman is listed as Independent Director, Board of Directors and Advisor at NCSOFT West, a company with 1826 employees, based in Bellevue, Washington, United States. AeroLeads shows a work email signal at trionworlds.com, phone signal with area code 650, 408, and a matched LinkedIn profile for Scott Hartsman.

Scott Hartsman previously worked as Advisor at Brain Jar Games and Angel Investor at Barnyard Games, Inc. Scott Hartsman holds Eet/Cs, Computer Systems from Milwaukee School Of Engineering.

Company email context

Email format at NCSOFT West

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{first_initial}{last}@trionworlds.com
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AeroLeads found 2 current-domain work email signals for Scott Hartsman. Compare company email patterns before reaching out.

Profile bio

About Scott Hartsman

Leader with years of experience building, developing, and motivating teams to consistently produce high quality massive games on time. Passionate about products, customers, culture, and results.• Built/worked on two of the top 10 MMOs by MC score. As director / game & studio head• Expert at massive & live game launches and operations• Specialist in leading studio and project turnarounds with repeated success• Extensive background in massive online games, platforms, and consumer-facing tech as an executive and entrepreneur • Operational and strategic experience from inception through live operation at global scale• Partnership builder who successfully forges relationships with developers, publishers, and platforms across NA, EU, and Asia• Fluent in the technologies that drive interactive entertainment companies• Operator with significant Board, VC, and institutional investor experience. Equity capital, bank and venture debt• Frequent spokesperson with extensive press and media experience• Advisor/Independent Director for games related startups

Listed skills include Mmo, Video Games, Game Development, Online Gaming, and 54 others.

Current workplace

Scott Hartsman's current company

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NCSOFT West
Ncsoft West
Independent Director, Board of Directors and Advisor
Bellevue, WA, US
Website
Employees
1826
AeroLeads page
24 roles · 40 years

Scott Hartsman work experience

A career timeline built from the work history available for this profile.

Independent Director, Board Of Directors And Advisor

Bellevue, WA, US

Advisor

Current

Some incredibly bright folks I was fortunate to work with on RIFT (and more!) band together for something very cool, new, and different

Nov 2023 - Present

Angel Investor

Current

Encinitas, CA, US

Some truly excellent people (who also happen to be extremely talented) decloaked today! Really looking forward to seeing what these fine former MMO and Borderlands folks build toward in the future. https://venturebeat.com/games/barnyard-games-raises-3-4m-to-make-games-for-fortnite/

Oct 2023 - Present

Angel Investor

Current

Los Angeles, CA, US

Two brilliant friends happened to meet up, discovered they have a near identical outlook on what to build next, and the rest is history.

Jul 2023 - Present

Advisor

Current
May 2023 - Present

Investor

Current

Kyiv, UA

Mar 2023 - Present

Strategic Advisor

Current

San Marcos, California, US

Aug 2019 - Present

Advisor / Independent Director

Current
Multiple

Advisor, independent director, angel in PC/Console online/massive/live games & virtual worlds. 1st and 3rd party development & publishing, game production and launches, scaling and growth, org design, budgeting, fundraising, portfolio design, and other topics related to shipping great games.

Jan 2013 - Present

Strategy Consultant

San Mateo, California, US

Live games strategic consulting for PlayStation Studios. Short term contract.

Mar 2023 - Sep 2023

Product Group Head / Advisor To The Ceo

Nicosia, CY

Brought in with a focus on new games & process. Greenlights, milestones, benchmarks, etc, with an eye toward western growth and keeping the player experience first.Led a global publishing and development org spanning seven countries and took its first game from production, through the transition from development mode to live operation, and into successful.

Jul 2020 - Jun 2022

Ceo

Redwood City, US

Recruited by the Board to set a new course for the company. Developed Trion Labs program for new product development which yielded our second big hit, Trove. Launched Trove, Defiance 2050, Atlas Reactor, and ArcheAge. Acted as EP/GM on first and third party titles as needed.Launched the Glyph platform for end-to-end operation, distribution, and publishing.

Aug 2013 - Oct 2018

Executive Producer/Gm And Cco

Redwood City, US

  • Key role in taking Trion from its pre-launch stage through its first highly successful product launch (RIFT) and live operation. Substantively involved in all areas required to ship and run AAA online games.
  • Created technology strategy needed to take the company and its first title to launch and beyond. Recruited to make it happen, then successfully executed.
  • Transformed studio culture to one of focused decisions, shipping, and iteration.
  • Integral role in major contracts and closing transactions, including M&A and multiple successful funding rounds totalling over $150mm.
  • Senior exec team member and active participant in board meetings.
  • Led external product evaluations and business model development.
Sep 2009 - Jan 2013

Co-Founder / Vp Production

US

Co-founded the company where we operated a total of eleven social games, including five existing games with 25m+ installs across four social networks and launched six new ones.Played an active role in raising series A from August Capital and Rustic Canyon and served on the company's Board of Directors.Headed development, recruiting, budgeting, IT and tech.

Jan 2008 - Jul 2009

Executive Producer, Everquest Ii

San Diego, CA, US

Led the EverQuest II team. Built a live and expansion development strategy around polishing the game experience and living up to its EverQuest heritage. Largely succeeded via releases of Echoes of Faydwer and Rise of Kunark expansions, while continuing monthly live content releases.Development and management experience on the top-tier MMOs EverQuest and.

Nov 2004 - Jan 2008

Technical Director, Everquest Ii

San Diego, CA, US

Led engineering team and much of live operations and updates. Eleven month project in taking an MMO from an internal demo through alpha, beta, and launch. First dynamic content in an MMO. First fully voiced MMO. What this team did in this amount of time was nothing short of a miracle, though we would have all wished for another year to bake it more fully..

Dec 2003 - Nov 2004

Technical Director, Everquest

San Diego, CA, US

Led engineering and live updates. Hands-on gameplay development and personal ownership of many gameplay systems. Oversaw internationalization of the game's software. Launches of multiple expansions and international partnerships.

Sep 2001 - Dec 2003

Chief Architect And Lead Developer

Mm3D Inc.

Architecture design, gameplay systems design, and beginnings of backend development for one incarnation of the Middle Earth Online development teams.

2000 - 2001 ~1 yr

Ceo And Founder

Worldshock.Com, Inc.

End-to-end game operations, platform management, community management, development for eight games on AOL's games channel. Created B2B online services and CMS tools for consumer companies looking to take their properties online.

1999 - 2000 ~1 yr

Vice President And General Manager

Engage Games Online

Online games spinoff from Interplay. Promoted to running the company. Oversaw all internal operations and development and external partnerships with developers and partner platforms.

1998 - 1999 ~1 yr

Technical Director

Engage Games Online

Created two 2nd party games as an external developer, brought in to work on and run internal games and platform engineering, culminating in 11 game launches (1st party, 2nd party, 3rd party) on our platform and four others.Developed online games, platform, and developer APIs for: in-house gaming destination, AOL, Kesmai, Compuserve, Prodigy, and others..

Jan 1996 - Dec 1997

Systems Analyst

Milwaukee, Wisconsin, US

Software engineer across many client engagements in a variety of technologies: C++, SQL, Windows and Unix, clients and servers, in a variety of industries: Telco Internet Services, Contact Management, Marketing, Insurance, Manufacturing, Legal. Development lead of the first commercial software used to submit a legal filing in the US.

1992 - 1996 ~4 yrs

Game Designer & Programmer

Simutronics

Lead scripter, content and systems implementation and World Design for GemStone II and IIIOn top of a ton of behavior, command, and event scripting, this was where I learned that if there's a job that needs doing, you figure out what the end result looks like and work backward from there, then just go do it. Sometimes you have to figure things out along.

1988 - 1991 ~3 yrs

Game Designer

Interplay/Protocall Corporation

Content and Events implementation for Scepter of Goth, one of the first commercial MUDs

1986 - 1987 ~1 yr
Team & coworkers

Colleagues at NCSOFT West

Other employees you can reach at ncsoft.com. View company contacts for 1826 employees →

1 education record

Scott Hartsman education

  • Milwaukee School Of Engineering
    Milwaukee School Of Engineering
    Computer Systems
FAQ

Frequently asked questions about Scott Hartsman

Quick answers generated from the profile data available on this page.

What company does Scott Hartsman work for?

Scott Hartsman works for NCSOFT West.

What is Scott Hartsman's role at NCSOFT West?

Scott Hartsman is listed as Independent Director, Board of Directors and Advisor at NCSOFT West.

What is Scott Hartsman's email address?

AeroLeads has found 2 work email signals at @trionworlds.com for Scott Hartsman at NCSOFT West.

What is Scott Hartsman's phone number?

AeroLeads has found 5 phone signal(s) with area code 650, 408 for Scott Hartsman at NCSOFT West.

Where is Scott Hartsman based?

Scott Hartsman is based in Bellevue, Washington, United States while working with NCSOFT West.

What companies has Scott Hartsman worked for?

Scott Hartsman has worked for Ncsoft West, Brain Jar Games, Barnyard Games, Inc, Seeker Entertainment, and Elsewhere.

Who are Scott Hartsman's colleagues at NCSOFT West?

Scott Hartsman's colleagues at NCSOFT West include Jonghee Baek, Namwoo Kim, 유승완, Su Hyun Choi, and 문진영.

How can I contact Scott Hartsman?

You can use AeroLeads to view verified contact signals for Scott Hartsman at NCSOFT West, including work email, phone, and LinkedIn data when available.

What schools did Scott Hartsman attend?

Scott Hartsman holds Eet/Cs, Computer Systems from Milwaukee School Of Engineering.

What skills is Scott Hartsman known for?

Scott Hartsman is listed with skills including Mmo, Video Games, Game Development, Online Gaming, Game Design, Mmorpg, Computer Games, and Casual Games.

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