Connor Mccarthy
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Connor Mccarthy Email & Phone Number

Sr Product Designer at Craft.co
Location: Peachtree Corners, Georgia, United States 14 work roles 1 school
3 work emails found @att.com 1 phone found area 210 LinkedIn matched
✓ Verified Jul 2026 4 data sources Profile completeness 100%

Contact Signals · 3 work emails · 1 phone

Work email c****@att.com
Direct phone (210) ***-****
LinkedIn Profile matched
3 free lookups remaining · No credit card
Current company
Role
Sr Product Designer
Location
Peachtree Corners, Georgia, United States

Who is Connor Mccarthy? Overview

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Quick answer

Connor Mccarthy is listed as Sr Product Designer at Craft.co, based in Peachtree Corners, Georgia, United States. AeroLeads shows a work email signal at att.com, phone signal with area code 210, and a matched LinkedIn profile for Connor Mccarthy.

Connor Mccarthy previously worked as Director of Design at Tapresearch and Lead UX designer at Tapresearch. Connor Mccarthy holds Bachelor Of Fine Arts (B.F.A.), Game And Interactive Media Design, 3.0 from Savannah College Of Art And Design.

Company email context

Email format at Craft.co

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cmccarthy@att.com
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AeroLeads found 3 current-domain work email signals for Connor Mccarthy. Compare company email patterns before reaching out.

Profile bio

About Connor Mccarthy

I’m passionate about leading people in the development of better products and experiences. I still love solving problems whether it's theoretical or on the “paper”, but I also love helping others reach their potential and having them see their hard work be used by the customers they're looking to help.

Listed skills include Game Design, User Experience, Maya, Unreal Engine 3, and 24 others.

Current workplace

Connor Mccarthy's current company

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Craft.co
Craft.Co
Sr Product Designer
Peachtree Corners, GA, US
AeroLeads page
14 roles

Connor Mccarthy work experience

A career timeline built from the work history available for this profile.

Sr Product Designer

Peachtree Corners, Ga, Us

Director Of Design

Atlanta Metropolitan Area

As the first design hire at this California startup, I established Design’s function and collaborated with Product, Sales, and Leadership to shape Tap’s design strategy for clients, publishers, and survey participants.Over three years, I was promoted twice and expanded my role to include sales enablement to support our marketing and customer implementation needs. I produced new themes, product imagery, demo assets for presentations, and high-fidelity mockups for sales pitches, along with custom resources for clients without in-house design capabilities.I led a collaborative effort with the Product, Account, and Executive teams to develop a cohesive content strategy, ensuring alignment across sales, product interfaces, and public materials.As Director of Design, I partnered closely with the Product team on several key initiatives, including:- Implementing a Bonus Bar experience that increased customer engagement by 10%.- Redesigning the RX home screen, leading to a month-over-month revenue boost of about 6%.- Creating a new product that, after thorough research, received Executive approval and is now in Beta testing with positive market feedback.- Enhancing our Publisher Dashboard for a more intuitive, on-brand user experience. These improvements also facilitated the seamless integration of new features while maintaining simplicity and usability.- Designing our mobile app, marking the company’s first fully B2C product. In collaboration with the Product and Executive teams, we defined the app's role within our product ecosystem, establishing both short- and long-term goals, as well as its marketing strategy.I also collaborated with the Development team to create a comprehensive design system, differentiating our B2B and B2C products and utilizing the Mantine UI library for efficient implementation.

Jul 2022 - Sep 2024

Lead Ux Designer

Atlanta Metropolitan Area

As the lead designer, I worked on developing a comprehensive design strategy to ensure our company consistently delivered a seamless, high-quality experience across all customer segments.Key achievements include:- A comprehensive deep-dive into the content being used throughout the company.- Created end-to-end journey flows using personas for improved customer onboarding understanding.- Analyzed and compared current product experience with potential future product experience through experience flow mapping.

May 2022 - Jul 2022

Sr Ux Designer At Tapresearch

Atlanta Metropolitan Area

As the first design hire, I reported directly to the Chief Technology Officer (CTO). My initial responsibility involved a comprehensive review of our product lines, coupled with the development of targeted design strategies for each.Other key achievements included:- Conducting in-depth research to understand customer needs, behaviors, and pain points.- Performing a competitive analysis to assess our market positioning.- Compiling detailed documentation that outlined the strengths and weaknesses of each product line, along with actionable solutions ranging from quick fixes to long-term strategies.- Designed enhanced digital color palette, assets, and layouts for improved user experiences.- Increased Respondent Survey Experience onboarding success rates by 33% through redesigning onboarding and profile flow.

Oct 2021 - May 2022

Project Management, Game Design, And Ux Design

+Mpact Games

Greater Atlanta Area

Project Management - Help run a team of 12 in three different countries. Write game/ company documents. Create forms for bug tracking, time management, project scope, and project tasks. Run weekly check-in meetings. Fill in holes along the pipeline where I can.Co-Game Designer -Design / balance characters & character abilities.Design / balance game mechanicsHelp with ideas around UI/UXHelp to create & streamline work pipelineLevel Designer - Provide direction for each levelWork with Art director on level feel (assets, mood, lighting, etc)Design / balance level mechanicsCreative Writer - Write up game loreWhen needed write up social media posts for gaming campaigns etc

Jan 2010 - Jan 2022

Sr Ux Designer

- Evaluated current user workflows to improve consumer experience- Created modern layouts and components in line with current design trends and standards- Formulated new interaction models for enhancing consumer experience

Jun 2021 - Oct 2021

Sr Lead Ux Designer

Greater Atlanta Area

I manage a team of 7, the team includes designers, content writers, and motion designers. I work with our team to define our mobile standards, we are currently working on the creation of a digital asset library. I work with our product owners to help define our mobile strategy. This includes looking at the future roadmap of our product, helping to refine features, and reviewing how to execute the roadmap in variable steps.

Sep 2019 - Jun 2021

Lead Ux Designer

Greater Atlanta Area

Grew our mobile team while continuing to adjust & map out a mobile strategy.

Jun 2019 - Sep 2019

Sr. Ux Designer

Greater Atlanta Area

Worked to start creating a mobile strategy. Started to build and maintain assets to be used within our application. Worked to bring designs in-line with mobile standards reducing the use of custom coding where possible. Introduce modular design system.

Nov 2016 - Jun 2019

Lead Ux Designer

Sarvint Technologies, Inc

Greater Atlanta Area

Lead and manage mobile app / website design - Develop testing standards - Develop user flow - Create wireframes & prototypesRecord, analyze, & create documentation on user testingCreate UI assets for application

Oct 2015 - Oct 2016

Game Designer, Project Manager, Ux Designer

Red Squadron

Greater Atlanta Area

Meet with clients to work out project parameters, find and create work teams, manage multiple projects from conception to release, help with UX design and wireframe creation, and game design documentation

Dec 2014 - Oct 2015

Artist And Designer

Freelance

Greater Atlanta Area

Provide consultation for clients on UI/UX, game design, and graphic design around mobile applications and web: create flow documents and flow maps, wire-framing, mock ups, and art assets. Write user stories. Collaborate with internal and client programmers, development team, sr. architects and management to deliver your product. Present ideas and concepts to clients and management.

Sep 2010 - Oct 2015

Interactive Designer

Ciber

Greater Atlanta Area

Provide consultation to clients on UI/UX for mobile applications: create flow documents and flow maps, wire-framing, mock ups, and art assets. Write user stories. Collaborate with internal and client programmers, development team, sr. architects and management to deliver product. Act as lead on all UI/UX mobile projects. Present ideas and concepts to clients and management.Gamefication – provide consultation on ways to improve user experience and engagement by using game concepts for mobile apps. Provide user stories, flow maps, mock ups, wire-framing, create art assets and collaborate with team to implement

Sep 2013 - Dec 2014

Game Designer

N-Gon Games

Greater Atlanta Area

Brand development, mobile gaming, and application/ interactive development

Dec 2010 - Jan 2013
1 education record

Connor Mccarthy education

FAQ

Frequently asked questions about Connor Mccarthy

Quick answers generated from the profile data available on this page.

What company does Connor Mccarthy work for?

Connor Mccarthy works for Craft.co.

What is Connor Mccarthy's role at Craft.co?

Connor Mccarthy is listed as Sr Product Designer at Craft.co.

What is Connor Mccarthy's email address?

AeroLeads has found 3 work email signals at @att.com for Connor Mccarthy at Craft.co.

What is Connor Mccarthy's phone number?

AeroLeads has found 1 phone signal(s) with area code 210 for Connor Mccarthy at Craft.co.

Where is Connor Mccarthy based?

Connor Mccarthy is based in Peachtree Corners, Georgia, United States while working with Craft.co.

What companies has Connor Mccarthy worked for?

Connor Mccarthy has worked for Craft.Co, Tapresearch, +Mpact Games, The Reptrak Company, and At&T.

How can I contact Connor Mccarthy?

You can use AeroLeads to view verified contact signals for Connor Mccarthy at Craft.co, including work email, phone, and LinkedIn data when available.

What schools did Connor Mccarthy attend?

Connor Mccarthy holds Bachelor Of Fine Arts (B.F.A.), Game And Interactive Media Design, 3.0 from Savannah College Of Art And Design.

What skills is Connor Mccarthy known for?

Connor Mccarthy is listed with skills including Game Design, User Experience, Maya, Unreal Engine 3, Unity3D, Illustrator, Game Development, and Interaction Design.

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