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At 21 I started as an Environment Artist at Rockstar Games, but a life event I decided to quit and take a chance on myself.Helped some indie titles with concept art and illustration, then Co-founded and Art Directed a Metaverse Startup with clients including Ubisoft and Burning Man, became community manager (because it was fun). On the side I joined a Twitch channel and grew the audience/brand to sustainability.Then out of nowhere I fell in love with PEV’s and Electric Unicycles, so I started a media production company about them, which went viral on social media, became an influencer, turned the work into a marketing agency to grow the industry, consulted for manufacturers and distributors, and built 2 YouTube channels with hand drawn animation and professional cinematography that became“overnight successes” and “required watching” for the PEV industry. On the side I lead San Francisco’s largest PEV group ride, and manage its community online. I put 100% into anything I decide to do, juggle a lot of hats, empower those who should be, and build sustainable ecosystems for art, products, and community.
Hayden The Wu Inc.
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DirectorHayden The Wu Inc. May 2022 - PresentSan Francisco, California, United States
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Creative DirectorTopia Sep 2022 - Nov 2022Melding product development with storytelling. -
Brand Ambassador And Consulting Art DirectorTopia Jan 2022 - Oct 2022San Francisco Bay AreaBeing more hands off with product development lets me interact with the community more, write guides, and create content. Still acting as a consulting Art Director when necessary for both internal and published works. -
Creative DirectorTopia May 2020 - Jan 2022San Francisco, California, United StatesFounding member, responsible for pretty much everything visual for the platform. Conceptualizing new features and environments during pre-production, as well as it's execution. Also involved in communication with channel partners, featured artists, community members, and handling social media branding. -
Senior Concept/Illustration ArtistFreelance Nov 2019 - May 2020San Francisco Bay AreaConcept and illustration art for video games and other digital media, working on both independent and publisher backed projects. Utilizing 3D skill set when needed.
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Terrain/Environment ArtistRockstar Games Nov 2016 - Nov 2019Oakville, Ontario, CanadaRelocated to Rockstar Toronto.Returned to terrain, designing procedural biomes with vegetation, terrain texturing, and water. Polishing and set dressing areas by hand for scenes/missions. By this point, often doing my own concepts before following through. Also worked on the procedural pipeline itself in various ways. -
Terrain/Environment ArtistRockstar Games Jan 2014 - Nov 2016Carlsbad, California, United StatesStarted at Rockstar San Diego.First year or so spent on terrain, sculpting by hand, polishing after procedural passes. Then focused on cities and towns by building structures, materials, and set dressing scenes/missions. -
3D ArtistNectar Games Apr 2013 - Dec 2013Project Resurgence, was funded on Kickstarter. I was involved in early development way back when.
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Environment ArtistFreelance 2010 - 2013Freelance artist on multiple games such as Pillars of Eternity and Armored Warfare
Hayden Wu Skills
Frequently Asked Questions about Hayden Wu
What company does Hayden Wu work for?
Hayden Wu works for Hayden The Wu Inc.
What is Hayden Wu's role at the current company?
Hayden Wu's current role is Director, 2D/3D Artist, Game Dev, Community Manager, PEV Rider, Digital Creator, Influencer, Marketing… it’s a long list..
What is Hayden Wu's email address?
Hayden Wu's email address is ha****@****pia.com
What is Hayden Wu's direct phone number?
Hayden Wu's direct phone number is +141645*****
What are some of Hayden Wu's interests?
Hayden Wu has interest in Children.
What skills is Hayden Wu known for?
Hayden Wu has skills like Zbrush, Photoshop, Maya, 3d Studio Max, Environment Art, Texture Artist, Substance Designer, Substance Painter, Quixel Suite, Unreal Editor, 3d Coat, Hard Surface Modeling.
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