Hayes Raffle is an award-winning innovator of products that nurture learning, creative expression, and interpersonal communication. He is Principal Designer on Google's LearnX team, and an Edmund Hillary Fellow developing new technologies for social impact.Hayes formerly served as the overall UX lead for Google's AR Devices program, and helped create consumer AR and VR products including Google Daydream VR and Google Glass. He has been awarded over 70 US utility and design patents for his inventions including the core patents for Google Glass, eye tracking for user interfaces, AR & VR input methods and VR UI patterns which quickly became the industry standard 3 DoF immersive computing.In 2018, Hayes spent a year traveling and researching technology use throughout the world. In his prior academic pursuits, Hayes earned a Ph.D. and M.S. in Media Arts and Sciences from the MIT Media Lab, and a B.A. in fine art from Yale. In his research, Hayes authored over 40 peer-reviewed academic publications in the areas of tangible media, technologies for learning, and virtual and augmented reality. His work in Family Communication at Nokia Research set a foundation new technologies for young children to connect with long-distance loved ones. Hayes' mass-produced educational toys include the award-winning Topobo and ZOOB® building systems, which have become classic tools for informal play-based learning for over 25 years.Hayes' design and art have shown in Europe, Asia and the United States. Various projects have been featured by CNN, The Wall Street Journal, The NY Times, The Tonight Show, ID Magazine, and other major publications.
- Website:
- goo.gle/3DLEokh
- Employees:
- 315106
- Company phone:
- 916.253.7820
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Principal DesignerGooglePalo Alto, Ca, Us -
Principal Designer And Ux DirectorGoogle Nov 2022 - PresentMountain View, Ca, UsMaking Google's core products (Search, YouTube, Cloud) great for learning so that everyone, regardless of status, has an equal opportunity to learn for school, work and life. -
User Experience DesignerGoogle Oct 2020 - PresentMountain View, Ca, UsHelping to support learning and education through new products and programs. -
Ux Lead, Ar DevicesGoogle Sep 2018 - Oct 2020Mountain View, Ca, Us -
AdvisorHello Future | Preventing A Lost Generation Jul 2022 - PresentNew York City, Ny, UsAdvisor to Hello Future, an NGO that teaches high school refugees how to use technology to develop active voices with creative perspectives. -
Edmund Hillary Global Impact FellowEdmund Hillary Fellowship (Ehf) Mar 2019 - PresentAuckland, Auckland, Nz -
Founder And PrincipalTopobo Toys 2008 - PresentTopobo creates robotic construction toys, the first construction kit with 'kinetic memory', the ability to record and playback physical motion. Kids who play with Topobo learn advanced concepts about physics, biology, robotics, and technology.
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Global Technology ResearcherSabbatical: 25 Countries In 303 Days Sep 2017 - Jun 2018I traveled the world with my family of 4 to learn how people live differently on our vast planet's six continents. As we journeyed through over 100 communities, I researched how people use and value technology, from smartphones, to health & medical services, to communications technologies. I am applying these learnings to create more helpful innovations for humanity.
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Senior Staff Interaction Designer, Google VrGoogle May 2015 - Aug 2017Mountain View, Ca, UsDesign lead on Google VR Team for Interaction Architecture and Daydream Labs. Hardware and product development, Daydream Labs (innovation), Input technologies / HCI, User Research. -
Lead Of Interaction Research, Google GlassGoogle Mar 2011 - May 2015Mountain View, Ca, UsAdvanced product development. Hardware UX. High fidelity design and prototyping.User Research Lead.Built team and launched multiple products and sub-products which originated in my team. Examples are eye gestures (wink to take a picture, notification glance), Glass lock screens, Music and earbuds for Glass. 20% conversion from R+D concepts to shipping product.Inventor on over 50 patents related to this work. -
Founder And PrincipalRafelandia Design Jun 1998 - May 2012Invention and licensing of toys, games, media and other children's products. Industrial and graphic design studio serving consumer industries. Clients included LeapFrog Toys, Sony, Covad DSL, Ditto.com, Supracor, Tanya Starnes (Attorney), Babcock and Brown (Investment Bank).
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Principal Scientist, Design And UxNokia 2008 - 2011Espoo, Southern Finland, FiLead, Family Communications. IDEA Team, Nokia Research Center Palo Alto. StoryVisit. Famly Story Play. Connecting families through books and video chat. -
Research AssistantMassachusetts Institute Of Technology Sep 2002 - Jun 2008Cambridge, Ma, UsTangible Media Group, MIT Media Lab. Topobo, Jabberstamp, You're In Control, Super Cilia Skin and more -
ExhibitorArs Electronica Center Linz 2004 - 2006Topobo toys
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Industrial DesignerIdeo Jun 2005 - Aug 2005San Francisco, California, UsIntern, consumer products, experience design and concept ideation for Fortune-500 clients. -
EngineerSan Francisco Exploratorium 2001 - 2002Electro-Mechanical engineering. Design and fabrication of educational museum exhibits.
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Director, DesignPrimordial, Llc 1996 - 1999Saint Paul, Mn, UsDirected in-house design division of Primordial, LLC with staff of 3-8 designers. Developed educational methodologies for teaching with ZOOB via print and video mediums. Designed promotional ZOOB packaging with clients such as Disney Corporation and GAP Kids. -
P.R.Colossal Pictures 1996 - 1997
Hayes Raffle Education Details
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Massachusetts Institute Of TechnologyTangible Interfaces (Hci) -
Yale UniversityFine Art (Sculpture)
Frequently Asked Questions about Hayes Raffle
What company does Hayes Raffle work for?
Hayes Raffle works for Google
What is Hayes Raffle's role at the current company?
Hayes Raffle's current role is Principal Designer.
What schools did Hayes Raffle attend?
Hayes Raffle attended Massachusetts Institute Of Technology, Yale University.
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