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Hayley O'Neill Email & Phone Number

Art Outsourcing Manager at Riot Games
Location: Malibu, California, United States 11 work roles 1 school
2 work emails found @riotgames.com 2 phones found area 310 LinkedIn matched
✓ Verified July 2026 4 data sources Profile completeness 100%

Contact Signals · 2 work emails · 2 phones

Work email h****@riotgames.com
Direct phone (310) ***-****
LinkedIn Profile matched
3 free lookups remaining · No credit card
Current company
Role
Art Outsourcing Manager
Location
Malibu, California, United States
Company size

Who is Hayley O'Neill? Overview

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Quick answer

Hayley O'Neill is listed as Art Outsourcing Manager at Riot Games, a with 7498 employees, based in Malibu, California, United States. AeroLeads shows a work email signal at riotgames.com, phone signal with area code 310, and a matched LinkedIn profile for Hayley O'Neill.

Hayley O'Neill previously worked as Outsourcing Modeler at Santa Monica Studio and 3D Artist at Freelance. Hayley O'Neill holds Bachelor Of Fine Arts (Bfa), Drawing And Painting from University Of Southern California.

Company email context

Email format at Riot Games

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honeill@riotgames.com
82% confidence

AeroLeads found 2 current-domain work email signals for Hayley O'Neill. Compare company email patterns before reaching out.

Profile bio

About Hayley O'Neill

Hayley O'Neill is a Art Outsourcing Manager at Riot Games. She possess expertise in maya, animation, traditional animation, storyboarding, special effects and 9 more skills. Colleagues describe her as "I had the luck to work with Hayley at MPC. I was impressed by her work and how fast she learns new tools and new softwares. In less than two weeks of training on Massive she has been able to create and deliver scenes and assets clean and ready to render. Not only she is smart, but she is also a person you enjoy working with: proactive, great personality, open minded. If you are looking for a great team player, humble and skilled, Hayley is definitively the person."

Listed skills include Maya, Animation, Traditional Animation, Storyboarding, and 10 others.

Current workplace

Hayley O'Neill's current company

Company context helps verify the profile and gives searchers a useful next step.

Riot Games
Riot Games
Art Outsourcing Manager
Los Angeles, CA 90064, US
Website
Employees
7498
AeroLeads page
11 roles

Hayley O'Neill work experience

A career timeline built from the work history available for this profile.

Art Outsourcing Manager

Current
Apr 2018 - Present

Outsourcing Modeler

Los Angeles, California, Us

• Upload art packages including concept briefs and proxy models to external content creators for modeling of assets used in-game. • Download and provide feedback for outsourced Zbrush sculptures, game resolution models, UV layouts and texture baking; Normal, ambient occlusion, cavity and ID. • Fix and update any outsourced assets as needed. • Texture, create LOD models, and integrate outsourced assets into the game engine.• Provide assistance to environment and character departments as a 3D Modeler and Texture Artist using Zbrush, Maya, Mari, Substance Painter and Photoshop.

Jul 2016 - Dec 2017

3D Artist

Freelance

Modeling and texturing work.

Jan 2016 - Dec 2017

3D Artist

Mpc

London, Gb

3D modeling, Zbrush sculpture, texturing, look development, crowd simulations.

Jan 2013 - Jan 2016

3D Modeler

Amalgamated Dynamics, Inc

3D modeling and prep for 3D printing.

May 2012 - Jun 2012

Modelmaker

Us

Building and painting miniatures and sets, molding and casting.

Sep 2010 - Oct 2011

Special Effects Technician

Legacy Efx

Molding and casting, modelmaking, fabrication.

Jan 2009 - Jul 2011

Intern

Us

Duties in mold-making, casting, fabricating and sculpting for feature special effects.

Jun 2008 - Aug 2008

Intern

Shadow Machine Films

Duties as propmaker, animation floor assistant and some storyboarding assistance for television show "Robot Chicken".

Jul 2007 - Aug 2007

Intern

Filmroman

Touch up work on storyboards, scanning and uploading storyboards to be used in animatics and 3D modeling using the program SketchUp for the television show “King of the Hill”.

Jun 2006 - Aug 2006

Intern

Los Angeles, Ca, Us

Learning the basics of the 3D modeling and animation program Maya and minor 3D model work.

Jun 2004 - Aug 2004
Team & coworkers

Colleagues at Riot Games

Other employees you can reach at riotgames.com. View company contacts for 7498 employees →

1 education record

Hayley O'Neill education

  • University Of Southern California
    University Of Southern California
    Drawing And Painting
FAQ

Frequently asked questions about Hayley O'Neill

Quick answers generated from the profile data available on this page.

What company does Hayley O'Neill work for?

Hayley O'Neill works for Riot Games.

What is Hayley O'Neill's role at Riot Games?

Hayley O'Neill is listed as Art Outsourcing Manager at Riot Games.

What is Hayley O'Neill's email address?

AeroLeads has found 2 work email signals at @riotgames.com for Hayley O'Neill at Riot Games.

What is Hayley O'Neill's phone number?

AeroLeads has found 2 phone signal(s) with area code 310 for Hayley O'Neill at Riot Games.

Where is Hayley O'Neill based?

Hayley O'Neill is based in Malibu, California, United States while working with Riot Games.

What companies has Hayley O'Neill worked for?

Hayley O'Neill has worked for Riot Games, Santa Monica Studio, Freelance, Mpc, and Amalgamated Dynamics, Inc.

Who are Hayley O'Neill's colleagues at Riot Games?

Hayley O'Neill's colleagues at Riot Games include Addie Sillyman, Calvin Wiley, Jm Sudsina, Sarah Souza Cabrera, and Chloe Ong.

How can I contact Hayley O'Neill?

You can use AeroLeads to view verified contact signals for Hayley O'Neill at Riot Games, including work email, phone, and LinkedIn data when available.

What schools did Hayley O'Neill attend?

Hayley O'Neill holds Bachelor Of Fine Arts (Bfa), Drawing And Painting from University Of Southern California.

What skills is Hayley O'Neill known for?

Hayley O'Neill is listed with skills including Maya, Animation, Traditional Animation, Storyboarding, Special Effects, Visual Effects, Sculpture, and Stop Motion.

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