Software Engineer
- Authored Unreal build and CI pipelines targeting builds for Linux,Windows, Xbox One, XSX, PlayStation 4 and PlayStation 5 using Jenkinsand Buildkite, including auto-deployment of binaries to Steam, EGS andAWS Gamelift- Managed fleet of build machines through AWS and Terraform- Profiled console performance with Xbox Series X and PlayStation 5 DevKits and assisted other engineers with Dev Kit setup- Set up playtest machines through AWS EC2 and Gamelift and wroteinteractive Slack apps to manage playtest machine availability- Implemented performance optimizations in Unreal such as projectilepooling- Created custom tools and workflows for QA team to ensure playtestswere easy to run and organize