Heather C.

Heather C. Email and Phone Number

Cofounder/CEO/Creative Director at NEARstudios. Previously at Bethesda Games, Naughty Dog and BioWare/EA @ NEARstudios Inc.
Heather C.'s Location
Potomac, Maryland, United States, United States
Heather C.'s Contact Details

Heather C. work email

Heather C. personal email

About Heather C.

Founder and CEO of a new up-and-coming video game company developing Hawthorn. The announcement of our debut game went viral with several social media posts from content creators receiving anywhere from 1 million to 10.4 million views with total engagement as high as 16.7% in some instances. Several dozen gaming and non-gaming media outlets like Bloomberg, CNN and Sports Illustrated picked up coverage of the announcement for Hawthorn. Within one month, we received close to 175k Wishlists on Steam.We are building Hawthorn in coordination with our player community and will have more to share in 2025!In the meantime check out our gameplay trailer:https://youtu.be/UtqUwQ38Atc?si=AOF4aO0PyN9nKYqwPrevious AAA Game Development:Experienced and driven game developer pushing the limits of real-time, interactive visuals. Worked on some of the industry’s most successful and critically acclaimed games that have sold over 85 million copies worldwide. AAA Games:-Marvel 1943: Rise of Hydra-Exodus -Starfield-The Last of Us 2-Uncharted: Lost Legacy-Uncharted 4-The Last of Us: Left Behind-The Last of Us-Dragon Age 2: Mark of the Assassin-Dragon Age 2-Ultima Online (Live Game)-Ultima Online: High Seas-Ultima Online: Stygian AbyssProfessional and personal work:https://www.artstation.com/hcerlan

Heather C.'s Current Company Details
NEARstudios Inc.

Nearstudios Inc.

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Cofounder/CEO/Creative Director at NEARstudios. Previously at Bethesda Games, Naughty Dog and BioWare/EA
Heather C. Work Experience Details
  • Nearstudios Inc.
    Co-Founder/Ceo/Creative Director
    Nearstudios Inc. Jul 2022 - Present
    Game development company focused on "bringing people together." Check out our debut game Hawthorn. www.playhawthorn.com
  • Skydance New Media
    Lead 3D Artist
    Skydance New Media Nov 2021 - Jun 2022
    San Carlos, Ca, Us
    Skydance New Media is a new game studio led by Amy Hennig and Julian Beak. Worked on their high fidelity, narratively focused Marvel game! Also helped to build the foundational art elements for the studio: People, Pipeline and Process.https://skydance.com/news/skydance-new-media-joins-forces-with-marvel-entertainment-to-create-an-all-new-interactive-title/Projects:Marvel 1943: Rise of Hydra
  • Archetype Entertainment
    Principal Environment Artist
    Archetype Entertainment Apr 2021 - Oct 2021
    Austin, Texas, Us
    Archetype Entertainment is a brand new subsidiary of Wizards of the Coast. They are an experienced group of developers working on EXODUS, a narrative driven, science fiction RPG. Was one of the early art department hires to help build the team, tools, workflows and look development for their exciting and ambitious game! Keep an eye on this studio for updates.Projects:EXODUS
  • Bethesda Game Studios
    Senior Artist
    Bethesda Game Studios Apr 2018 - Apr 2021
    Rockville, Maryland, Us
    Worked as the art vision holder for a geographically distributed development strike team of graphics, tools and systems engineers to help design, prototype, test and release the Creation Engine 2’s new layered material system. Started and maintained the studio’s shared base material library, and mentored the Starfield art team across several BGS studios on utilizing a layered PBR material workflow. Established and documented material workflows for outsource vendors. One a few early incubation artists prototyping and exploring look development for Starfield.Projects: Starfield
  • Naughty Dog
    Environment Artist/Texture Artist
    Naughty Dog Apr 2012 - Mar 2018
    Santa Monica, Ca, Us
    Projects:The Last of Us Part IIUncharted: The Lost LegacyUncharted 4: A Thief's EndThe Last of Us: Left Behind DLCThe Last of Us
  • Electronic Arts (Ea)
    Environment Artist - Worldbuilder
    Electronic Arts (Ea) Nov 2008 - Nov 2011
    Redwood City, Ca, Us
    BioWare Mythic/Mythic EntertainmentProjects:Dragon Age 2 Mark of the Assassin DLCDragon Age 2Ultima Online: High Seas ExpansionUltima Online: Stygian AbyssUltima Online
  • Virtual Heroes, A Division Of Applied Research Associates
    3D Artist
    Virtual Heroes, A Division Of Applied Research Associates Nov 2006 - Oct 2008
    Raleigh, Nc, Us
    Worked on a several serious game projects for various clients.Projects:Zero Hour:America's Medic (Department of Homeland Security)Pamoja Mtaani (Warner Bros. Interactive Entertainment)Third Life (Intel demo at CES 2008)NContact Surgical VideosUltimate Teamplay (Hilton Hotels)Personal Recovery (US Military)3DiTeams (Duke University)Race to Mars (Discovery Channel)Undisclosed Project (US Army Special Forces and Secret Services)

Heather C. Skills

Texturing Maya Game Development Zbrush Uv Mapping Photoshop 3d Studio Max Video Games Texture Artist Digital Sculpting Environment Art Occlusion Modeling After Effects Unreal Engine 3 Shading Texture Painting Lighting Changing Environments World Building Premiere Software Pizza Ninja Skills Drums Boxing Krav Maga

Heather C. Education Details

  • Full Sail University
    Full Sail University
    Computer Animation

Frequently Asked Questions about Heather C.

What company does Heather C. work for?

Heather C. works for Nearstudios Inc.

What is Heather C.'s role at the current company?

Heather C.'s current role is Cofounder/CEO/Creative Director at NEARstudios. Previously at Bethesda Games, Naughty Dog and BioWare/EA.

What is Heather C.'s email address?

Heather C.'s email address is he****@****dog.com

What schools did Heather C. attend?

Heather C. attended Full Sail University.

What skills is Heather C. known for?

Heather C. has skills like Texturing, Maya, Game Development, Zbrush, Uv Mapping, Photoshop, 3d Studio Max, Video Games, Texture Artist, Digital Sculpting, Environment Art, Occlusion.

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