I am a Lead Character Artist at MUMO STUDIO. I had my bachelor’s degree in Sculpture, had my MFA in 3D Modeling at Academy of Art University.Throughout the project in Capcom, I mostly used Pixologic ZBrush, Autodesk Maya and Substance painter. With my strong sculpting skills and anatomy knowledge, I worked on animals, creatures, and character assets. I have also been providing help and training to fellow artists on my expertise which have helped make our team work more efficiently.My qualifications are:• 9 years+ in game industry.• Created main characters in AAA game.• Strong skills: modeling, sculpting, texturing, blend shape and rigging.• mentor for newbies and Junior artist.• Maintain the quality of assets from the outsource company.Some of my works can be seen at https://www.hkcha.info/
Alvintech Llc
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3D ArtistAlvintech Llc May 2024 - PresentUnited States
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Lead Character ArtistMumo Studio Feb 2022 - Jul 2023South Korea-Lead Character artist (DUBIUM)• Created main characters in game. • Modeling, sculpting, texturing, blend shape and rigging. • Manage schedules and Mentor for newbies and Junior artist. • Maintain the quality of assets from outsourcing.Game Engine : Unreal Engine 4 Software : Maya, Zbrush, Substance Painter, Marvelous Designer, Photoshop -
Character ArtistCapcom Apr 2018 - Dec 2021Osaka, Osaka, Japan-Character artist (Monster Hunter Rise)• Created main characters in game. • Modeling, sculpting, texturing, blend shape and rigging. • Mentor for newbies and Junior artist. • Maintain the quality of assets from outsource company.Game Engine : RE Engine Software : Maya, Zbrush, Substance Painter, 3D Coat, Photoshop, Simplygon -
3D ArtistUbisoft Mar 2016 - Mar 2018Osaka, Japan- 3D Artist/Generalist (South Park: Fractured but Hole)• Created background assets and props for the game. • Level integration .• Created character assets.• Clean up cut scenes.Game Engine : SnowdropSoftware : Maya, Photoshop -
3D ArtistCloudburst Room Escape, Inc Oct 2013 - Sep 2015- 3D Character/Prop artist Create the main character and related assets. Create background assets. Game Engine : Unity Software : Maya, Zbrush, Photoshop
Hokyung Cha Education Details
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3D Modeling -
Ewha Womans UniversitySculpture
Frequently Asked Questions about Hokyung Cha
What company does Hokyung Cha work for?
Hokyung Cha works for Alvintech Llc
What is Hokyung Cha's role at the current company?
Hokyung Cha's current role is 3D artist at Alvintech LLC.
What schools did Hokyung Cha attend?
Hokyung Cha attended Academy Of Art University, Ewha Womans University.
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