Hector Lucas Email and Phone Number
Portfolio: artstation.com/roxaslucas3D artist specialized in modelling, texturing and lighting. I started as a compositing/VFX artist and then I switched to 3D as it's where I found my true passion.Professional skills:- Maya and 3dsMax modelling- Zbrush sculpting- Low Poly topology- UV Unwrapping- Texturing in Substance, Quixel and/or Photoshop- Shading in Unity, UE4, V-Ray and Redshift- Lighting- CompositingMy passion for this job came since childhood as I grew up with the 90’s films when digital era and VFX revolutionized the cinema industry. As a kid, I also enjoyed the making-of process documentaries of my favorite movies/games and I developed a deep admiration for those people who worked so hard to entertain us.
Random42 Scientific Communication
View- Website:
- random42.com
- Employees:
- 80
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Lead 3D ArtistRandom42 Scientific Communication Aug 2022 - PresentLondon, England, United Kingdom -
Senior 3D GeneralistRandom42 Scientific Communication Sep 2021 - PresentLondon, England, United Kingdom -
3D GeneralistRandom42 Scientific Communication Sep 2019 - Sep 2021London, England, United Kingdom -
3D Lighting ArtistGiant Animation Sep 2018 - Dec 2018County Dublin, Ireland-Lighting of environments and characters for each shot of the show.-Comping of the different render layers to integrate the characters with the background. -
3D Texture ArtistGiant Animation Jan 2018 - Sep 2018County Dublin, Ireland-Texturing of 3D characters, environments and props in PBR Workflow for the TV Show "Sherwood"-Shading of materials in a Node based environment. -
Freelance Set Dressing ArtistCgsos Oct 2017 - Dec 2017Barcelona Area, Spain-Set Dressing of multiple sets for a undisclosed client.-Creation of realistic shading and materials for multiple props.-Lighting of scenarios and props to achieve high quality CG visuals.
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Freelance 3D ArtistCgsos Sep 2017 - Dec 2017Barcelona Area, Spain-Modelling and texturing of props for the videogame Star Trek Timelines and other apps.-Low poly retopo of spaceships for a proper performance in Unity game engine.-Shading and Rendering of props for web commercial purposes.
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Freelance Lookdev ArtistCloudburst Games, Llc Nov 2016 - Jul 2017Barcelona Area, Spain-Texturing 3D environments and props for the videogame Castle Breakout.-Shading of different materials.-Good understanding of Normal Map creation.-Lighting and rendering of multiple rooms for the game
Hector Lucas Education Details
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3D Modelling & Texturing -
Ies Mare De Déu De La Mercè3D Animation, Games And Interactive Environments -
Escola Oficial D'Idiomes Del PratCertificate In Advanced English -
Ies Mare De Déu De La MercèAudiovisuals, Filmmaking And Multimedia
Frequently Asked Questions about Hector Lucas
What company does Hector Lucas work for?
Hector Lucas works for Random42 Scientific Communication
What is Hector Lucas's role at the current company?
Hector Lucas's current role is Lead 3D Artist at Random42.
What schools did Hector Lucas attend?
Hector Lucas attended Animum Creativity Advanced School, Ies Mare De Déu De La Mercè, Escola Oficial D'idiomes Del Prat, Ies Mare De Déu De La Mercè.
Who are Hector Lucas's colleagues?
Hector Lucas's colleagues are Harri Cameron, Andreas I., Dan Thornton, Eric Tyrrell, Oliver Hupfau, Gabriel Monteiro, Mary Burke.
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Hector Lucas
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