Heiko Schmitt Email & Phone Number
@mindpeak.ai
LinkedIn matched
Who is Heiko Schmitt? Overview
A concise factual answer block for searchers comparing this professional profile.
Heiko Schmitt is listed as Vice President Engineering and CISO at MindPeak GmbH, a with 18 employees, based in Greater Hamburg Area, Germany. AeroLeads shows a work email signal at mindpeak.ai and a matched LinkedIn profile for Heiko Schmitt.
Heiko Schmitt previously worked as Vice President Engineering at Mindpeak Gmbh and Lead Software Engineer at Bigpoint Gmbh. Heiko Schmitt holds Computer Science from Technische Universität Darmstadt.
Email format at MindPeak GmbH
This section adds company-level context without repeating Heiko Schmitt's masked contact details.
AeroLeads found 1 current-domain work email signal for Heiko Schmitt. Compare company email patterns before reaching out.
About Heiko Schmitt
I started software development commercially in 2001, with practical coding experience starting in 1992 on a Commodore C64 in BASIC. Throughout the years I worked at/for various companies including "SAP Research", "Schenck Rotec", "Schenck Process", "MobileBits" and also my own company "psd-darmstadt". I enjoy building up international engineering teams from the ground up, leading them, and glueing them together to form an efficient unit.
Listed skills include C#, Mobile Games, .Net, Game Development, and 30 others.
Heiko Schmitt's current company
Company context helps verify the profile and gives searchers a useful next step.
Heiko Schmitt work experience
A career timeline built from the work history available for this profile.
Vice President Engineering
Lead Software Engineer
I worked mainly on 1 game:-WeFarm - https://play.google.com/store/apps/details?id=com.bigpoint.wefarmWhere I lead and managed an international team of 6 engineers.The game was developed using Unity and was available on Android, iOS and WebGL.My main achievement was setting up a Gitlab CI pipeline, where a simple git-"Tag" would result ina) readily available Android and iOS clients, automatically updating on device using AppCenterb) readily deployed Server environmentc) readily available AssetBundles in our CDNd) with MS Teams integration to notify our QA department about a new buildOther achievements were creating the whole AssetBundle downloading / loading / building system,a content validation system (enforcing / verifying a ruleset for content), setting up flexible branching strategy to allow workflows from 1 week to 4 week sprints, numerous performance improvements in shaders, general rendering and also the Unity-Editor (e.g. improved compile times, preview rendering performance and localization import times).For our GameDesign department I created a full GoogleSheets/MicrosoftExcel balancing data importer, enabling our GD department to use their favorite tools for balancing the data, and an easy way to import this straight into Unity.Interesting to mention is a switch from a pure mobile to a pure browser game in 3 months, and after some time completely back to mobile again, this time in 2 weeks.Apart from managing the one game project, I also supported multiple other projects within BigPoint in their conversion from flash to Unity-WebGL (Farmerama, DarkOrbit, Seafight), including Unity workshops to bring our flash developers up to speed.
Lead Game Engineer
I worked mainly on 2 games:-Heroes Realm - https://play.google.com/store/apps/details?id=com.goodgamestudios.heroesrealm-Infernals - https://play.google.com/store/apps/details?id=com.goodgamestudios.hellraiserWhere I lead and build up a highly international team of 8 engineers.The games were developed using Unity and were serving Android, iOS, Facebook Gameroom and WebGL as platforms. My main achievements were planning the scalable architecture for client and serverside. Creating a solid and easy to follow code structure, where it was easy to introduce new team members and hard to create bugs. Some aspects I took care of include asset bundle handling (building, deploying, distributing) and a full CI pipeline to support development and QA.
Senior Game Engineer
Lead Software Engineer
I mainly worked on 3 games:-SoulCraft - https://play.google.com/store/apps/details?id=de.mobilebits.soulcraftdefault-SoulCraft 2 - https://play.google.com/store/apps/details?id=de.mobilebits.soulcraft2-Heroes of SoulCraft - http://www.heroesofsoulcraft.com/Where I lead and build up a team of 6 engineers.I worked on our in-house .NET multiplaform engine (Android, iOS, Amazon, Windows Store), writing graphics, physics, network, serverside, databases, in-house tracking, reports, and gameplay code for the 3 games.I also established a full CI pipeline for rapid releases using Jenkins.
Co-Founder
Colleagues at MindPeak GmbH
Other employees you can reach at mindpeak.ai. View company contacts for 18 employees →
Rose Mary
Colleague at Mindpeak GmbhFiji
View →
EM
Eleftherios Mylonakis
Colleague at Mindpeak GmbhHamburg, Germany
View →
SG
Stefan Gunther
Colleague at Mindpeak GmbhGöttingen, Lower Saxony, Germany
View →
PF
Patrick Frey
Colleague at Mindpeak GmbhHamburg, Germany
View →
CS
Christine S. Stamer
Colleague at Mindpeak GmbhHamburg, Germany
View →
RB
Ralf Banisch
Colleague at Mindpeak GmbhBerlin Metropolitan Area, Germany
View →
PG
Priyanka Gohel
Colleague at Mindpeak GmbhAhmedabad, Gujarat, India
View →
VK
Vladimir Kravtsov
Colleague at Mindpeak GmbhHamburg, Germany
View →
TK
Theresa Köhler
Colleague at Mindpeak GmbhHamburg, Germany
View →
KD
Khalid Daifalla
Colleague at Mindpeak GmbhLibya
View →
Heiko Schmitt education
Frequently asked questions about Heiko Schmitt
Quick answers generated from the profile data available on this page.
What company does Heiko Schmitt work for?
Heiko Schmitt works for MindPeak GmbH.
What is Heiko Schmitt's role at MindPeak GmbH?
Heiko Schmitt is listed as Vice President Engineering and CISO at MindPeak GmbH.
What is Heiko Schmitt's email address?
AeroLeads has found 1 work email signal at @mindpeak.ai for Heiko Schmitt at MindPeak GmbH.
Where is Heiko Schmitt based?
Heiko Schmitt is based in Greater Hamburg Area, Germany while working with MindPeak GmbH.
What companies has Heiko Schmitt worked for?
Heiko Schmitt has worked for Mindpeak Gmbh, Bigpoint Gmbh, Goodgame Studios, Mobilebits Gmbh, and Psd-Darmstadt.
Who are Heiko Schmitt's colleagues at MindPeak GmbH?
Heiko Schmitt's colleagues at MindPeak GmbH include Rose Mary, Eleftherios Mylonakis, Stefan Gunther, Patrick Frey, and Christine S. Stamer.
How can I contact Heiko Schmitt?
You can use AeroLeads to view verified contact signals for Heiko Schmitt at MindPeak GmbH, including work email, phone, and LinkedIn data when available.
What schools did Heiko Schmitt attend?
Heiko Schmitt holds Computer Science from Technische Universität Darmstadt.
What skills is Heiko Schmitt known for?
Heiko Schmitt is listed with skills including C#, Mobile Games, .Net, Game Development, Java, Delphi, C, and C++.
Search by job title, company, industry, location, and seniority. Export verified B2B contact data when you need it.
Start free trialCheck these profiles if this is not the Heiko Schmitt you were looking for.
View similar profiles