Level Designer
Current→ Planning, prototyping, and blocking out levels using BSP and simple geometry.→ Responsible for GDD and LDD.
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Heitor Mendonça is listed as Level Designer at Pulsatrix Studios at Pulsatrix Studios, a company with 6 employees, based in Greater Stockholm Metropolitan Area, Sweden, Sweden. AeroLeads shows a matched LinkedIn profile for Heitor Mendonça.
Heitor Mendonça previously worked as Level Designer at Pulsatrix Studios and Social Media Manager/Marketing Director at Pulsatrix Studios. Heitor Mendonça holds Game Designer (Specialization) from Futuregames.
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I am a problem solver. Over the last few years, my journey has taken me through engineering, marketing, and game design. I’ve combined technical knowledge with a creative strategy to help develop unique gaming experiences, whether designing mechanics, building immersive worlds, or crafting marketing campaigns.My Achievements:→ Built a marketing campaign that led “FOBIA, St. Dinfna Hotel” crowdfunding to achieve 179% of its original goal.→ Planned and managed content that led Pulsatrix Studios’ Twitter/X account to grow from 961 followers to 9.301 in the first six months and 16.244 followers in two years.→ Connected with several renowned gaming content creators (BRKsEdu, Alanzoka, MaxMRM, etc…) that led to live streams and videos about the game “FOBIA, St. Dinfna Hotel” making it viral during its launch date. → Created the level design for the upcoming survival horror game “AILA” from Pulsatrix Studios.My background in marketing provides valuable insights into player preferences, while my technical knowledge and passion for game design qualify me to craft immersive and engaging experiences. Looking ahead, I am eager to continue leveraging these combined strengths to face future challenges in game development.If you want to work with me, reach me via LinkedIn, or send me an email: heitor_ataide@hotmail.com
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→ Planning, prototyping, and blocking out levels using BSP and simple geometry.→ Responsible for GDD and LDD.
São Paulo, Brasil
→ Managed all social media pages and created engaging posts to achieve moreWishlists on Steam.→ Weekly reports to an international publisher on development updates andproduction status.→ Review localization kits and dubbed placeholder recordings used as references for outsourced studios.
Other employees you can reach at pulsatrixstudios.com. View company contacts for 6 employees →
Bruno Rocha
Colleague at Pulsatrix StudiosBrazil, Brazil
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GT
Gabriel Torres
Colleague at Pulsatrix StudiosSão Paulo, São Paulo, Brazil, Brazil
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GM
Giulian Marcoccia
Colleague at Pulsatrix StudiosCuritiba, Paraná, Brazil, Brazil
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MS
Marcela Shimoto
Colleague at Pulsatrix StudiosAraraquara, São Paulo, Brazil, Brazil
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RV
Ruan Vigano
Colleague at Pulsatrix StudiosSanta Catarina, Brazil, Brazil
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BM
Bianca Mello
Colleague at Pulsatrix StudiosCachoeirinha, Rio Grande Do Sul, Brazil, Brazil
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RB
Ricardo Batista Silva
Colleague at Pulsatrix StudiosVila Velha, Espírito Santo, Brazil, Brazil
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LC
Luiza Calderan 🏳️🌈
Colleague at Pulsatrix StudiosPorto Alegre, Rio Grande Do Sul, Brazil, Brazil
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MS
Mateus Souza
Colleague at Pulsatrix StudiosCuritiba, Paraná, Brazil, Brazil
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MM
Marco Majer
Colleague at Pulsatrix StudiosCampo Limpo Paulista, São Paulo, Brazil, Brazil
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Heitor Mendonça works for Pulsatrix Studios.
Heitor Mendonça is listed as Level Designer at Pulsatrix Studios at Pulsatrix Studios.
Heitor Mendonça is based in Greater Stockholm Metropolitan Area, Sweden, Sweden while working with Pulsatrix Studios.
Heitor Mendonça has worked for Pulsatrix Studios.
Heitor Mendonça's colleagues at Pulsatrix Studios include Bruno Rocha, Gabriel Torres, Giulian Marcoccia, Marcela Shimoto, and Ruan Vigano.
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Heitor Mendonça holds Game Designer (Specialization) from Futuregames.
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