Jonathan Osborne Email & Phone Number
@eidosmontreal.com
4 phones found area 514 and 310
LinkedIn matched
Who is Jonathan Osborne? Overview
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Jonathan Osborne is listed as Meta/Technical Game Designer based in Montreal, Quebec, Canada. AeroLeads shows a work email signal at eidosmontreal.com, phone signal with area code 514, 310, and a matched LinkedIn profile for Jonathan Osborne.
Jonathan Osborne previously worked as Lead Game Designer at Stockholm Syndrome.Ai and Game Designer at Self-Employed. Jonathan Osborne holds Master Of Computer Science, Gameplay And Interaction Design from Göteborgs Universitet.
Email format at eidosmontreal.com
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AeroLeads found 1 current-domain work email signal for Jonathan Osborne. Compare company email patterns before reaching out.
About Jonathan Osborne
I'm a computer scientist, game designer and evangelist for ubiquitous computing.I consider myself a global citizen; Please don't let national borders stop you from contacting me.I've worked with game companies in Montreal, Iceland and Sweden. I worked as a web developer in Australia.Specialities:I consider myself a strong team leader with enough business savvy to get things done.I'm experienced at game balancing, economy management and meta-game design.Excellent programming skills:I have a preference for C# and Unity, or for server-side Javascript with node.js. However I'm able to work with any language and have a strong background in system architecture, UX, and web engineering.As a computer scientist I've focused on web architecture and interaction design.As a game designer I work primarily with virtual worlds and online economies.As a technology enthusiast and all-around nerd I want to use technology to make a tangible change in the world; using games to teach, solve real problems and connect people. I want to use ubiquitous web technology to make this happen; integrating humanity into technology and integrating technology into our everyday lives.
Listed skills include User Experience, Game Development, Web Engineering, Video Games, and 26 others.
Jonathan Osborne work experience
A career timeline built from the work history available for this profile.
Game Designer
Contract work, personal projects, and blockchain.
Game Designer
Eidos Montreal, a Square Enix company.Meta-game designer on Shadow of the Tomb Raider.The feature owner of all metagame systems. I normally have a team of 3-4 people.* Skills and progression system.* Resources, economy, crafting, and merchants.* Narrative collectables, including a language and anthropology system.* A puzzle system based around our AI life*.
Game Designer
Square Enix is a global AAA game development and publishing company.* Lead design for the SEM Nosgoth team.* Designed and built a tiered league ranking system, similar to Starcraft or League of Legends.* Increased monetisation by 40%.* Designed thematic meta-games for long term retention and community building.* UX updates to make the game more intuitive.
Social Game Designer
Developing game design and production plans for various clients.Afterland is a hand-painted, free-to-play mobile collectible card game about a travelling carnival of magical misfits in the afterlife.
Founder
Skyline created PC quality city building and simulation games on mobile platforms. The games utilised the increasing power of tablet computers to provide a rich player experience, with the ease of use provided by mobile and a free-to-play monetisation strategy.
Social Game Designer
Minority is an independent game development studio in Montreal, the creators of Papo & Yo, focused on games with emotional depth and player creativity.* Worked on the initial game design and production strategy.Loco Motors is a mobile game where players can build their own crazy cars and compete against a difficult environment and their friend's scores.
Co-Founder And Game Designer
Play.me was a start up aiming to bring game elements to streaming video.
Senior Game Analyst
Behaviour is one of the oldest game studios in Quebec. It focuses on multi-platform releases, often working in partnership with other popular IP and world-renowned brands.* Built out and integrated an analytics system for post-launch live operations.* Created social and monetisation strategies for Facebook games.* Systems and balance design.MLB: Ballpark.
Lead Game Designer
Gogogic was an independent Games Studio based in Reykjavik, Iceland whose focus was on high-involvement social and casual games.* Product development and researching market trends.* Increased monetisation and ARPPU significantly.* Designed a custom-built analytics system and wrote queries to monitor the game world.* Refactored the in-game economy, getting.
Newcastle Branch It Manager
Provided consultancy, server administration and technical support.
Volunteer Technical Support And Training
Trained staff and volunteers in the use of office systems.
Infrastructure Engineer
Setup physical and virtual machines with hosting environments for clients, created comprehensive backup and risk management systems. Additionally provided on-call technical support for clients. Developed client management systems software.
Developer
Created functionality for a ColdFusion and Oracle based content management system. Additional work included projects based on Microsoft Access, MySQL and a Knowledge Management System for Hunter Water Australia.
Developer
Assisted in the development of a Java based content management system build on an Apache Cocoon framework and Enterprise Java Beans 3. Worked directly with clients to determine functional and aesthetic requirements for web-based products.
Co-Founder And Web Developer
Publisher of The Hunter Advocate. Developed from scratch a custom content management system and accompanying website built on PHP and MySQL. Interacted with clients, sourced advertising and assessed business finances.
Jonathan Osborne education
Master Of Computer Science, Gameplay And Interaction Design
Bachelor Of Computer Science, Ux And Game Design
Bachelor Of Computer Science
Certificate Iv Of Small Business Management
Frequently asked questions about Jonathan Osborne
Quick answers generated from the profile data available on this page.
What is Jonathan Osborne's role at their current company?
Jonathan Osborne is listed as Meta/Technical Game Designer.
What is Jonathan Osborne's email address?
AeroLeads has found 1 work email signal at @eidosmontreal.com for Jonathan Osborne.
What is Jonathan Osborne's phone number?
AeroLeads has found 4 phone signal(s) with area code 514, 310 for Jonathan Osborne.
Where is Jonathan Osborne based?
Jonathan Osborne is based in Montreal, Quebec, Canada.
What companies has Jonathan Osborne worked for?
Jonathan Osborne has worked for Stockholm Syndrome.Ai, Self-Employed, Eidos-Montréal, Square Enix Montreal, and Consultant.
How can I contact Jonathan Osborne?
You can use AeroLeads to view verified contact signals for Jonathan Osborne, including work email, phone, and LinkedIn data when available.
What schools did Jonathan Osborne attend?
Jonathan Osborne holds Master Of Computer Science, Gameplay And Interaction Design from Göteborgs Universitet.
What skills is Jonathan Osborne known for?
Jonathan Osborne is listed with skills including User Experience, Game Development, Web Engineering, Video Games, Game Design, Javascript, Social Games, and Actionscript.
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