AeroLeads people directory · profile

Jonathan Osborne Email & Phone Number

Meta/Technical Game Designer
Location: Montreal, Quebec, Canada 16 work roles 4 schools
1 work email found @eidosmontreal.com 4 phones found area 514 and 310 LinkedIn matched
4 data sources Profile completeness 86%

Contact Signals · 1 work email · 4 phones

Work email j****@eidosmontreal.com
Direct phone (514) ***-****
LinkedIn Profile matched
3 free lookups remaining · No credit card
Role
Meta/Technical Game Designer
Location
Montreal, Quebec, Canada

Who is Jonathan Osborne? Overview

A concise factual answer block for searchers comparing this professional profile.

Quick answer

Jonathan Osborne is listed as Meta/Technical Game Designer based in Montreal, Quebec, Canada. AeroLeads shows a work email signal at eidosmontreal.com, phone signal with area code 514, 310, and a matched LinkedIn profile for Jonathan Osborne.

Jonathan Osborne previously worked as Lead Game Designer at Stockholm Syndrome.Ai and Game Designer at Self-Employed. Jonathan Osborne holds Master Of Computer Science, Gameplay And Interaction Design from Göteborgs Universitet.

Company email context

Email format at eidosmontreal.com

This section adds company-level context without repeating Jonathan Osborne's masked contact details.

{first}.{last}@eidosmontreal.com
86% confidence

AeroLeads found 1 current-domain work email signal for Jonathan Osborne. Compare company email patterns before reaching out.

Profile bio

About Jonathan Osborne

I'm a computer scientist, game designer and evangelist for ubiquitous computing.I consider myself a global citizen; Please don't let national borders stop you from contacting me.I've worked with game companies in Montreal, Iceland and Sweden. I worked as a web developer in Australia.Specialities:I consider myself a strong team leader with enough business savvy to get things done.I'm experienced at game balancing, economy management and meta-game design.Excellent programming skills:I have a preference for C# and Unity, or for server-side Javascript with node.js. However I'm able to work with any language and have a strong background in system architecture, UX, and web engineering.As a computer scientist I've focused on web architecture and interaction design.As a game designer I work primarily with virtual worlds and online economies.As a technology enthusiast and all-around nerd I want to use technology to make a tangible change in the world; using games to teach, solve real problems and connect people. I want to use ubiquitous web technology to make this happen; integrating humanity into technology and integrating technology into our everyday lives.

Listed skills include User Experience, Game Development, Web Engineering, Video Games, and 26 others.

16 roles

Jonathan Osborne work experience

A career timeline built from the work history available for this profile.

Game Designer

Self-Employed

Montreal, Quebec, Canada

Contract work, personal projects, and blockchain.

Jan 2019 - Jul 2022

Game Designer

Montreal, Quebec, Canada

Eidos Montreal, a Square Enix company.Meta-game designer on Shadow of the Tomb Raider.The feature owner of all metagame systems. I normally have a team of 3-4 people.* Skills and progression system.* Resources, economy, crafting, and merchants.* Narrative collectables, including a language and anthropology system.* A puzzle system based around our AI life*.

Dec 2015 - Sep 2017

Game Designer

Montreal, Quebec, Canada

Square Enix is a global AAA game development and publishing company.* Lead design for the SEM Nosgoth team.* Designed and built a tiered league ranking system, similar to Starcraft or League of Legends.* Increased monetisation by 40%.* Designed thematic meta-games for long term retention and community building.* UX updates to make the game more intuitive.

May 2014 - Dec 2015

Social Game Designer

Consultant

Montreal, Quebec, Canada

Developing game design and production plans for various clients.Afterland is a hand-painted, free-to-play mobile collectible card game about a travelling carnival of magical misfits in the afterlife.

Jun 2013 - May 2014

Founder

Skyline Games

Montreal, Quebec, Canada

Skyline created PC quality city building and simulation games on mobile platforms. The games utilised the increasing power of tablet computers to provide a rich player experience, with the ease of use provided by mobile and a free-to-play monetisation strategy.

Oct 2013 - Feb 2014

Social Game Designer

Montreal, Quebec, Canada

Minority is an independent game development studio in Montreal, the creators of Papo & Yo, focused on games with emotional depth and player creativity.* Worked on the initial game design and production strategy.Loco Motors is a mobile game where players can build their own crazy cars and compete against a difficult environment and their friend's scores.

Nov 2012 - Sep 2013

Co-Founder And Game Designer

Play.Me

Montreal, Quebec, Canada

Play.me was a start up aiming to bring game elements to streaming video.

Oct 2012 - Apr 2013

Senior Game Analyst

Montreal, Quebec, Canada

Behaviour is one of the oldest game studios in Quebec. It focuses on multi-platform releases, often working in partnership with other popular IP and world-renowned brands.* Built out and integrated an analytics system for post-launch live operations.* Created social and monetisation strategies for Facebook games.* Systems and balance design.MLB: Ballpark.

Feb 2012 - Oct 2012

Lead Game Designer

Gogogic

Gogogic was an independent Games Studio based in Reykjavik, Iceland whose focus was on high-involvement social and casual games.* Product development and researching market trends.* Increased monetisation and ARPPU significantly.* Designed a custom-built analytics system and wrote queries to monitor the game world.* Refactored the in-game economy, getting.

Jun 2010 - Jul 2011

Infrastructure Engineer

Telligence

Setup physical and virtual machines with hosting environments for clients, created comprehensive backup and risk management systems. Additionally provided on-call technical support for clients. Developed client management systems software.

Jun 2008 - Dec 2008

Developer

Telligence

Created functionality for a ColdFusion and Oracle based content management system. Additional work included projects based on Microsoft Access, MySQL and a Knowledge Management System for Hunter Water Australia.

Feb 2007 - May 2008

Developer

Kcm Systems

Assisted in the development of a Java based content management system build on an Apache Cocoon framework and Enterprise Java Beans 3. Worked directly with clients to determine functional and aesthetic requirements for web-based products.

Oct 2006 - Jan 2007

Co-Founder And Web Developer

Grassroots Media Incorporated

Publisher of The Hunter Advocate. Developed from scratch a custom content management system and accompanying website built on PHP and MySQL. Interacted with clients, sourced advertising and assessed business finances.

Sep 2005 - Sep 2006
4 education records

Jonathan Osborne education

Master Of Computer Science, Gameplay And Interaction Design

Deferred when offered position at Gogogic ehf.

Bachelor Of Computer Science

2007: awarded position on Dean's Merit List 2008: awarded Engineering Scholarship

Certificate Iv Of Small Business Management

Hunter Business Enterprise Centre
FAQ

Frequently asked questions about Jonathan Osborne

Quick answers generated from the profile data available on this page.

What is Jonathan Osborne's role at their current company?

Jonathan Osborne is listed as Meta/Technical Game Designer.

What is Jonathan Osborne's email address?

AeroLeads has found 1 work email signal at @eidosmontreal.com for Jonathan Osborne.

What is Jonathan Osborne's phone number?

AeroLeads has found 4 phone signal(s) with area code 514, 310 for Jonathan Osborne.

Where is Jonathan Osborne based?

Jonathan Osborne is based in Montreal, Quebec, Canada.

What companies has Jonathan Osborne worked for?

Jonathan Osborne has worked for Stockholm Syndrome.Ai, Self-Employed, Eidos-Montréal, Square Enix Montreal, and Consultant.

How can I contact Jonathan Osborne?

You can use AeroLeads to view verified contact signals for Jonathan Osborne, including work email, phone, and LinkedIn data when available.

What schools did Jonathan Osborne attend?

Jonathan Osborne holds Master Of Computer Science, Gameplay And Interaction Design from Göteborgs Universitet.

What skills is Jonathan Osborne known for?

Jonathan Osborne is listed with skills including User Experience, Game Development, Web Engineering, Video Games, Game Design, Javascript, Social Games, and Actionscript.

Find 750M verified contacts

Search by job title, company, industry, location, and seniority. Export verified B2B contact data when you need it.

People with similar names

Check these profiles if this is not the Jonathan Osborne you were looking for.

View similar profiles