Matt Hennessy
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Matt Hennessy Email & Phone Number

3D Generalist at Schawk San Francisco
Location: Concord, California, United States 10 work roles 3 schools
1 work email found @schawk.com 3 phones found area 415 and 510 LinkedIn matched
✓ Verified Jul 2026 4 data sources Profile completeness 100%

Contact Signals · 1 work email · 3 phones

Work email m****@schawk.com
Direct phone (415) ***-****
LinkedIn Profile matched
3 free lookups remaining · No credit card
Current company
Schawk San Francisco
Role
3D Generalist
Location
Concord, California, United States

Who is Matt Hennessy? Overview

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Quick answer

Matt Hennessy is listed as 3D Generalist at Schawk San Francisco, based in Concord, California, United States. AeroLeads shows a work email signal at schawk.com, phone signal with area code 415, 510, and a matched LinkedIn profile for Matt Hennessy.

Matt Hennessy previously worked as Freelance CG Artist at Sony Computer Entertainment America and senior 3d artist, pipeline manager at Xyz. Matt Hennessy holds Bachelor Of Applied Sciences, Digital Visual Media from Ex'Pression College For Digital Arts.

Company email context

Email format at Schawk San Francisco

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{first}.{last}@schawk.com
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AeroLeads found 1 current-domain work email signal for Matt Hennessy. Compare company email patterns before reaching out.

Profile bio

About Matt Hennessy

Matt Hennessy is a 3D Generalist at Schawk San Francisco. He possess expertise in maya, animation, visual effects, after effects, mel and 34 more skills. Colleagues describe him as "Matt is a great guy to work with and knows his stuff. He'd be a valuable contribution to any team. Highly recommended."

Listed skills include Maya, Animation, Visual Effects, After Effects, and 35 others.

Current workplace

Matt Hennessy's current company

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Schawk San Francisco
Schawk San Francisco
3D Generalist
10 roles · 15 years

Matt Hennessy work experience

A career timeline built from the work history available for this profile.

3D Generalist

Current
Schawk San Francisco

San Francisco

Create extreme hi-res product renderings for major clients in the San Francisco Bay Area, while following strict NDA procedures using Maya, Vray and Photoshop.

Jun 2015 - Present

Freelance Cg Artist

Sony Computer Entertainment America

San Francisco Bay Area

worked remotely on up coming E3 branding pieces. using Maya & Vray, Also wrote some custom python tools / scripts to improve the Vray pipeline

May 2015 - Jun 2015

Senior 3D Artist, Pipeline Manager

Xyz

San Francisco Bay Area

Develop and maintain the 3d pipeline to produce high-res print and video advertising, primarily using Python, Maya, Keyshot, Photoshop, Nuke and After Effects

2012 - Mar 2015

3D Artist / Vfx Artist

San Francisco Bay Area

worked with the team over at westernized on Day Made of Glass 2 for the Corning Glass peoplemostly Maya, Nuke and After Effects

Nov 2011 - Jan 2012

3D Artist

Scoundrel Inc.

Greater Los Angeles Area

using Maya and Nuke to model, rig, animate, render and comp

Aug 2011 - Sep 2011

Stereoscopic / 3D Generalist

San Francisco Bay Area

we used Nuke, Maya and Matchmover to convert Tornado Ally an IMAX documentary to stereoscopic.

Jun 2011 - Aug 2011

Lead Animator / Td

Eveo Comunications Group

I worked with a small team in the creation of short animations. from modeling and rigging through animation and rendering we produced award winning "mechanism of action / disease" animations for the leading names in the pharmaceutical field.

Aug 2009 - Apr 2011

Lead 3D Artist

Visual effects / riggingAt Digital Dream I worked with a small group of visual effects artists, where I modeled, textured, rigged, animated and rendered assets within the pipeline environment. My excellent problem solving skills have helped me and my teams consistently make deadlines. We won an Emmy for our work on "The Pacific".

Jun 2006 - Mar 2009

Character Rigging Td

Disney

At Disney I did MEL Scripting tools and character rigging for feature animation. Unfortunately, the studio (Circle 7 animation) was closed when Disney merged with Pixar.

Feb 2006 - May 2006

Course Director

Expression College

I designed course material and lessons to teach students modeling, rigging, animation, and effects in Maya. I also guided my students through troubleshooting the program.

Mar 2002 - Jan 2006
3 education records

Matt Hennessy education

Bachelor Of Applied Sciences, Digital Visual Media

Ex'Pression College For Digital Arts

Alias|Wavefront Maya certification.

B.A.S., Animation/Visual Effects

Ex'Pression College For Digital Arts
FAQ

Frequently asked questions about Matt Hennessy

Quick answers generated from the profile data available on this page.

What company does Matt Hennessy work for?

Matt Hennessy works for Schawk San Francisco.

What is Matt Hennessy's role at Schawk San Francisco?

Matt Hennessy is listed as 3D Generalist at Schawk San Francisco.

What is Matt Hennessy's email address?

AeroLeads has found 1 work email signal at @schawk.com for Matt Hennessy at Schawk San Francisco.

What is Matt Hennessy's phone number?

AeroLeads has found 3 phone signal(s) with area code 415, 510 for Matt Hennessy at Schawk San Francisco.

Where is Matt Hennessy based?

Matt Hennessy is based in Concord, California, United States while working with Schawk San Francisco.

What companies has Matt Hennessy worked for?

Matt Hennessy has worked for Schawk San Francisco, Sony Computer Entertainment America, Xyz, Westernized Productions, and Scoundrel Inc..

How can I contact Matt Hennessy?

You can use AeroLeads to view verified contact signals for Matt Hennessy at Schawk San Francisco, including work email, phone, and LinkedIn data when available.

What schools did Matt Hennessy attend?

Matt Hennessy holds Bachelor Of Applied Sciences, Digital Visual Media from Ex'Pression College For Digital Arts.

What skills is Matt Hennessy known for?

Matt Hennessy is listed with skills including Maya, Animation, Visual Effects, After Effects, Mel, Computer Animation, Nuke, and Compositing.

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