3D Generalist
CurrentCreate extreme hi-res product renderings for major clients in the San Francisco Bay Area, while following strict NDA procedures using Maya, Vray and Photoshop.
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@schawk.com
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3 phones found area 415 and 510
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Matt Hennessy is listed as 3D Generalist at Schawk San Francisco, based in Concord, California, United States. AeroLeads shows a work email signal at schawk.com, phone signal with area code 415, 510, and a matched LinkedIn profile for Matt Hennessy.
Matt Hennessy previously worked as Freelance CG Artist at Sony Computer Entertainment America and senior 3d artist, pipeline manager at Xyz. Matt Hennessy holds Bachelor Of Applied Sciences, Digital Visual Media from Ex'Pression College For Digital Arts.
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AeroLeads found 1 current-domain work email signal for Matt Hennessy. Compare company email patterns before reaching out.
Matt Hennessy is a 3D Generalist at Schawk San Francisco. He possess expertise in maya, animation, visual effects, after effects, mel and 34 more skills. Colleagues describe him as "Matt is a great guy to work with and knows his stuff. He'd be a valuable contribution to any team. Highly recommended."
Listed skills include Maya, Animation, Visual Effects, After Effects, and 35 others.
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San Francisco
Create extreme hi-res product renderings for major clients in the San Francisco Bay Area, while following strict NDA procedures using Maya, Vray and Photoshop.
San Francisco Bay Area
worked remotely on up coming E3 branding pieces. using Maya & Vray, Also wrote some custom python tools / scripts to improve the Vray pipeline
San Francisco Bay Area
Develop and maintain the 3d pipeline to produce high-res print and video advertising, primarily using Python, Maya, Keyshot, Photoshop, Nuke and After Effects
San Francisco Bay Area
worked with the team over at westernized on Day Made of Glass 2 for the Corning Glass peoplemostly Maya, Nuke and After Effects
Greater Los Angeles Area
using Maya and Nuke to model, rig, animate, render and comp
San Francisco Bay Area
we used Nuke, Maya and Matchmover to convert Tornado Ally an IMAX documentary to stereoscopic.
I worked with a small team in the creation of short animations. from modeling and rigging through animation and rendering we produced award winning "mechanism of action / disease" animations for the leading names in the pharmaceutical field.
Visual effects / riggingAt Digital Dream I worked with a small group of visual effects artists, where I modeled, textured, rigged, animated and rendered assets within the pipeline environment. My excellent problem solving skills have helped me and my teams consistently make deadlines. We won an Emmy for our work on "The Pacific".
At Disney I did MEL Scripting tools and character rigging for feature animation. Unfortunately, the studio (Circle 7 animation) was closed when Disney merged with Pixar.
I designed course material and lessons to teach students modeling, rigging, animation, and effects in Maya. I also guided my students through troubleshooting the program.
Alias|Wavefront Maya certification.
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Matt Hennessy works for Schawk San Francisco.
Matt Hennessy is listed as 3D Generalist at Schawk San Francisco.
AeroLeads has found 1 work email signal at @schawk.com for Matt Hennessy at Schawk San Francisco.
AeroLeads has found 3 phone signal(s) with area code 415, 510 for Matt Hennessy at Schawk San Francisco.
Matt Hennessy is based in Concord, California, United States while working with Schawk San Francisco.
Matt Hennessy has worked for Schawk San Francisco, Sony Computer Entertainment America, Xyz, Westernized Productions, and Scoundrel Inc..
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Matt Hennessy holds Bachelor Of Applied Sciences, Digital Visual Media from Ex'Pression College For Digital Arts.
Matt Hennessy is listed with skills including Maya, Animation, Visual Effects, After Effects, Mel, Computer Animation, Nuke, and Compositing.
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