Henrique Lacreta Alves

Henrique Lacreta Alves Email and Phone Number

Sênior Game Developer @ BIT ODD
Vantaa, FI
Henrique Lacreta Alves's Location
Vantaa, Uusimaa, Finland, Finland
About Henrique Lacreta Alves

EN-US:I'm a Game Developer! My first experience making games was in 2006 using Game Maker 6.0, and I haven’t stopped since then. I'm the creator of https://enginesdatabase.com, and I work on it on my free time.Most of my professional experience comes from using Godot and Unity, but I love using different Game Engines on my free time (and sometimes even making my own toy engines). Currently looking on amazing things @ BIT ODDMy portfolio: https://henriquelalves.com/projects/portfolio.pdfMy main interests are Game Design, Retro Computing and Preaching how good Godot is and that it is MIT licensed! You should totally use Godot.PT-BR: Eu também sou mentor através do https://www.mentoriasgamesbr.com/! Se tiver interesse, só mandar uma mensagem pelo LinkedIn :)

Henrique Lacreta Alves's Current Company Details
BIT ODD

Bit Odd

View
Sênior Game Developer
Vantaa, FI
Website:
bit-odd.com
Employees:
27
Henrique Lacreta Alves Work Experience Details
  • Bit Odd
    Sênior Game Developer
    Bit Odd
    Vantaa, Fi
  • Bit Odd
    Game Developer
    Bit Odd Oct 2024 - Present
    Helsinki E Região
  • Jungle
    Sênior Gameplay Engineer
    Jungle Nov 2023 - Jun 2024
    Brasil
    - Worked on the development of a Multiplayer FPS Mobile game using Unity game engine.- Worked on several improvements on Character-Camera-Control and new gameplay features such as game-changing Ultimate abilities.- Refactored the player FTUE flow, improving maintainability and UI/UX freedom for new player onboarding features and doubling the RR3.- Improved the multiplayer experience of the game and fixed network-related problems.
  • Gdquest
    Game Developer Engineer
    Gdquest Sep 2022 - Sep 2023
    I worked on the development of open-source educational content on Game Development, and high-quality open-source game prototypes using the Godot game engine.
  • Stealth
    Founder
    Stealth Jan 2022 - Jul 2022
    At the end of 2021, me and my 2 cofounders started building DogPay, a Stripe-like system for crypto payments, targetting game developers. The original idea was to create a digital payment system for indie to small game-developers that would be much easier to integrate on games and have cheaper transaction fees, competing with store IAP payment rails. The company would later become Karamelo.Being the Technical Founder with Game Development experience, I was responsible for (1) developing our first prototype in Python and integrating it in my own games, (2) being in contact with our clients and prospecting new product opportunities, (3) studying the market and changing our product thesis to adapt to new conditions.
  • Wildlife Studios
    Game Developer Engineer
    Wildlife Studios Dec 2020 - Dec 2021
    Worked on Sky Warrior's game, from conception to global launch, as a generalist Game Engineer. Worked with the Unity client front-end and backend in GoLang.
  • Wildlife Studios
    Prototype Game Engineer
    Wildlife Studios Feb 2020 - Dec 2020
    Worked in the Prototypes team, developing multiple games fast to find the best game mechanics and experiences, and the next "big" project. Developed what would become the Sky Warriors prototype.
  • Wildlife Studios
    Game Developer Engineer
    Wildlife Studios Dec 2018 - Jan 2020
    São Paulo Area, Brazil
    Worked in Wildlife major launches during this timeframe as a Unity Game Developer Engineer. Worked in Zooba and Tennis Clash UI squads, and Tennis Clash gameplay squad.
  • Javary Games
    Game Developer Engineer
    Javary Games Jul 2018 - Nov 2018
    São Paulo
    Worked with Godot Game Engine creating casual games for the mobile market, and worked on creating the company's own toolset using Godot to create and iterate games faster, while contributing to Godot Engine's source code.
  • Clickideia Tecnologia Educacional
    Game Engineer Intern
    Clickideia Tecnologia Educacional Apr 2017 - Apr 2018
    Campinas
    Worked in game design and development using web and cross-platform technologies for educational games, targeting schools in underserved regions in Brazil.
  • Gamux
    Gerente De Projetos
    Gamux Jan 2017 - Nov 2017
    Campinas, São Paulo, Brasil
    Organized workshops and the first common game project to teach Computer Engineer freshmen on how to develop games.
  • Gamux
    Game Developer
    Gamux Mar 2012 - Jan 2017
    Campinas, São Paulo, Brasil
    Organized Game Jams, gave workshops on Game Development and Free Software tools to develop games, and contributed to the university's game development group.
  • University Of Calgary
    Undergraduate Student Researcher
    University Of Calgary Apr 2016 - Jul 2016
    Calgary
    Worked on a Software Archeology research to process Cauzin's Stripware scans and convert them into executable programs.

Henrique Lacreta Alves Education Details

Frequently Asked Questions about Henrique Lacreta Alves

What company does Henrique Lacreta Alves work for?

Henrique Lacreta Alves works for Bit Odd

What is Henrique Lacreta Alves's role at the current company?

Henrique Lacreta Alves's current role is Sênior Game Developer.

What schools did Henrique Lacreta Alves attend?

Henrique Lacreta Alves attended Unicamp - Universidade Estadual De Campinas, University Of Calgary.

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