EN-US:I'm a Game Developer! My first experience making games was in 2006 using Game Maker 6.0, and I haven’t stopped since then. I'm the creator of https://enginesdatabase.com, and I work on it on my free time.Most of my professional experience comes from using Godot and Unity, but I love using different Game Engines on my free time (and sometimes even making my own toy engines). Currently looking on amazing things @ BIT ODDMy portfolio: https://henriquelalves.com/projects/portfolio.pdfMy main interests are Game Design, Retro Computing and Preaching how good Godot is and that it is MIT licensed! You should totally use Godot.PT-BR: Eu também sou mentor através do https://www.mentoriasgamesbr.com/! Se tiver interesse, só mandar uma mensagem pelo LinkedIn :)
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Sênior Game DeveloperBit OddVantaa, Fi -
Game DeveloperBit Odd Oct 2024 - PresentHelsinki E Região -
Sênior Gameplay EngineerJungle Nov 2023 - Jun 2024Brasil- Worked on the development of a Multiplayer FPS Mobile game using Unity game engine.- Worked on several improvements on Character-Camera-Control and new gameplay features such as game-changing Ultimate abilities.- Refactored the player FTUE flow, improving maintainability and UI/UX freedom for new player onboarding features and doubling the RR3.- Improved the multiplayer experience of the game and fixed network-related problems. -
Game Developer EngineerGdquest Sep 2022 - Sep 2023I worked on the development of open-source educational content on Game Development, and high-quality open-source game prototypes using the Godot game engine. -
FounderStealth Jan 2022 - Jul 2022At the end of 2021, me and my 2 cofounders started building DogPay, a Stripe-like system for crypto payments, targetting game developers. The original idea was to create a digital payment system for indie to small game-developers that would be much easier to integrate on games and have cheaper transaction fees, competing with store IAP payment rails. The company would later become Karamelo.Being the Technical Founder with Game Development experience, I was responsible for (1) developing our first prototype in Python and integrating it in my own games, (2) being in contact with our clients and prospecting new product opportunities, (3) studying the market and changing our product thesis to adapt to new conditions.
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Game Developer EngineerWildlife Studios Dec 2020 - Dec 2021Worked on Sky Warrior's game, from conception to global launch, as a generalist Game Engineer. Worked with the Unity client front-end and backend in GoLang. -
Prototype Game EngineerWildlife Studios Feb 2020 - Dec 2020Worked in the Prototypes team, developing multiple games fast to find the best game mechanics and experiences, and the next "big" project. Developed what would become the Sky Warriors prototype. -
Game Developer EngineerWildlife Studios Dec 2018 - Jan 2020São Paulo Area, BrazilWorked in Wildlife major launches during this timeframe as a Unity Game Developer Engineer. Worked in Zooba and Tennis Clash UI squads, and Tennis Clash gameplay squad. -
Game Developer EngineerJavary Games Jul 2018 - Nov 2018São PauloWorked with Godot Game Engine creating casual games for the mobile market, and worked on creating the company's own toolset using Godot to create and iterate games faster, while contributing to Godot Engine's source code. -
Game Engineer InternClickideia Tecnologia Educacional Apr 2017 - Apr 2018CampinasWorked in game design and development using web and cross-platform technologies for educational games, targeting schools in underserved regions in Brazil. -
Gerente De ProjetosGamux Jan 2017 - Nov 2017Campinas, São Paulo, BrasilOrganized workshops and the first common game project to teach Computer Engineer freshmen on how to develop games. -
Game DeveloperGamux Mar 2012 - Jan 2017Campinas, São Paulo, BrasilOrganized Game Jams, gave workshops on Game Development and Free Software tools to develop games, and contributed to the university's game development group. -
Undergraduate Student ResearcherUniversity Of Calgary Apr 2016 - Jul 2016CalgaryWorked on a Software Archeology research to process Cauzin's Stripware scans and convert them into executable programs.
Henrique Lacreta Alves Education Details
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Desenvolvimento De Software -
Computer Science
Frequently Asked Questions about Henrique Lacreta Alves
What company does Henrique Lacreta Alves work for?
Henrique Lacreta Alves works for Bit Odd
What is Henrique Lacreta Alves's role at the current company?
Henrique Lacreta Alves's current role is Sênior Game Developer.
What schools did Henrique Lacreta Alves attend?
Henrique Lacreta Alves attended Unicamp - Universidade Estadual De Campinas, University Of Calgary.
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