Max Henry

Max Henry Email and Phone Number

Senior software engineer and team lead
Max Henry's Location
Denver Metropolitan Area, United States, United States
Max Henry's Contact Details

Max Henry personal email

About Max Henry

I'm passionate about making the world more inclusive by developing scaled technology solutions that remove barriers for fresh perspectives and improve efficiency of our communities.Tech: Ruby, Golang, C++, Python, Java, LinuxAccomplishments: Development of sensor interfaces that integrated novel data and control of task-burdened operators, led small teams that made large impacts integrating our mission system into dated hardware/software ecosystemsProject Environments: Rapid prototyping, spiral development, integration, field testing and installationProjects: Goal Prediction using "Similar" soccer players (linked below), Student Loan Default Data Story (linked below)

Max Henry's Current Company Details

Senior software engineer and team lead
Max Henry Work Experience Details
  • Webscale Networks
    Software Engineering Manager
    Webscale Networks May 2022 - Jan 2024
    Santa Clara, Ca, Us
  • Webscale Networks
    Senior Software Engineer Ii
    Webscale Networks Jan 2022 - May 2022
    Santa Clara, Ca, Us
  • Webscale Networks
    Senior Software Engineer I
    Webscale Networks Nov 2019 - Jan 2022
    Santa Clara, Ca, Us
  • The Johns Hopkins University Applied Physics Laboratory
    Software Engineer Ii
    The Johns Hopkins University Applied Physics Laboratory May 2018 - Oct 2019
    Laurel, Maryland, Us
    • Led major UAV integration an airborne-sensor control interface and real-time data exploitation system that maximizes operator situational awareness and minimizes information overload• Curated and oversaw development of operator’s handgrip workflows, making mission-critical functionality efficient to use while negotiating safety requirements to deliver novel laser capability• Designed and implemented a generalized airborne-sensor control ibrary (C++) and API that reduced interface development effort by 75% of various sensors, including fielded radars and cameras• Advanced mission system's multi-threaded automated parametric alerting software (C++) to include track and signal data and built a new querying architecture that allows operators to search previous missions• Advocated for, assembled and tested a C++ library and API that encapsulates automated parametric alert processing, leveraged immediately by another team to keep their delivery on schedule• Scoped and engineered mission system's C++ MISB 0903.4 detection correlator for a 90-day iteration cycle, enhancing the system's real-time data fusion capability to include object-level image classifications• Conceptualized and prototyped a C++ weather data ingest system that helps UAV operators avoid grounding weather, lengthening time in the air and combating obstructions caused by cloud cover • Managed a team over an aggressive 90-day sprint that prototyped three major experimental capabilities in support of a highly visible multi-vendor demonstration, the result of which would determine future program funding
  • The Johns Hopkins University Applied Physics Laboratory
    Software Engineer I
    The Johns Hopkins University Applied Physics Laboratory Jul 2014 - May 2018
    Laurel, Maryland, Us
    • Independently debugged GUI freezes and implemented fixes to decrease image querying times, which involved fixes on Java frontend and C++ backend resulting in a query that is 2.1 times faster• Improved the speed of C++ Keyhole Markup Language import library by introducing a cache that reduced OS file structure traversal, speeding up import by 83% and enabled operator mission-journaling• Developed a testing application using scripting and C++ that verified radar control, allowing synced integration status across vendors helping diagnosis bugs earlier and create checkpoints for stakeholders• Implemented system-wide C++ JSON serialization of mission system's data model, which required updating over 500 classes and enabled lightweight sharing of mission data in real-time to external vendors • Researched, designed, and implemented a real-time track prioritization prototype that accounted for aircraft geometry, sensor limits and mission goals to help operators more efficiently investigate an area• Extended an open-source data graphing library to better fit the needs of the sensor integration team by implementing intuitive shortcuts and live data streaming reloads• Trained operators, debugged problems in flight, and tested software patches as the mission system's primary in-flight tester during time-sensitive and strategically important government sponsor flights
  • Ohio Department Of Transportation
    Software Engineering Intern
    Ohio Department Of Transportation May 2012 - Aug 2013
    Columbus, Ohio, Us
    • Gather requirements and implemented a water runoff cataloging ExtJS/C# application used during federal government audits• Translated a COBOL-written batch process used to scrape sensitive data to an object-oriented C# design

Max Henry Skills

Git Linux Vim Debugging Object Oriented Programming Storyboarding Rapid Prototyping Json Clearcase Service Oriented Architecture Java Graphical User Interface Keyhole Markup Language Sensor Integration C++ Requirements Gathering Python Serialization System Deployment Data Fusion Integration

Max Henry Education Details

  • The Johns Hopkins University
    The Johns Hopkins University
    Computer Science
  • The Ohio State University
    The Ohio State University
    Computer Science

Frequently Asked Questions about Max Henry

What is Max Henry's role at the current company?

Max Henry's current role is Senior software engineer and team lead.

What is Max Henry's email address?

Max Henry's email address is so****@****ail.com

What schools did Max Henry attend?

Max Henry attended The Johns Hopkins University, The Ohio State University.

What skills is Max Henry known for?

Max Henry has skills like Git, Linux, Vim, Debugging, Object Oriented Programming, Storyboarding, Rapid Prototyping, Json, Clearcase, Service Oriented Architecture, Java, Graphical User Interface.

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